Games › Immersive Sim › Immersive Sim + Dragons
Should I ship a Dragon Immersive Sim?
Immersive Sim + Dragons
Only 8 developers shipped a Dragon Immersive Sim in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Anthro Heat, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 24 more are announced, ×4.8 for every developer who shipped in the last year.
Verdict: poor odds, for a 8 / 10 build.
The middle developer here made $4.3k, ×2.9 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $90; 1 in 20 cleared $560k, ×378 the market median. Revenue is down 55% on the market; 24 games are announced against 5 developers who shipped in the last year.
not enough cohorts to draw
| Bottom 30% | $90 (exactly $90) |
|---|---|
| Median | $4.3k (exactly $4,315) |
| Top 25% | $372k (exactly $371,926) |
| Top 5% | $566k (exactly $565,911) |
| Developers, 2 yr | 8 |
| Released games | 27 |
| Announced | 24 |
| Effort | 8 / 10 |
| AI-buildability | Low |
| Typical price | $7.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 55% on the market, supply 65% more developers than the period before.
Free games: 26%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Immersive Sim
- effort 8 / 10 · low · effort 8 sits in the low band
- Dragons
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 8 / 10 · online systems, open world
- Systems
- Immersive Sim
- Price point
- $7.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $29.99 or above; the middle game at $6.99.
The top 10 games average 70% positive over 7,782 reviews.
What kills games here
3 in 10 developers made under $90. 24 games are announced against 5 developers who shipped in the last year, ×4.8 per shipper.
Adjacent niches
Immersive Sim with a different setting or mood, ranked by verdict then median.
- + FMVStrong odds
- + Trading Card GameStrong odds
- + MinigamesStrong odds
- + WesternStrong odds
- + BoxingStrong odds
- + Job SimulatorFair
- + Asynchronous MultiplayerFair
- + Dating SimFair
- + RomanceFair
- + LGBTQ+Fair
- + Visual NovelFair
- + Split ScreenFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Day of Dragons | · EA older | $19.99 | 6,278 68% | 188k | $3.8M (exactly $3,764,917) | Beawesome Games |
| | Anthro Heat | $29.99 | 629 92% | 19k | $566k (exactly $565,911) | Blue Lizard Studios | |
| | BRIGANDINE ABYSS | $49.99 | 248 35% | 7.4k | $372k (exactly $371,926) | Adglobe | |
| | Dragons Legacy | older | $4.99 | 249 81% | 7.5k | $37k (exactly $37,275) | Beawesome Games |
| | Medieval Fantasy Survival Simulator | older | $1.99 | 252 96% | 7.6k | $15k (exactly $15,044) | Randumb Studios |
| | Animal Simulator | $8.99 | 39 30% | 1.2k | $11k (exactly $10,518) | Imperian Online - Core | |
| | 桃夭塔 TaoYaoTa | older | $4.99 | 40 62% | 1.2k | $6.0k (exactly $5,988) | 吃了就睡工作室, 桃之夭夭 |
| | HOPE VR: Progressive Meditation | · EA older | $9.99 | 19 78% | 570 | $5.7k (exactly $5,694) | Khosouf Studio |
| | DON'T MOVE | $7.99 | 18 55% | 540 | $4.3k (exactly $4,315) | SPECTACULAR-OCULAR | |
| | Pinball Lockdown | · EA older | $5.99 | 10 60% | 300 | $1.8k (exactly $1,797) | Onteca Ltd |
| | スローライフサバイバー/SlowLife Survivor | $6.99 | 5 0% | 150 | $1.0k (exactly $1,048) | MIZUBLUE GAMES | |
| | MILK ME DARLING: THE ANALIZED BREAST FRIEND | $2.99 | 1 0% | 30 | $90 (exactly $90) | TITANIUM ARMOR | |
| | The Abyss Book | $3.99 | 0 0% | 0 | $0 (exactly $0) | QZQ Studio | |
| | Furry Slot | $3.99 | 0 0% | 0 | $0 (exactly $0) | Morello |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
Your address goes to Buttondown, which sends the letter, and nowhere else. Every issue has an unsubscribe link. No tracking beyond the open count Buttondown keeps.