Do I ship it?

GamesVisual NovelVisual Novel + Crime

Specimen · observed

Should I ship a Crime Visual Novel?

Visual Novel + Crime

Of 132 developers who shipped a Crime Visual Novel in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 247 more are announced, ×3.0 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $8.0k, ×13 the market's $630 for a 6 / 10 build, and 3 in 10 made under $1.2k; 1 in 20 cleared $490k, ×791 the market median. Revenue is up 200% on the market; 247 games are announced against 81 developers who shipped in the last year.

Deciding numbers: median 12.7 times the market baseline, revenue up 200% on the market, 247 announced, ×3.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Visual Novel + Crime
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 132
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $5.7k → $2.7k → $6.6k → $6.6k → $6.5k → $8.0k → $11k (still earning) → $16k (still earning)
The last cohort is still earning.
Outcomes for Visual Novel + Crime: Plate 1 · outcomes, 2 yr, n = 132
Bottom 30% $1.2k (exactly $1,166)
Median $8.0k (exactly $7,983)
Top 25% $57k (exactly $56,577)
Top 5% $497k (exactly $496,505)
Developers, 2 yr 132
Released games 424
Announced 247
Effort 6 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 200% on the market, supply 50% more developers than the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Visual Novel
effort 2 / 10 · high · script, choices and static art
Crime
effort 6 / 10 · medium · effort 6 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Visual Novel; 4 in 10 of the top 25% also carry Adventure, Investigation, Interactive Fiction
Price point
$9.99 typical · top 25% priced $19.99 or above
Art
4 in 10 of the top 25% ship with Story Rich, Anime, 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $9.99.

The top 10 games average 95% positive over 15,718 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.2k, median $8.0k, 1 in 4 over $56k, 1 in 20 over $490k.

3 in 10 developers made under $1.2k. 7 in 10 of the 65 games released 1 to 2 years ago have fewer than 100 reviews. 247 games are announced against 81 developers who shipped in the last year, ×3.0 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Visual Novel with a different setting or mood, ranked by verdict then median.

  1. + FMVStrong odds166 devs · median $54k · 146 announced
  2. + City BuilderStrong odds10 devs · median $19k · 8 announced
  3. + MusicStrong odds27 devs · median $18k · 24 announced
  4. + TrainsStrong odds12 devs · median $8.0k · 5 announced
  5. + Souls-likeFair25 devs · median $27k · 17 announced
  6. + MinigamesFair20 devs · median $22k · 19 announced
  7. + RhythmFair38 devs · median $18k · 52 announced
  8. + JRPGFair219 devs · median $13k · 265 announced
  9. + Immersive SimFair399 devs · median $7.8k · 453 announced
  10. + SwordplayFair13 devs · median $5.7k · 10 announced
  11. + GamblingFair16 devs · median $5.7k · 12 announced
  12. + DiplomacyFair16 devs · median $5.4k · 19 announced

All 188 pairs on the Visual Novel page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Phoenix Wright: Ace Attorney Trilogy older $29.99 35,628 97% 1.1M $32M (exactly $32,054,512) CAPCOM Co., Ltd.
Sanfu older $10.99 17,323 82% 520k $5.7M (exactly $5,711,393) Shiying Studio
Apollo Justice: Ace Attorney Trilogy older $49.99 3,261 88% 98k $4.9M (exactly $4,890,522) CAPCOM Co., Ltd.
AI: THE SOMNIUM FILES - nirvanA Initiative older $39.99 3,571 86% 107k $4.3M (exactly $4,284,129) Spike Chunsoft Co., Ltd.
This Is the Police older $14.99 9,153 82% 275k $4.1M (exactly $4,116,104) Weappy Studio
Ace Attorney Investigations Collection older $39.99 3,401 96% 102k $4.1M (exactly $4,080,180) CAPCOM Co., Ltd.
Tangle Tower older $19.99 6,483 94% 194k $3.9M (exactly $3,887,855) SFB Games
The Operator older $13.99 8,515 91% 255k $3.6M (exactly $3,573,746) Bureau 81
Far Away older $12.99 7,598 94% 228k $3.0M (exactly $2,960,941) Gratesca
HENPRI $24.99 3,903 96% 117k $2.9M (exactly $2,926,079) Qruppo
Promise Mascot Agency $24.99 2,569 96% 77k $1.9M (exactly $1,925,979) Kaizen Game Works
The Mermaid Mask $19.99 2,776 99% 83k $1.7M (exactly $1,664,767) SFB Games
No Sleep For Kaname Date - From AI: THE SOMNIUM FILES $39.99 835 79% 25k $1.0M (exactly $1,001,750) Spike Chunsoft Co., Ltd.
Staffer Retro : A Supernatural Mystery Quest $24.99 922 89% 28k $691k (exactly $691,223) Team Tetrapod
Trials of Innocence $16.99 1,308 91% 39k $667k (exactly $666,688) 猫龙游戏
Race of Life - Act 1 $13.99 1,183 94% 35k $497k (exactly $496,505) Underground Studio
The Shell Part III: Paradiso $19.99 622 96% 19k $373k (exactly $373,013) Innocent Grey
Demons' Timeline $10.99 1,046 97% 31k $345k (exactly $344,866) DigitalCats
The Posthumous Investigation $19.99 554 94% 17k $332k (exactly $332,234) Mother Gaia Studio

Estimates: copies = reviews × 30, gross = copies × list price.