Games › Souls-like › Souls-like + Hack and Slash
Should I ship a Hack and Slash Souls-like?
Souls-like + Hack and Slash
Of 230 developers who shipped a Hack and Slash Souls-like in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 423 more are announced, ×3.1 for every developer who shipped in the last year.
Verdict: poor odds, for a 7 / 10 build.
The middle developer here made $6.0k, ×4.0 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $1.4k; 1 in 20 cleared $9.1M, ×6136 the market median. Revenue is up 250% on the market; 423 games are announced against 135 developers who shipped in the last year.
| Bottom 30% | $1.3k (exactly $1,317) |
|---|---|
| Median | $6.0k (exactly $5,992) |
| Top 25% | $146k (exactly $145,829) |
| Top 5% | $9.2M (exactly $9,192,101) |
| Developers, 2 yr | 230 |
| Released games | 631 |
| Announced | 423 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 250% on the market, supply 35% more developers than the period before.
Free games: 10%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Souls-like
- effort 7 / 10 · low · effort 7 sits in the low band
- Hack and Slash
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- Souls-like, Hack and Slash; 8 in 10 of the top 25% also carry Action, RPG, Action RPG
- Price point
- $9.99 typical · top 25% priced $34.99 or above
- Art
- 4 in 10 of the top 25% ship with 3D, Third Person, Atmospheric
Why players buy here
The top 25% priced at $34.99 or above; the middle game at $9.99.
The top 10 games average 83% positive over 506,387 reviews.
What kills games here
3 in 10 developers made under $1.4k. 7 in 10 of the 110 games released 1 to 2 years ago have fewer than 100 reviews. 423 games are announced against 135 developers who shipped in the last year, ×3.1 per shipper.
Adjacent niches
Souls-like with a different second tag, ranked by verdict then median.
- + Dating SimStrong odds
- + Visual NovelFair
- + Artificial IntelligenceFair
- + JRPGFair
- + IncrementalFair
- + PsychologicalFair
- + Walking SimulatorFair
- + Precision PlatformerLong shot
- + Score AttackLong shot
- + WarPoor odds
- + Turn-Based TacticsPoor odds
- + RomancePoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Black Myth: Wukong | older | $59.99 | 881,186 96% | 26M | $1.6B (exactly $1,585,870,444) | Game Science |
| | Sekiro™: Shadows Die Twice - GOTY Edition | older | $59.99 | 259,508 95% | 7.8M | $467M (exactly $467,036,548) | FromSoftware, Inc. |
| | Monster Hunter: World | older | $29.99 | 317,068 89% | 9.5M | $285M (exactly $285,266,080) | CAPCOM Co., Ltd. |
| | God of War | older | $49.99 | 129,712 95% | 3.9M | $195M (exactly $194,529,086) | Santa Monica Studio, Jetpack Interactive |
| | STAR WARS Jedi: Fallen Order™ | older | $39.99 | 153,782 88% | 4.6M | $184M (exactly $184,492,265) | Respawn Entertainment |
| | Path of Exile 2 | · EA | $29.99 | 167,730 76% | 5.0M | $151M (exactly $150,906,681) | Grinding Gear Games |
| | Dead Cells | older | $24.99 | 156,263 97% | 4.7M | $117M (exactly $117,150,371) | Motion Twin |
| | Stellar Blade™ | $59.99 | 61,289 93% | 1.8M | $110M (exactly $110,301,813) | SHIFT UP Corporation | |
| | Hades II | $29.99 | 114,419 95% | 3.4M | $103M (exactly $102,942,774) | Supergiant Games | |
| | CODE VEIN | older | $59.99 | 46,315 83% | 1.4M | $83M (exactly $83,353,106) | Bandai Namco Studios |
| | WUCHANG: Fallen Feathers | $49.99 | 44,865 58% | 1.3M | $67M (exactly $67,284,040) | Leenzee | |
| | God of War Ragnarök | $59.99 | 32,502 89% | 975k | $58M (exactly $58,493,849) | Santa Monica Studio, Jetpack Interactive | |
| | The First Berserker: Khazan | $59.99 | 21,049 85% | 631k | $38M (exactly $37,881,885) | Neople | |
| | Mortal Shell II | $49.99 | 18,644 79% | 559k | $28M (exactly $27,960,407) | Cold Symmetry | |
| | Nioh 3 | $69.99 | 11,777 78% | 353k | $25M (exactly $24,728,167) | KOEI TECMO GAMES CO., LTD. | |
| | AI LIMIT | $34.99 | 22,833 92% | 685k | $24M (exactly $23,967,800) | Sense Games | |
| | Onimusha: Way of the Sword | $69.99 | 11,279 89% | 338k | $24M (exactly $23,682,516) | CAPCOM Co., Ltd. |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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