Do I ship it?

GamesTime ManagementTime Management + Interactive Fiction

Specimen · observed

Should I ship an Interactive Fiction Time Management game?

Time Management + Interactive Fiction

Of 71 developers who shipped an Interactive Fiction Time Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 167 more are announced, ×3.9 for every developer who shipped in the last year.

Verdict: poor odds, for a 3 / 10 build.

The middle developer here made $4.2k, ×8.9 the market's $480 for a 3 / 10 build, and 3 in 10 made under $680; 1 in 20 cleared $230k, ×489 the market median. Revenue is down 70% on the market; 167 games are announced against 43 developers who shipped in the last year.

Deciding numbers: median 8.9 times the market baseline, revenue down 70% on the market, 167 announced, ×3.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Time Management + Interactive Fiction
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 71
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $11k → $1.6k → $72k → $6.2k → $10k → $5.5k → $1.5k (still earning) → $479 (still earning)
The last cohort is still earning.
Outcomes for Time Management + Interactive Fiction: Plate 1 · outcomes, 2 yr, n = 71
Bottom 30% $675 (exactly $675)
Median $4.2k (exactly $4,216)
Top 25% $34k (exactly $33,592)
Top 5% $232k (exactly $232,084)
Developers, 2 yr 71
Released games 176
Announced 167
Effort 3 / 10
AI-buildability High
Typical price $7.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 70% on the market, supply 55% more developers than the period before.

Free games: 19%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is high: the lowest rating among its tags.

Time Management
effort 3 / 10 · high · effort 3 sits in the high band
Interactive Fiction
effort 1 / 10 · high · prose plus a state machine

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
3 / 10 · small 2D action, light systems
Systems
Time Management, Interactive Fiction; 5 in 10 of the top 25% also carry Visual Novel, Adventure, Dating Sim
Price point
$7.99 typical · top 25% priced $14.99 or above
Art
4 in 10 of the top 25% ship with Story Rich, Anime, 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $7.99.

The top 10 games average 85% positive over 13,696 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $680, median $4.2k, 1 in 4 over $33k, 1 in 20 over $230k.

3 in 10 developers made under $680. 7 in 10 of the 40 games released 1 to 2 years ago have fewer than 100 reviews. 167 games are announced against 43 developers who shipped in the last year, ×3.9 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Time Management with a different second tag, ranked by verdict then median.

  1. + Dungeon CrawlerFair35 devs · median $7.0k · 44 announced
  2. + ProgrammingFair15 devs · median $7.0k · 26 announced
  3. + Inventory ManagementFair181 devs · median $2.9k · 228 announced
  4. + AgricultureFair57 devs · median $2.3k · 73 announced
  5. + Time TravelFair17 devs · median $2.2k · 19 announced
  6. + ZombiesFair27 devs · median $2.1k · 29 announced
  7. + LootFair34 devs · median $1.5k · 47 announced
  8. + Turn-Based TacticsFair65 devs · median $1.4k · 69 announced
  9. + AutomationFair162 devs · median $1.2k · 191 announced
  10. + Bullet HellFair11 devs · median $1.2k · 15 announced
  11. + ThrillerFair42 devs · median $1.1k · 65 announced
  12. + Artificial IntelligenceFair53 devs · median $1.0k · 65 announced

All 179 pairs on the Time Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
School Days $14.99 6,023 77% 181k $2.7M (exactly $2,708,543) 白雨工作室
Lay a Beauty to Rest: The Darkness Peach Blossom Spring older $13.99 6,310 95% 189k $2.6M (exactly $2,648,307) 零创游戏(ZerocreationGame)
Kaiju Princess 2 $17.99 3,107 96% 93k $1.7M (exactly $1,676,848) PantyParrot
Retirement Simulator · EA older $13.99 3,757 34% 113k $1.6M (exactly $1,576,813) DoubleThink Studio
A Perfect Day older $19.99 1,733 84% 52k $1.0M (exactly $1,039,280) Perfect Day Studio
Aliya: Timelink older $2.99 8,587 97% 258k $770k (exactly $770,254) TDGame Studio
Green Hell VR older $19.99 1,143 57% 34k $685k (exactly $685,457) Incuvo
The Price Of Flesh older $14.99 1,038 96% 31k $467k (exactly $466,789) Gatobob
Corruption Town · EA $14.99 992 88% 30k $446k (exactly $446,102) BoredBasmati
Fallen Shinobi SS. older $14.99 971 92% 29k $437k (exactly $436,659) marron☆marron
Midnight Sin $19.99 387 82% 12k $232k (exactly $232,084) Faerin Games
Asbury Pines · EA $12.99 558 90% 17k $217k (exactly $217,453) Chaystar Unlimited LLC
Breaker of fatalism $10.99 613 88% 18k $202k (exactly $202,106) showplay entertainment
Kurage Life $10.99 588 90% 18k $194k (exactly $193,864) TAIL-AKI
Mindcop $14.99 413 94% 12k $186k (exactly $185,726) Andre Gareis
SPITE: Taking the Boss's Wife, Sister and Mother $7.99 770 82% 23k $185k (exactly $184,569) DIAMOND VISUAL
Memory of Memorie : A Chill Story $11.99 245 98% 7.4k $88k (exactly $88,126) BeXide Inc.

Estimates: copies = reviews × 30, gross = copies × list price.