Do I ship it?

GamesImmersive SimImmersive Sim + Choices Matter

Specimen · observed

Should I ship a Choices Matter Immersive Sim?

Immersive Sim + Choices Matter

Of 525 developers who shipped a Choices Matter Immersive Sim in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 897 more are announced, ×2.7 for every developer who shipped in the last year.

Verdict: poor odds, for a 8 / 10 build.

The middle developer here made $3.9k, ×2.6 the market's $1.5k for a 8 / 10 build, and 3 in 10 made under $720; 1 in 20 cleared $490k, ×333 the market median. Revenue is down 50% on the market; 897 games are announced against 328 developers who shipped in the last year.

Deciding numbers: median 2.6 times the market baseline, revenue down 50% on the market, 897 announced, ×2.7 per developer who shipped in the last year.
Nobody has said they are building this yet.
Immersive Sim + Choices Matter
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 525
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $12k → $7.5k → $11k → $7.8k → $11k → $7.3k → $4.2k (still earning) → $1.3k (still earning)
The last cohort is still earning.
Outcomes for Immersive Sim + Choices Matter: Plate 1 · outcomes, 2 yr, n = 525
Bottom 30% $719 (exactly $719)
Median $3.9k (exactly $3,892)
Top 25% $52k (exactly $52,448)
Top 5% $498k (exactly $498,101)
Developers, 2 yr 525
Released games 1,218
Announced 897
Effort 8 / 10
AI-buildability Low
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 50% on the market, supply 55% more developers than the period before.

Free games: 11%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is low: the lowest rating among its tags.

Immersive Sim
effort 8 / 10 · low · effort 8 sits in the low band
Choices Matter
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
8 / 10 · online systems, open world
Systems
Immersive Sim, Choices Matter; 5 in 10 of the top 25% also carry Simulation, Multiple Endings, Visual Novel
Price point
$9.99 typical · top 25% priced $19.99 or above
Art
4 in 10 of the top 25% ship with Story Rich, First-Person, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $9.99.

The top 10 games average 80% positive over 216,488 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $720, median $3.9k, 1 in 4 over $52k, 1 in 20 over $490k.

3 in 10 developers made under $720. 6 in 10 of the 278 games released 1 to 2 years ago have fewer than 100 reviews. 897 games are announced against 328 developers who shipped in the last year, ×2.7 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Immersive Sim with a different second tag, ranked by verdict then median.

  1. + FMVStrong odds112 devs · median $63k · 58 announced
  2. + Trading Card GameStrong odds18 devs · median $30k · 13 announced
  3. + MinigamesStrong odds15 devs · median $24k · 11 announced
  4. + WesternStrong odds17 devs · median $4.4k · 14 announced
  5. + BoxingStrong odds16 devs · median $2.7k · 12 announced
  6. + Job SimulatorFair152 devs · median $20k · 180 announced
  7. + Asynchronous MultiplayerFair8 devs · median $17k · 10 announced
  8. + Dating SimFair295 devs · median $13k · 296 announced
  9. + RomanceFair254 devs · median $12k · 266 announced
  10. + LGBTQ+Fair87 devs · median $11k · 93 announced
  11. + Visual NovelFair399 devs · median $7.8k · 453 announced
  12. + Split ScreenFair12 devs · median $6.0k · 14 announced

All 219 pairs on the Immersive Sim page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
S.T.A.L.K.E.R. 2: Heart of Chornobyl $59.99 106,592 81% 3.2M $192M (exactly $191,833,622) GSC Game World
Europa Universalis V $59.99 25,353 66% 761k $46M (exactly $45,627,794) Paradox Tinto
Tainted Grail: The Fall of Avalon $44.99 33,560 87% 1.0M $45M (exactly $45,295,932) Questline
Police Simulator: Patrol Officers older $39.99 18,880 75% 566k $23M (exactly $22,650,336) Aesir Interactive
Ancestors: The Humankind Odyssey older $39.99 9,794 81% 294k $12M (exactly $11,749,862) Panache Digital Games
X-Plane 12 older $59.99 6,318 86% 190k $11M (exactly $11,370,505) Laminar Research
Love Is All Around older $9.99 36,203 93% 1.1M $11M (exactly $10,850,039) intiny
Sins of a Solar Empire II older $49.99 7,147 83% 214k $11M (exactly $10,718,356) Ironclad Games Corporation, Stardock En… (Ironclad Games Corporation, Stardock Entertainment)
House Party older $24.99 13,968 85% 419k $10M (exactly $10,471,810) Eek! Games, LLC
Pathologic 2 older $34.99 9,554 92% 287k $10M (exactly $10,028,834) Ice-Pick Lodge
Quarantine Zone: The Last Check $19.99 11,827 81% 355k $7.1M (exactly $7,092,652) Brigada Games
Atomfall $49.99 4,526 76% 136k $6.8M (exactly $6,787,642) Rebellion
Road to Empress Ⅱ $18.00 7,773 80% 233k $4.2M (exactly $4,197,420) New One Studio
S.T.A.L.K.E.R.: Shadow of Chornobyl - Enhanced Edition $19.99 6,619 65% 199k $4.0M (exactly $3,969,414) GSC Game World
Five Hearts Under One Roof $19.99 5,881 91% 176k $3.5M (exactly $3,526,836) Storytaco
Road to Empress I $8.49 11,829 86% 355k $3.0M (exactly $3,012,846) New One Studio
Pathologic 3 $34.99 2,528 80% 76k $2.7M (exactly $2,653,642) Ice-Pick Lodge

Estimates: copies = reviews × 30, gross = copies × list price.