Do I ship it?

GamesImmersive SimImmersive Sim + Creature Collector

Specimen · observed

Should I ship a Creature Collector Immersive Sim?

Immersive Sim + Creature Collector

Of 37 developers who shipped a Creature Collector Immersive Sim in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 88 more are announced, ×4.9 for every developer who shipped in the last year.

Verdict: poor odds, for a 8 / 10 build.

The middle developer here made $2.4k, ×1.6 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $1.2k; 1 in 20 cleared $540k, ×364 the market median. Revenue is up 140% on the market; 88 games are announced against 18 developers who shipped in the last year.

Deciding numbers: median 1.6 times the market baseline, revenue up 140% on the market, 88 announced, ×4.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Immersive Sim + Creature Collector
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 37
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $4.9k → $3.1k → $50k → $1.4k → $4.8k → $45k → $45k (still earning) → $0 (still earning)
The last cohort is still earning.
Outcomes for Immersive Sim + Creature Collector: Plate 1 · outcomes, 2 yr, n = 37
Bottom 30% $1.2k (exactly $1,166)
Median $2.4k (exactly $2,400)
Top 25% $46k (exactly $45,854)
Top 5% $545k (exactly $545,486)
Developers, 2 yr 37
Released games 92
Announced 88
Effort 8 / 10
AI-buildability Low
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 140% on the market, supply as many developers as the period before.

Free games: 14%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Immersive Sim
effort 8 / 10 · low · effort 8 sits in the low band
Creature Collector
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
8 / 10 · online systems, open world
Systems
Immersive Sim, Creature Collector; 4 in 10 of the top 25% also carry Simulation, Life Sim, Adventure
Price point
$9.99 typical · top 25% priced $19.99 or above
Art
5 in 10 of the top 25% ship with 3D, Relaxing, Atmospheric
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $9.99.

The top 10 games average 87% positive over 15,731 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.2k, median $2.4k, 1 in 4 over $45k, 1 in 20 over $540k.

3 in 10 developers made under $1.2k. 8 in 10 of the 26 games released 1 to 2 years ago have fewer than 100 reviews. 88 games are announced against 18 developers who shipped in the last year, ×4.9 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Immersive Sim with a different second tag, ranked by verdict then median.

  1. + FMVStrong odds112 devs · median $63k · 58 announced
  2. + Trading Card GameStrong odds18 devs · median $30k · 13 announced
  3. + MinigamesStrong odds15 devs · median $24k · 11 announced
  4. + WesternStrong odds17 devs · median $4.4k · 14 announced
  5. + BoxingStrong odds16 devs · median $2.7k · 12 announced
  6. + Job SimulatorFair152 devs · median $20k · 180 announced
  7. + Asynchronous MultiplayerFair8 devs · median $17k · 10 announced
  8. + Dating SimFair295 devs · median $13k · 296 announced
  9. + RomanceFair254 devs · median $12k · 266 announced
  10. + LGBTQ+Fair87 devs · median $11k · 93 announced
  11. + Visual NovelFair399 devs · median $7.8k · 453 announced
  12. + Split ScreenFair12 devs · median $6.0k · 14 announced

All 219 pairs on the Immersive Sim page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Little Witch in the Woods $19.99 11,691 89% 351k $7.0M (exactly $7,011,093) SUNNY SIDE UP
JASON, Coming of Age $14.99 1,213 83% 36k $545k (exactly $545,486) Coeur de cochon
Aquarist older $15.99 950 81% 29k $456k (exactly $455,715) FreeMind S.A.
Fish Game older $24.99 589 93% 18k $442k (exactly $441,573) A Shell in the Pit Games, Creative Ink… (A Shell in the Pit Games, Creative Ink Games)
Shin chan: Me and the Professor on Summer Vacation The Endless Seven-Day Journey older $29.99 455 81% 14k $409k (exactly $409,364) Neos Corporation
Serin Fate older $19.99 458 73% 14k $275k (exactly $274,663) Vethergen
Ranger’s Path: National Park Simulator · EA $19.99 446 76% 13k $267k (exactly $267,466) To-Go Games
Monster Care Simulator $12.99 644 91% 19k $251k (exactly $250,967) Banana Tiger Studio
The Monster Breeder $29.99 272 91% 8.2k $245k (exactly $244,718) Fantasy Creations
FISHERY · EA older $19.99 375 83% 11k $225k (exactly $224,887) Lilou Studio
Monster Lab Simulator · EA $12.99 505 70% 15k $197k (exactly $196,798) Round 3 Studios
Tabletop Game Shop Simulator $12.99 480 84% 14k $187k (exactly $187,056) Ludogram, Knight Fever Games
Honeycomb: The World Beyond $29.99 138 65% 4.1k $124k (exactly $124,159) Frozen Way
Monster Mop Up $14.99 189 57% 5.7k $85k (exactly $84,993) Terahard Ltd
With Me: Aquatic Time · EA $9.99 153 88% 4.6k $46k (exactly $45,854) Sensory Patch Games

Estimates: copies = reviews × 30, gross = copies × list price.