Games › Immersive Sim › Immersive Sim + Psychological
Should I ship a Psychological Immersive Sim?
Immersive Sim + Psychological
Of 208 developers who shipped a Psychological Immersive Sim in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 294 more are announced, ×2.6 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $2.0k, ×1.4 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $480; 1 in 20 cleared $150k, ×103 the market median. Revenue is down 20% on the market; 294 games are announced against 111 developers who shipped in the last year.
| Bottom 30% | $480 (exactly $480) |
|---|---|
| Median | $2.0k (exactly $2,035) |
| Top 25% | $9.0k (exactly $8,982) |
| Top 5% | $154k (exactly $153,710) |
| Developers, 2 yr | 208 |
| Released games | 407 |
| Announced | 294 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 20% on the market, supply as many developers as the period before.
Free games: 12%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Immersive Sim
- effort 8 / 10 · low · effort 8 sits in the low band
- Psychological
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Immersive Sim; 4 in 10 of the top 25% also carry Adventure, Simulation, Exploration
- Price point
- $4.99 typical · top 25% priced $9.99 or above
- Art
- 6 in 10 of the top 25% ship with First-Person, Atmospheric, Realistic
Why players buy here
The top 25% priced at $9.99 or above; the middle game at $4.99.
The top 10 games average 88% positive over 13,664 reviews.
What kills games here
3 in 10 developers made under $480. 8 in 10 of the 122 games released 1 to 2 years ago have fewer than 100 reviews. 294 games are announced against 111 developers who shipped in the last year, ×2.6 per shipper.
Adjacent niches
Immersive Sim with a different setting or mood, ranked by verdict then median.
- + FMVStrong odds
- + Trading Card GameStrong odds
- + MinigamesStrong odds
- + WesternStrong odds
- + BoxingStrong odds
- + Job SimulatorFair
- + Asynchronous MultiplayerFair
- + Dating SimFair
- + RomanceFair
- + LGBTQ+Fair
- + Visual NovelFair
- + Split ScreenFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Pathologic 3 | $34.99 | 2,528 80% | 76k | $2.7M (exactly $2,653,642) | Ice-Pick Lodge | |
| | KinitoPET | older | $5.99 | 13,438 92% | 403k | $2.4M (exactly $2,414,809) | troy_en |
| | Yunyun Syndrome!? Rhythm Psychosis | $16.99 | 3,974 91% | 119k | $2.0M (exactly $2,025,548) | Alliance Arts, WHO YOU | |
| | The Exit 8 | older | $3.99 | 10,946 93% | 328k | $1.3M (exactly $1,310,236) | KOTAKE CREATE |
| | The Test | older | $1.99 | 19,599 96% | 588k | $1.2M (exactly $1,170,060) | Randumb Studios |
| | DEATH NOTE Killer Within | $9.99 | 2,324 84% | 70k | $697k (exactly $696,503) | Grounding Inc. | |
| | SIMULACRA | older | $4.99 | 3,454 92% | 104k | $517k (exactly $517,064) | Kaigan Games OÜ |
| | The Test: Hypothesis Rising | older | $1.99 | 5,838 97% | 175k | $349k (exactly $348,529) | Randumb Studios |
| | The Test: Final Revelation | older | $1.99 | 5,286 97% | 159k | $316k (exactly $315,574) | Randumb Studios |
| | My Child Lebensborn Remastered | older | $7.99 | 1,299 96% | 39k | $311k (exactly $311,370) | Teknopilot AS, Sarepta Studio AS |
| | Soul Touch | $9.99 | 1,007 97% | 30k | $302k (exactly $301,798) | URAYAHA.TECH | |
| | Seedsow Lullaby | $20.99 | 472 97% | 14k | $297k (exactly $297,218) | iMel Inc. | |
| | I Hate My Waifu Streamer | $9.99 | 891 92% | 27k | $267k (exactly $267,033) | Nozori Games | |
| | Cellveillance | $15.99 | 531 85% | 16k | $255k (exactly $254,721) | KARMAGAME HK LIMITED | |
| | Forensics: Crime Scene Detective | $24.99 | 288 62% | 8.6k | $216k (exactly $215,914) | Binary Impact, Alchemical Works | |
| | It Has My Face | $9.99 | 608 88% | 18k | $182k (exactly $182,218) | NightByte Games | |
| | The Boba Teashop | $4.99 | 1,041 95% | 31k | $156k (exactly $155,838) | Mike Ten |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.