Games › CRPG › CRPG + Deckbuilding
Should I ship a Deckbuilding CRPG?
CRPG + Deckbuilding
Only 12 developers shipped a Deckbuilding CRPG in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Mega Man Star Force Legacy Collection, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 27 more are announced, ×2.7 for every developer who shipped in the last year.
Verdict: poor odds, for a 7 / 10 build.
The middle developer here made $19k, ×12 the market's $1.5k for a 7 / 10 build, and 3 in 10 made under $390; 1 in 20 cleared $780k, ×526 the market median. Momentum is unreadable here, too few recent games; 27 games are announced against 10 developers who shipped in the last year.
| Bottom 30% | $390 (exactly $390) |
|---|---|
| Median | $19k (exactly $18,708) |
| Top 25% | $42k (exactly $42,085) |
| Top 5% | $788k (exactly $788,203) |
| Developers, 2 yr | 12 |
| Released games | 32 |
| Announced | 27 |
| Effort | 7 / 10 |
| AI-buildability | Low |
| Typical price | $11.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 400% more developers than the period before.
Free games: 9%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- CRPG
- effort 7 / 10 · low · effort 7 sits in the low band
- Deckbuilding
- effort 3 / 10 · high · card pools and run logic
What it takes
- Effort
- 7 / 10 · big single-player or serious online
- Systems
- CRPG, Deckbuilding
- Price point
- $11.99 typical
Why players buy here
The top 10 games average 88% positive over 1,585 reviews.
What kills games here
3 in 10 developers made under $390. 27 games are announced against 10 developers who shipped in the last year, ×2.7 per shipper.
Adjacent niches
CRPG with a different second tag, ranked by verdict then median.
- + Martial ArtsFair
- + Female ProtagonistFair
- + TabletopFair
- + Traditional RoguelikeFair
- + 2D PlatformerFair
- + IncrementalLong shot
- + FMVPoor odds
- + Card BattlerPoor odds
- + Grid-Based MovementPoor odds
- + SpacePoor odds
- + Online Co-OpPoor odds
- + Souls-likePoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Tainted Grail: Conquest | older | $19.99 | 7,589 90% | 228k | $4.6M (exactly $4,551,123) | Questline |
| | Mega Man Star Force Legacy Collection | $39.99 | 657 96% | 20k | $788k (exactly $788,203) | CAPCOM Co., Ltd. | |
| | Sovereign Syndicate | older | $19.99 | 573 79% | 17k | $344k (exactly $343,628) | Crimson Herring Studios |
| | Shadowhand: RPG Card Game | older | $16.99 | 668 82% | 20k | $340k (exactly $340,480) | Grey Alien Games |
| | Ancient Enemy | older | $16.99 | 386 89% | 12k | $197k (exactly $196,744) | Grey Alien Games |
| | Shards of Order | $9.99 | 578 90% | 17k | $173k (exactly $173,227) | Fardust | |
| | Voice of Belldona | · EA | $11.99 | 117 72% | 3.5k | $42k (exactly $42,085) | StoryCropStudio |
| | SOULVARS | older | $16.99 | 70 78% | 2.1k | $36k (exactly $35,679) | ginolabo, SUCCESS Corp. |
| | Claymores of the Lost Kingdom | $9.99 | 83 67% | 2.5k | $25k (exactly $24,875) | Ultaan Games | |
| | RLLL: Tower of Choices | $9.99 | 77 72% | 2.3k | $23k (exactly $23,077) | Team5D | |
| | Willow Guard | $15.99 | 39 89% | 1.2k | $19k (exactly $18,708) | MiTale | |
| | Three Kingdoms Part One: Battle of Zhuo County | $14.99 | 30 60% | 900 | $13k (exactly $13,491) | JiMoYou | |
| | Eternal Dreams: Poker RPG | $11.99 | 2 100% | 60 | $719 (exactly $719) | Playmage | |
| | Hexa Vanguard | $12.99 | 1 0% | 30 | $390 (exactly $390) | Hexa Devs | |
| | Soul's Gambit | $4.99 | 1 100% | 30 | $150 (exactly $150) | Team Husk |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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