Do I ship it?

GamesImmersive SimImmersive Sim + Collectathon

Specimen · observed

Should I ship a Collectathon Immersive Sim?

Immersive Sim + Collectathon

Of 111 developers who shipped a Collectathon Immersive Sim in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 174 more are announced, ×2.2 for every developer who shipped in the last year.

Verdict: poor odds, for a 8 / 10 build.

The middle developer here made $4.9k, ×3.3 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $720; 1 in 20 cleared $570k, ×386 the market median. Revenue is up 160% on the market; 174 games are announced against 79 developers who shipped in the last year.

Deciding numbers: median 3.3 times the market baseline, revenue up 160% on the market, 174 announced, ×2.2 per developer who shipped in the last year.
Nobody has said they are building this yet.
Immersive Sim + Collectathon
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 111
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $449 → $1.9k → $327 → $3.7k → $3.5k → $3.1k → $24k (still earning) → $3.9k (still earning)
The last cohort is still earning.
Outcomes for Immersive Sim + Collectathon: Plate 1 · outcomes, 2 yr, n = 111
Bottom 30% $719 (exactly $719)
Median $4.9k (exactly $4,947)
Top 25% $58k (exactly $57,676)
Top 5% $579k (exactly $578,757)
Developers, 2 yr 111
Released games 225
Announced 174
Effort 8 / 10
AI-buildability Low
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 160% on the market, supply 120% more developers than the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Immersive Sim
effort 8 / 10 · low · effort 8 sits in the low band
Collectathon
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
8 / 10 · online systems, open world
Systems
Immersive Sim, Collectathon; 5 in 10 of the top 25% also carry Simulation, Management, Life Sim
Price point
$5.99 typical · top 25% priced $13.99 or above
Art
6 in 10 of the top 25% ship with 3D, First-Person, Relaxing
Plate 4 · demand

Why players buy here

The top 25% priced at $13.99 or above; the middle game at $5.99.

The top 10 games average 94% positive over 85,553 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $720, median $4.9k, 1 in 4 over $57k, 1 in 20 over $570k.

3 in 10 developers made under $720. 8 in 10 of the 49 games released 1 to 2 years ago have fewer than 100 reviews. 174 games are announced against 79 developers who shipped in the last year, ×2.2 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Immersive Sim with a different second tag, ranked by verdict then median.

  1. + FMVStrong odds112 devs · median $63k · 58 announced
  2. + Trading Card GameStrong odds18 devs · median $30k · 13 announced
  3. + MinigamesStrong odds15 devs · median $24k · 11 announced
  4. + WesternStrong odds17 devs · median $4.4k · 14 announced
  5. + BoxingStrong odds16 devs · median $2.7k · 12 announced
  6. + Job SimulatorFair152 devs · median $20k · 180 announced
  7. + Asynchronous MultiplayerFair8 devs · median $17k · 10 announced
  8. + Dating SimFair295 devs · median $13k · 296 announced
  9. + RomanceFair254 devs · median $12k · 266 announced
  10. + LGBTQ+Fair87 devs · median $11k · 93 announced
  11. + Visual NovelFair399 devs · median $7.8k · 453 announced
  12. + Split ScreenFair12 devs · median $6.0k · 14 announced

All 219 pairs on the Immersive Sim page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
TCG Card Shop Simulator $19.99 47,357 96% 1.4M $28M (exactly $28,399,993) OPNeon Games
Travellers Rest · EA older $17.99 16,538 87% 496k $8.9M (exactly $8,925,559) Isolated Games
Librarian: Tidy Up the Arcane Library! $5.99 24,497 94% 735k $4.4M (exactly $4,402,111) ArtRising
Supraworld · EA $29.99 1,471 91% 44k $1.3M (exactly $1,323,459) Supra Games
Teddy's Haven · EA $14.99 2,800 95% 84k $1.3M (exactly $1,259,160) Teddy Bear Games LLC
Placid Plastic Duck Simulator older $1.99 17,846 97% 535k $1.1M (exactly $1,065,406) turbolento games
Supercar Collection Simulator $12.99 1,528 85% 46k $595k (exactly $595,462) Kiki Games
Card Shop Simulator Multiplayer $11.99 1,609 82% 48k $579k (exactly $578,757) ShaneGame
Supermarket Chaos $4.99 3,266 92% 98k $489k (exactly $488,920) BunnyHop
My Wife Threw Out My Card Collection (So I Bought a Dump to Find Them All) ⭐ $7.95 1,601 65% 48k $382k (exactly $381,838) Polnoch
Farming & Supermarket Simulator $11.99 835 79% 25k $300k (exactly $300,350) EY08 Games
Anime Shop Simulator ✨ $14.99 589 73% 18k $265k (exactly $264,873) One More Time

Estimates: copies = reviews × 30, gross = copies × list price.