Games › Turn-Based Tactics › Turn-Based Tactics + Hacking
Should I ship a Hacking Turn-Based Tactics?
Turn-Based Tactics + Hacking
Only 13 developers shipped a Hacking Turn-Based Tactics in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, 868-BACK, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 21 more are announced, ×2.3 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $720, ×1.1 the market's $630 for a 5 / 10 build, and 3 in 10 made under $240; 1 in 20 cleared $73k, ×117 the market median. Revenue is up 200% on the market; 21 games are announced against 9 developers who shipped in the last year.
| Bottom 30% | $240 (exactly $240) |
|---|---|
| Median | $719 (exactly $719) |
| Top 25% | $4.4k (exactly $4,404) |
| Top 5% | $73k (exactly $73,163) |
| Developers, 2 yr | 13 |
| Released games | 28 |
| Announced | 21 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $7.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 200% on the market, supply 125% more developers than the period before.
Free games: 14%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Turn-Based Tactics
- effort 5 / 10 · medium · effort 5 sits in the medium band
- Hacking
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Turn-Based Tactics
- Price point
- $7.99 typical
Why players buy here
The top 10 games average 94% positive over 254 reviews.
What kills games here
3 in 10 developers made under $240. All of the 6 games released 1 to 2 years ago have fewer than 100 reviews. 21 games are announced against 9 developers who shipped in the last year, ×2.3 per shipper.
Adjacent niches
Turn-Based Tactics with a different setting or mood, ranked by verdict then median.
- + TanksFair
- + AutomationFair
- + ProgrammingFair
- + DiceFair
- + MiningFair
- + Time ManagementFair
- + IdlerFair
- + Psychological HorrorFair
- + Traditional RoguelikeFair
- + PsychologicalFair
- + PuzzleFair
- + PlatformerLong shot
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Screeps: World | older | $19.99 | 1,934 86% | 58k | $1.2M (exactly $1,159,820) | Screeps, LLC |
| | Jack Move | older | $19.99 | 813 80% | 24k | $488k (exactly $487,556) | So Romantic |
| | Quantum Protocol | older | $12.99 | 625 90% | 19k | $244k (exactly $243,562) | Kaio Meris |
| | Midnight Protocol | older | $14.99 | 237 87% | 7.1k | $107k (exactly $106,579) | LuGus Studios |
| | 868-BACK | $19.99 | 122 98% | 3.7k | $73k (exactly $73,163) | Michael Brough | |
| | NET.CRAWL | $9.99 | 46 95% | 1.4k | $14k (exactly $13,786) | Everyone is Solid | |
| | Kinetype | · EA | $6.99 | 36 83% | 1.1k | $7.5k (exactly $7,549) | Morlytic |
| | Hacker Man | older | $19.99 | 8 12% | 240 | $4.8k (exactly $4,798) | GamesBraz |
| | Dataminers | $6.99 | 21 95% | 630 | $4.4k (exactly $4,404) | Electrocosmos | |
| | Electioneering | · EA older | $14.99 | 6 33% | 180 | $2.7k (exactly $2,698) | Cosmo's Tuxedo |
| | Null State | $9.99 | 4 100% | 120 | $1.2k (exactly $1,199) | Triple Eye Games | |
| | Meridian | $9.99 | 4 100% | 120 | $1.2k (exactly $1,199) | Turn Based Hedgehog | |
| | Disintegral | $11.99 | 2 100% | 60 | $719 (exactly $719) | Will Sykes Games | |
| | NETBREAK | $6.99 | 3 66% | 90 | $629 (exactly $629) | Splice | |
| | HEXADEL | $0.99 | 15 86% | 450 | $446 (exactly $446) | Planetary Gears | |
| | RxB - Cyber security management game | $7.99 | 1 0% | 30 | $240 (exactly $240) | Serious Games Interactive ApS |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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