Do I ship it?

GamesLogicLogic + Incremental

Specimen · observed

Should I ship an Incremental Logic game?

Logic + Incremental

Of 154 developers who shipped an Incremental Logic game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 134 more are announced.

Verdict: dead, for a 2 / 10 build.

The middle developer here made $270 in the last 2 years and $360 over 4, against a market of $120 for a 2 / 10 build. 91 developers shipped in the last year and 134 games are announced.

Deciding numbers: median 2.2 times the market baseline, revenue up 260% on the market, 134 announced, ×1.5 per developer who shipped in the last year.
Nobody has said they are building this yet.
Logic + Incremental
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 154
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $449 → $628 → $386 → $538 → $150 → $240 → $360 (still earning) → $359 (still earning)
The last cohort is still earning.
Outcomes for Logic + Incremental: Plate 1 · outcomes, 2 yr, n = 154
Bottom 30% $60 (exactly $60)
Median $267 (exactly $267)
Top 25% $1.3k (exactly $1,347)
Top 5% $28k (exactly $27,890)
Developers, 2 yr 154
Released games 706
Announced 134
Effort 2 / 10
AI-buildability High
Typical price $1.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 260% on the market, supply 20% more developers than the period before.

Free games: 7%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is high: the lowest rating among its tags.

Logic
effort 2 / 10 · high · deductive rules and grids
Incremental
effort 1 / 10 · high · formulas and upgrade tables

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
2 / 10 · static 2D art, simple logic
Systems
Logic, Incremental; 4 in 10 of the top 25% also carry Puzzle, Point & Click, Strategy
Price point
$1.99 typical · top 25% priced $9.99 or above
Art
4 in 10 of the top 25% ship with 2D, Relaxing, Atmospheric
Plate 4 · demand

Why players buy here

The top 25% priced at $9.99 or above; the middle game at $1.99.

The top 10 games average 86% positive over 4,185 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $60, median $270, 1 in 4 over $1.3k, 1 in 20 over $27k.

3 in 10 developers made under $60. 9 in 10 of the 137 games released 1 to 2 years ago have fewer than 100 reviews. 134 games are announced against 91 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Logic with a different second tag, ranked by verdict then median.

  1. + LovecraftianFair18 devs · median $3.3k · 19 announced
  2. + City BuilderFair58 devs · median $3.3k · 74 announced
  3. + NoirFair42 devs · median $2.7k · 59 announced
  4. + HackingFair60 devs · median $2.5k · 67 announced
  5. + VampiresFair12 devs · median $2.4k · 14 announced
  6. + DragonsFair12 devs · median $2.2k · 8 announced
  7. + Escape RoomFair54 devs · median $2.1k · 44 announced
  8. + Bullet TimeFair9 devs · median $1.8k · 7 announced
  9. + Inventory ManagementFair70 devs · median $1.7k · 74 announced
  10. + TransportationFair29 devs · median $1.7k · 30 announced
  11. + Automobile SimFair20 devs · median $1.6k · 13 announced
  12. + CookingFair27 devs · median $1.6k · 26 announced

All 200 pairs on the Logic page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Stone Story RPG older $29.99 893 90% 27k $803k (exactly $803,432) Rex Games, standardcombo
Proverbs $8.99 1,786 96% 54k $482k (exactly $481,684) Mark Ffrench
Data Center $8.99 916 76% 27k $247k (exactly $247,045) Waseku
I'm on Observation Duty 6 older $11.99 652 94% 20k $235k (exactly $234,524) Notovia, Dreamloop Games
LOLLIPOP! older $4.99 1,318 75% 40k $197k (exactly $197,305) 430Games, __Ja__ga__imo__
Let's Minesweeper older $4.99 780 76% 23k $117k (exactly $116,766) SUNJOY GAME
Code: Terraform · EA $14.99 252 85% 7.6k $113k (exactly $113,324) AppsMafia
Malware older $2.99 1,141 87% 34k $102k (exactly $102,348) Odd Games
Mega Mosaic older $7.99 424 90% 13k $102k (exactly $101,633) Mark Ffrench
Best Plumber older $29.99 112 74% 3.4k $101k (exactly $100,766) Hograung Studio
I'm on Observation Duty 8 $11.99 237 95% 7.1k $85k (exactly $85,249) Notovia, Dreamloop Games
Mosaic of The Pharaohs $8.99 297 92% 8.9k $80k (exactly $80,101) Mark Ffrench
春泥 Soil of Rebirth $9.99 216 73% 6.5k $65k (exactly $64,735) 午夜说书人
Scratch the Ticket $9.99 183 44% 5.5k $55k (exactly $54,845) Shilenok
3D Escape Room: Mystic Manor $9.99 112 78% 3.4k $34k (exactly $33,566) Shenzhen Zhonglian Interactive Technolo… (Shenzhen Zhonglian Interactive Technology Co.,Ltd)
Mewseum: Masterpieces $6.99 133 98% 4.0k $28k (exactly $27,890) Climbing Goat Games
Liminal Border Part III $14.99 53 64% 1.6k $24k (exactly $23,834) Purple Software

Estimates: copies = reviews × 30, gross = copies × list price.