Do I ship it?

GamesImmersive SimImmersive Sim + Inventory Management

Specimen · observed

Should I ship an Inventory Management Immersive Sim?

Immersive Sim + Inventory Management

Of 228 developers who shipped an Inventory Management Immersive Sim in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 355 more are announced, ×2.4 for every developer who shipped in the last year.

Verdict: poor odds, for a 8 / 10 build.

The middle developer here made $11k, ×7.2 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $2.2k; 1 in 20 cleared $1.3M, ×879 the market median. Revenue is down 30% on the market; 355 games are announced against 145 developers who shipped in the last year.

Deciding numbers: median 7.2 times the market baseline, revenue down 30% on the market, 355 announced, ×2.4 per developer who shipped in the last year.
Nobody has said they are building this yet.
Immersive Sim + Inventory Management
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 228
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $9.1k → $3.7k → $33k → $11k → $26k → $9.4k → $10k (still earning) → $5.5k (still earning)
The last cohort is still earning.
Outcomes for Immersive Sim + Inventory Management: Plate 1 · outcomes, 2 yr, n = 228
Bottom 30% $2.2k (exactly $2,153)
Median $11k (exactly $10,795)
Top 25% $61k (exactly $60,726)
Top 5% $1.3M (exactly $1,317,438)
Developers, 2 yr 228
Released games 391
Announced 355
Effort 8 / 10
AI-buildability Low
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 30% on the market, supply 55% more developers than the period before.

Free games: 13%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Immersive Sim
effort 8 / 10 · low · effort 8 sits in the low band
Inventory Management
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
8 / 10 · online systems, open world
Systems
Immersive Sim, Inventory Management; 7 in 10 of the top 25% also carry Simulation, Management, Economy
Price point
$9.99 typical · top 25% priced $16.99 or above
Art
5 in 10 of the top 25% ship with First-Person, 3D, Realistic
Plate 4 · demand

Why players buy here

The top 25% priced at $16.99 or above; the middle game at $9.99.

The top 10 games average 90% positive over 161,949 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $2.2k, median $11k, 1 in 4 over $60k, 1 in 20 over $1.3M.

3 in 10 developers made under $2.2k. 5 in 10 of the 110 games released 1 to 2 years ago have fewer than 100 reviews. 355 games are announced against 145 developers who shipped in the last year, ×2.4 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Immersive Sim with a different second tag, ranked by verdict then median.

  1. + FMVStrong odds112 devs · median $63k · 58 announced
  2. + Trading Card GameStrong odds18 devs · median $30k · 13 announced
  3. + MinigamesStrong odds15 devs · median $24k · 11 announced
  4. + WesternStrong odds17 devs · median $4.4k · 14 announced
  5. + BoxingStrong odds16 devs · median $2.7k · 12 announced
  6. + Job SimulatorFair152 devs · median $20k · 180 announced
  7. + Asynchronous MultiplayerFair8 devs · median $17k · 10 announced
  8. + Dating SimFair295 devs · median $13k · 296 announced
  9. + RomanceFair254 devs · median $12k · 266 announced
  10. + LGBTQ+Fair87 devs · median $11k · 93 announced
  11. + Visual NovelFair399 devs · median $7.8k · 453 announced
  12. + Split ScreenFair12 devs · median $6.0k · 14 announced

All 219 pairs on the Immersive Sim page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Supermarket Simulator $19.99 79,236 92% 2.4M $48M (exactly $47,517,829) Nokta Games
PC Building Simulator older $19.99 42,153 93% 1.3M $25M (exactly $25,279,154) Claudiu Kiss, The Irregular Corporation
Deus Ex: Human Revolution - Director's Cut older $19.99 25,392 91% 762k $15M (exactly $15,227,582) Eidos Montreal
Big Ambitions $25.99 14,003 92% 420k $11M (exactly $10,918,139) Hovgaard Games
Car For Sale Simulator $16.99 20,229 78% 607k $10M (exactly $10,310,721) Red Axe Games
Travellers Rest · EA older $17.99 16,538 87% 496k $8.9M (exactly $8,925,559) Isolated Games
Ghosts of Tabor · EA older $24.99 9,140 70% 274k $6.9M (exactly $6,852,258) Combat Waffle Studios
Retro Rewind - Video Store Simulator $19.90 10,118 95% 304k $6.0M (exactly $6,040,446) Blood Pact Studios
Car Dealer Simulator $19.99 9,831 88% 295k $5.9M (exactly $5,895,651) Garage Monkeys
Waterpark Simulator $12.99 13,280 96% 398k $5.2M (exactly $5,175,216) CayPlay
Grocery Store Simulator $14.99 5,337 90% 160k $2.4M (exactly $2,400,049) EXPERIMENT ONE
Peripeteia · EA $24.99 3,120 86% 94k $2.3M (exactly $2,339,064) Ninth Exodus
Roadside Research · EA $14.99 3,991 85% 120k $1.8M (exactly $1,794,753) Cybernetic Walrus
Parcel Simulator $17.99 2,804 93% 84k $1.5M (exactly $1,513,319) Dansan Digital

Estimates: copies = reviews × 30, gross = copies × list price.