Do I ship it?

GamesProcedural GenerationProcedural Generation + Hacking

Specimen · observed

Should I ship a Hacking Procedural Generation game?

Procedural Generation + Hacking

Only 15 developers shipped a Hacking Procedural Generation game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Shadows of Doubt, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 37 more are announced, ×3.7 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $1.8k, ×3.8 the market's $480 for a 4 / 10 build, and 3 in 10 made under $900; 1 in 20 cleared $10M, ×23116 the market median. Revenue is up 410% on the market; 37 games are announced against 10 developers who shipped in the last year.

Deciding numbers: median 3.8 times the market baseline, revenue up 410% on the market, 37 announced, ×3.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Procedural Generation + Hacking
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 15
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $628 → $897 → $3.4k (still earning) → $1.3k (still earning)
The last cohort is still earning.
Outcomes for Procedural Generation + Hacking: Plate 1 · outcomes, 2 yr, n = 15
Bottom 30% $897 (exactly $897)
Median $1.8k (exactly $1,797)
Top 25% $7.5k (exactly $7,549)
Top 5% $11M (exactly $10,980,106)
Developers, 2 yr 15
Released games 45
Announced 37
Effort 4 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 410% on the market, supply 100% more developers than the period before.

Free games: 11%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Procedural Generation
effort 4 / 10 · medium · effort 4 sits in the medium band
Hacking
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Procedural Generation; 8 in 10 of the top 25% also carry Roguelike, Roguelite, Strategy
Price point
$6.99 typical · top 25% priced $24.99 or above
Art
5 in 10 of the top 25% ship with 2D, First-Person, Pixel Graphics
Plate 4 · demand

Why players buy here

The top 25% priced at $24.99 or above; the middle game at $6.99.

The top 10 games average 82% positive over 15,049 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $900, median $1.8k, 1 in 4 over $7.5k, 1 in 20 over $10M.

3 in 10 developers made under $900. 7 in 10 of the 6 games released 1 to 2 years ago have fewer than 100 reviews. 37 games are announced against 10 developers who shipped in the last year, ×3.7 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Procedural Generation with a different setting or mood, ranked by verdict then median.

  1. + SnowFair11 devs · median $3.0k · 16 announced
  2. + Traditional RoguelikeFair71 devs · median $2.0k · 93 announced
  3. + DetectiveFair29 devs · median $1.5k · 30 announced
  4. + Word GameFair22 devs · median $1.3k · 23 announced
  5. + TypingFair26 devs · median $1.1k · 11 announced
  6. + IdlerFair98 devs · median $807 · 107 announced
  7. + LogicFair137 devs · median $478 · 149 announced
  8. + Walking SimulatorFair57 devs · median $449 · 62 announced
  9. + Precision PlatformerFair49 devs · median $449 · 42 announced
  10. + Hidden ObjectFair58 devs · median $418 · 56 announced
  11. + Open World Survival CraftPoor odds31 devs · median $77k · 95 announced
  12. + TrainsPoor odds22 devs · median $30k · 35 announced

All 222 pairs on the Procedural Generation page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Shadows of Doubt $24.99 14,646 82% 439k $11M (exactly $10,980,106) ColePowered Games
Duskers older $19.99 2,304 90% 69k $1.4M (exactly $1,381,709) Misfits Attic
Cogmind · EA older $24.99 1,560 95% 47k $1.2M (exactly $1,169,532) Grid Sage Games
ATOMINE older $9.99 324 74% 9.7k $97k (exactly $97,103) Broken Arms Games
Into The Grid · EA $14.99 195 83% 5.9k $88k (exactly $87,692) Flatline Studios
Conglomerate 451 older $19.99 145 62% 4.4k $87k (exactly $86,956) RuneHeads
868-BACK $19.99 122 98% 3.7k $73k (exactly $73,163) Michael Brough
DROP - System Breach older $9.99 178 86% 5.3k $53k (exactly $53,347) Etherfield Studio
Deadnaut older $9.99 128 67% 3.8k $38k (exactly $38,362) Screwfly Studios
Lilith Odyssey older $19.99 59 76% 1.8k $35k (exactly $35,382) Chaystar Unlimited LLC
Kinetype · EA $6.99 36 83% 1.1k $7.5k (exactly $7,549) Morlytic
Dataminers $6.99 21 95% 630 $4.4k (exactly $4,404) Electrocosmos
Unseen Diplomacy 2 $18.99 6 83% 180 $3.4k (exactly $3,418) Triangular Pixels
packet.Breach() $14.99 7 100% 210 $3.1k (exactly $3,148) CeltiCo
Turnout $5.99 10 100% 300 $1.8k (exactly $1,797) eevoe
137 · EA $21.37 2 100% 60 $1.3k (exactly $1,282) Ruby the Shark
Null State $9.99 4 100% 120 $1.2k (exactly $1,199) Triple Eye Games

Estimates: copies = reviews × 30, gross = copies × list price.