Games › Immersive Sim › Immersive Sim + Time Management
Should I ship a Time Management Immersive Sim?
Immersive Sim + Time Management
Of 307 developers who shipped a Time Management Immersive Sim in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 486 more are announced, ×2.4 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $4.7k, ×3.1 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $840; 1 in 20 cleared $260k, ×179 the market median. Revenue is up 25% on the market; 486 games are announced against 201 developers who shipped in the last year.
| Bottom 30% | $839 (exactly $839) |
|---|---|
| Median | $4.7k (exactly $4,676) |
| Top 25% | $31k (exactly $30,869) |
| Top 5% | $268k (exactly $267,976) |
| Developers, 2 yr | 307 |
| Released games | 612 |
| Announced | 486 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $8.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 25% on the market, supply 80% more developers than the period before.
Free games: 12%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Immersive Sim
- effort 8 / 10 · low · effort 8 sits in the low band
- Time Management
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Immersive Sim, Time Management; 7 in 10 of the top 25% also carry Simulation, Management, Life Sim
- Price point
- $8.99 typical · top 25% priced $17.99 or above
- Art
- 5 in 10 of the top 25% ship with 3D, First-Person, Realistic
Why players buy here
The top 25% priced at $17.99 or above; the middle game at $8.99.
The top 10 games average 86% positive over 100,859 reviews.
What kills games here
3 in 10 developers made under $840. 7 in 10 of the 128 games released 1 to 2 years ago have fewer than 100 reviews. 486 games are announced against 201 developers who shipped in the last year, ×2.4 per shipper.
Adjacent niches
Immersive Sim with a different second tag, ranked by verdict then median.
- + FMVStrong odds
- + Trading Card GameStrong odds
- + MinigamesStrong odds
- + WesternStrong odds
- + BoxingStrong odds
- + Job SimulatorFair
- + Asynchronous MultiplayerFair
- + Dating SimFair
- + RomanceFair
- + LGBTQ+Fair
- + Visual NovelFair
- + Split ScreenFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Farming Simulator 25 | $29.99 | 39,681 87% | 1.2M | $36M (exactly $35,700,996) | GIANTS Software | |
| | Farthest Frontier | $34.99 | 24,444 86% | 733k | $26M (exactly $25,658,867) | Crate Entertainment | |
| | Infection Free Zone | · EA older | $24.99 | 16,568 80% | 497k | $12M (exactly $12,421,030) | Jutsu Games |
| | Big Ambitions | $25.99 | 14,003 92% | 420k | $11M (exactly $10,918,139) | Hovgaard Games | |
| | F1® Manager 2024 | older | $34.99 | 5,554 83% | 167k | $5.8M (exactly $5,830,034) | Frontier Developments |
| | 112 Operator | older | $24.99 | 5,688 88% | 171k | $4.3M (exactly $4,264,294) | Jutsu Games |
| | The Tenants | older | $19.99 | 7,071 79% | 212k | $4.2M (exactly $4,240,479) | EndGameLoop Games |
| | Kebab Chefs! - Restaurant Simulator | $17.99 | 7,019 83% | 211k | $3.8M (exactly $3,788,154) | Biotech Gameworks | |
| | School Days | $14.99 | 6,023 77% | 181k | $2.7M (exactly $2,708,543) | 白雨工作室 | |
| | Good Pizza, Great Pizza - Cooking Simulator Game | older | $9.99 | 6,261 87% | 188k | $1.9M (exactly $1,876,422) | TapBlaze |
| | Recycling Center Simulator | $19.99 | 2,594 84% | 78k | $1.6M (exactly $1,555,622) | Balas Games | |
| | Football Life Simulator | · EA | $19.99 | 1,567 68% | 47k | $940k (exactly $939,730) | Ludu Arts |
| | Farmer's Dynasty 2 | · EA | $24.99 | 1,225 72% | 37k | $918k (exactly $918,382) | UMEO Studios |
| | KuloNiku: Bowl Up! | $11.99 | 2,295 96% | 69k | $826k (exactly $825,512) | Gambir Studio | |
| | How to Make an Atomic Bomb in Your Garden | $11.69 | 2,008 89% | 60k | $704k (exactly $704,206) | karahan |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.