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Should I ship an Interactive Fiction Souls-like?
Souls-like + Interactive Fiction
Only 16 developers shipped an Interactive Fiction Souls-like in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, VR-Kanojo, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 18 more are announced, ×3.0 for every developer who shipped in the last year.
Verdict: poor odds, for a 7 / 10 build.
The middle developer here made $1.2k, ×0.8 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $180; 1 in 20 cleared $290k, ×194 the market median. Revenue is up 17055% on the market; 18 games are announced against 6 developers who shipped in the last year.
| Bottom 30% | $179 (exactly $179) |
|---|---|
| Median | $1.2k (exactly $1,198) |
| Top 25% | $46k (exactly $45,783) |
| Top 5% | $290k (exactly $290,347) |
| Developers, 2 yr | 16 |
| Released games | 29 |
| Announced | 18 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $7.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 17055% on the market, supply 40% fewer developers than the period before.
Free games: 21%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Souls-like
- effort 7 / 10 · low · effort 7 sits in the low band
- Interactive Fiction
- effort 1 / 10 · high · prose plus a state machine
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Souls-like, Interactive Fiction
- Price point
- $7.99 typical
Why players buy here
The top 10 games average 80% positive over 1,708 reviews.
What kills games here
3 in 10 developers made under $180. 8 in 10 of the 12 games released 1 to 2 years ago have fewer than 100 reviews. 18 games are announced against 6 developers who shipped in the last year, ×3.0 per shipper.
Adjacent niches
Souls-like with a different second tag, ranked by verdict then median.
- + Dating SimStrong odds
- + Visual NovelFair
- + Artificial IntelligenceFair
- + JRPGFair
- + IncrementalFair
- + PsychologicalFair
- + Walking SimulatorFair
- + Precision PlatformerLong shot
- + Score AttackLong shot
- + WarPoor odds
- + Turn-Based TacticsPoor odds
- + RomancePoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | SCARLET NEXUS | older | $59.99 | 13,749 81% | 412k | $25M (exactly $24,744,075) | BANDAI NAMCO Studios Inc. |
| | Yusetsu | older | $16.99 | 1,262 88% | 38k | $643k (exactly $643,241) | DSGame |
| | VR-Kanojo | $54.99 | 176 63% | 5.3k | $290k (exactly $290,347) | ILLUMINATION | |
| | The Married Woman Nextdoor - Creampie SEX Beside Her Husband | $9.99 | 933 86% | 28k | $280k (exactly $279,620) | AibanWork | |
| | Kromlech | · EA | $29.99 | 136 65% | 4.1k | $122k (exactly $122,359) | Perun Creative |
| | 中国式地雷女 | $7.99 | 191 73% | 5.7k | $46k (exactly $45,783) | 钟夏游戏(ZHONGXIA GAMES) | |
| | Beauty’s Target | $8.99 | 126 69% | 3.8k | $34k (exactly $33,982) | Beauty’s Target | |
| | Reimu Needs Help!? Aunn-chan to the Rescue! | older | $6.99 | 157 96% | 4.7k | $33k (exactly $32,923) | ISY |
| | Three Wishes | $11.99 | 75 98% | 2.3k | $27k (exactly $26,978) | Kyuppin | |
| | Death Frame | $14.99 | 57 98% | 1.7k | $26k (exactly $25,633) | EpiXR Games UG | |
| | Find Me | $4.99 | 8 50% | 240 | $1.2k (exactly $1,198) | Ludmila Pislova, Hana Bauerova | |
| | Misery Avenue | $3.99 | 4 100% | 120 | $479 (exactly $479) | Miseryous Games | |
| | Aeonic | $4.99 | 2 50% | 60 | $299 (exactly $299) | dev |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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