Games › Turn-Based Tactics › Turn-Based Tactics + Local Multiplayer
Should I ship a Local Multiplayer Turn-Based Tactics?
Turn-Based Tactics + Local Multiplayer
Of 101 developers who shipped a Local Multiplayer Turn-Based Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 121 more are announced.
Verdict: long shot, for a 5 / 10 build.
The middle developer here made $240, ×0.4 the market's $630 for a 5 / 10 build, but 1 in 20 cleared $22k, ×35 the market median. Revenue is up 155% on the market; 121 games are announced against 69 developers who shipped in the last year.
| Bottom 30% | $0 (exactly $0) |
|---|---|
| Median | $239 (exactly $239) |
| Top 25% | $1.1k (exactly $1,079) |
| Top 5% | $22k (exactly $22,178) |
| Developers, 2 yr | 101 |
| Released games | 335 |
| Announced | 121 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $5.00 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 155% on the market, supply 105% more developers than the period before.
Free games: 14%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Turn-Based Tactics
- effort 5 / 10 · medium · effort 5 sits in the medium band
- Local Multiplayer
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Turn-Based Tactics, Local Multiplayer; 6 in 10 of the top 25% also carry Strategy, PvP, Turn-Based Strategy
- Price point
- $5.00 typical · top 25% priced $14.99 or above
- Art
- 3 in 10 of the top 25% ship with 2D, Family Friendly
Why players buy here
The top 25% priced at $14.99 or above; the middle game at $5.00.
The top 10 games average 88% positive over 1,407 reviews.
What kills games here
3 in 10 developers made under $50. Nearly all of the 52 games released 1 to 2 years ago have fewer than 100 reviews. 121 games are announced against 69 developers who shipped in the last year.
Adjacent niches
Turn-Based Tactics with a different second tag, ranked by verdict then median.
- + TanksFair
- + AutomationFair
- + ProgrammingFair
- + DiceFair
- + MiningFair
- + Time ManagementFair
- + IdlerFair
- + Psychological HorrorFair
- + Traditional RoguelikeFair
- + PsychologicalFair
- + PuzzleFair
- + PlatformerLong shot
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Songs of Conquest | older | $29.99 | 12,127 85% | 364k | $11M (exactly $10,910,662) | Lavapotion |
| | Romance of the Three Kingdoms XI with Power Up Kit | older | $39.99 | 3,754 92% | 113k | $4.5M (exactly $4,503,674) | KOEI TECMO GAMES CO., LTD. |
| | Football, Tactics & Glory | older | $24.99 | 3,998 87% | 120k | $3.0M (exactly $2,997,301) | Creoteam |
| | Axis & Allies 1942 Online | older | $19.99 | 4,810 78% | 144k | $2.9M (exactly $2,884,557) | Beamdog |
| | Wargroove | older | $19.99 | 4,015 83% | 120k | $2.4M (exactly $2,407,796) | Chucklefish |
| | Worms Clan Wars | older | $24.99 | 1,678 77% | 50k | $1.3M (exactly $1,257,997) | Team17 Digital Ltd |
| | Richman 11 | older | $18.99 | 2,065 47% | 62k | $1.2M (exactly $1,176,430) | CMGE |
| | Spirit Island | older | $24.99 | 1,545 91% | 46k | $1.2M (exactly $1,158,286) | Handelabra Games Inc. |
| | Combat Mission Shock Force 2 | older | $59.99 | 624 80% | 19k | $1.1M (exactly $1,123,013) | Battlefront |
| | Frozen Synapse | older | $24.99 | 1,108 89% | 33k | $831k (exactly $830,668) | Mode 7 |
| | The Conquest of Go | $14.99 | 581 94% | 17k | $261k (exactly $261,276) | Wolfey Studios | |
| | Franchise Hockey Manager 11 | $19.99 | 148 70% | 4.4k | $89k (exactly $88,756) | game54 Software, Out of the Park Develo… (game54 Software, Out of the Park Developments) | |
| | Franchise Hockey Manager 12 | $19.99 | 132 78% | 4.0k | $79k (exactly $79,160) | game54 Software, Out of the Park Develo… (game54 Software, Out of the Park Developments) | |
| | Deviation Game | · EA | $14.99 | 109 90% | 3.3k | $49k (exactly $49,017) | Tomo Kihara, Playfool |
| | Bonesaw | $6.66 | 179 89% | 5.4k | $36k (exactly $35,764) | Blood Pact Studios | |
| | Headquarters: Cold War | $29.99 | 37 64% | 1.1k | $33k (exactly $33,289) | Starni Games | |
| | Warhammer 40,000: Chaos Gate (Classic) | $9.99 | 74 90% | 2.2k | $22k (exactly $22,178) | Random Games | |
| | Lunars | · EA | $14.99 | 40 97% | 1.2k | $18k (exactly $17,988) | Anubis Arts |
| | Final Liberation: Warhammer Epic 40,000 (Classic) | $5.99 | 88 87% | 2.6k | $16k (exactly $15,814) | Holistic Design Inc | |
| | Super World War | $19.99 | 19 100% | 570 | $11k (exactly $11,394) | Zero Games Studios |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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