Do I ship it?

GamesImmersive SimImmersive Sim + Gothic

Specimen · observed

Should I ship a Gothic Immersive Sim?

Immersive Sim + Gothic

Only 18 developers shipped a Gothic Immersive Sim in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Grimlord, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 43 more are announced, ×4.8 for every developer who shipped in the last year.

Verdict: poor odds, for a 8 / 10 build.

The middle developer here made $1.7k, ×1.1 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $830k, ×557 the market median. Revenue is up 330% on the market; 43 games are announced against 9 developers who shipped in the last year.

Deciding numbers: median 1.1 times the market baseline, revenue up 330% on the market, 43 announced, ×4.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
Immersive Sim + Gothic
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 18
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $1.6k → $15k → $179 → $97k → $299 (still earning)
The last cohort is still earning.
Outcomes for Immersive Sim + Gothic: Plate 1 · outcomes, 2 yr, n = 18
Bottom 30% $299 (exactly $299)
Median $1.7k (exactly $1,704)
Top 25% $25k (exactly $24,689)
Top 5% $834k (exactly $834,022)
Developers, 2 yr 18
Released games 35
Announced 43
Effort 8 / 10
AI-buildability Low
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 330% on the market, supply as many developers as the period before.

Free games: 3%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Immersive Sim
effort 8 / 10 · low · effort 8 sits in the low band
Gothic
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
8 / 10 · online systems, open world
Systems
Immersive Sim; 4 in 10 of the top 25% also carry Adventure, Life Sim, Action
Price point
$6.99 typical · top 25% priced $14.99 or above
Art
4 in 10 of the top 25% ship with Atmospheric, First-Person, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $6.99.

The top 10 games average 80% positive over 2,558 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $1.7k, 1 in 4 over $24k, 1 in 20 over $830k.

3 in 10 developers made under $300. 7 in 10 of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 43 games are announced against 9 developers who shipped in the last year, ×4.8 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Immersive Sim with a different setting or mood, ranked by verdict then median.

  1. + FMVStrong odds112 devs · median $63k · 58 announced
  2. + Trading Card GameStrong odds18 devs · median $30k · 13 announced
  3. + MinigamesStrong odds15 devs · median $24k · 11 announced
  4. + WesternStrong odds17 devs · median $4.4k · 14 announced
  5. + BoxingStrong odds16 devs · median $2.7k · 12 announced
  6. + Job SimulatorFair152 devs · median $20k · 180 announced
  7. + Asynchronous MultiplayerFair8 devs · median $17k · 10 announced
  8. + Dating SimFair295 devs · median $13k · 296 announced
  9. + RomanceFair254 devs · median $12k · 266 announced
  10. + LGBTQ+Fair87 devs · median $11k · 93 announced
  11. + Visual NovelFair399 devs · median $7.8k · 453 announced
  12. + Split ScreenFair12 devs · median $6.0k · 14 announced

All 219 pairs on the Immersive Sim page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
No Rest for the Wicked · EA older $39.99 66,102 80% 2.0M $79M (exactly $79,302,569) Moon Studios GmbH
Vampire: The Masquerade - Bloodlines older $19.99 13,889 94% 417k $8.3M (exactly $8,329,233) Troika Games
Gloomwood · EA older $19.99 7,495 95% 225k $4.5M (exactly $4,494,752) Dillon Rogers, David Szymanski, Nate Be… (Dillon Rogers, David Szymanski, Nate Berens, Thomas Porta)
Solium Infernum older $39.99 1,571 88% 47k $1.9M (exactly $1,884,729) League of Geeks
Grimlord $29.99 927 78% 28k $834k (exactly $834,022) Metalcat Interactive Co.,Ltd
Brush Burial: Gutter World $9.99 838 93% 25k $251k (exactly $251,149) Knife Demon Software
The Unholy Priest $9.99 370 72% 11k $111k (exactly $110,889) Grejuva
Lust Sisters 🔞 $14.99 215 67% 6.5k $97k (exactly $96,686) Carnality INC
The Story Page · EA $7.99 103 78% 3.1k $25k (exactly $24,689) SPR-Games
The Gravedigger older $9.99 71 74% 2.1k $21k (exactly $21,279) Authogin
Sex Shop Simulator: Sinful Girls $7.99 57 43% 1.7k $14k (exactly $13,663) Bits, Bytes & Sins
宽恕我(Show me mercy) $6.99 17 70% 510 $3.6k (exactly $3,565) Evelita Studio
Eternal Lust: Realm of the Undead $19.99 5 80% 150 $3.0k (exactly $2,998) Games For Pleasure
The Lost Painter $2.99 19 100% 570 $1.7k (exactly $1,704) Ravenhome Studios
Odd Machines: Mechanical Boxes $5.99 7 57% 210 $1.3k (exactly $1,258) XSGames

Estimates: copies = reviews × 30, gross = copies × list price.