Games › Immersive Sim › Immersive Sim + Precision Platformer
Should I ship a Precision Platformer Immersive Sim?
Immersive Sim + Precision Platformer
Only 12 developers shipped a Precision Platformer Immersive Sim in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Train Plus Japan Drive Western Japan Trains! Rapid Service Edition, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 11 more are announced.
Verdict: dead, for a 8 / 10 build.
The middle developer here made $180 in the last 2 years and $270 over 4, against a market of $1.5k for a 8 / 10 build. 6 developers shipped in the last year and 11 games are announced.
| Bottom 30% | $0 (exactly $0) |
|---|---|
| Median | $180 (exactly $180) |
| Top 25% | $3.6k (exactly $3,599) |
| Top 5% | $27k (exactly $27,296) |
| Developers, 2 yr | 12 |
| Released games | 31 |
| Announced | 11 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 30% on the market, supply 15% fewer developers than the period before.
Free games: 10%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Immersive Sim
- effort 8 / 10 · low · effort 8 sits in the low band
- Precision Platformer
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Immersive Sim, Precision Platformer
- Price point
- $4.99 typical
Why players buy here
The top 9 games average 86% positive over 86 reviews.
What kills games here
3 in 10 developers made under $50. All of the 8 games released 1 to 2 years ago have fewer than 100 reviews. 11 games are announced against 6 developers who shipped in the last year.
Adjacent niches
Immersive Sim with a different second tag, ranked by verdict then median.
- + FMVStrong odds
- + Trading Card GameStrong odds
- + MinigamesStrong odds
- + WesternStrong odds
- + BoxingStrong odds
- + Job SimulatorFair
- + Asynchronous MultiplayerFair
- + Dating SimFair
- + RomanceFair
- + LGBTQ+Fair
- + Visual NovelFair
- + Split ScreenFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Best Forklift Operator | older | $19.99 | 224 75% | 6.7k | $134k (exactly $134,333) | Simmersiv |
| | Brush Burial | older | $6.99 | 276 87% | 8.3k | $58k (exactly $57,877) | Knife Demon Software |
| | Switchball HD | older | $12.99 | 145 88% | 4.4k | $57k (exactly $56,506) | Atomic Elbow |
| | Train Plus Japan Drive Western Japan Trains! Rapid Service Edition | $64.99 | 14 78% | 420 | $27k (exactly $27,296) | SHINISE GAMES, MFC STUDIO | |
| | Japanese Rail Sim: Operating the MEITETSU Line | older | $8.99 | 63 61% | 1.9k | $17k (exactly $16,991) | Sonic Powered Co.,Ltd. |
| | Hotdangle | $17.99 | 11 100% | 330 | $5.9k (exactly $5,937) | Devorange Studio Inc | |
| | Train Deluxe 2026 Kurakyu | $29.99 | 4 0% | 120 | $3.6k (exactly $3,599) | MFC STUDIO, KOSEI YASUDA | |
| | 4番線 | Platform 4 | $4.99 | 13 84% | 390 | $1.9k (exactly $1,946) | MFC STUDIO, KOSEI YASUDA | |
| | Hungry Caveman | older | $2.99 | 21 80% | 630 | $1.9k (exactly $1,884) | RainbowStudio |
| | BOO! ARE YOU SCARED? | $0.99 | 38 94% | 1.1k | $1.1k (exactly $1,129) | Paphnutius | |
| | Orange Simulator | $4.99 | 3 66% | 90 | $449 (exactly $449) | Vasileios Bekiaris | |
| | Down The Stairs: The Game | $5.99 | 1 100% | 30 | $180 (exactly $180) | LoftCore Studio | |
| | Sudoku-Zen | $1.99 | 1 100% | 30 | $60 (exactly $60) | walkgame | |
| | Rookie to Master Driver | $1.99 | 1 100% | 30 | $60 (exactly $60) | Liu Polun | |
| | Ragdoll Training Center | $3.99 | 0 0% | 0 | $0 (exactly $0) | Meaty Ore Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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