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Should I ship a Character Customization Incremental game?
Character Customization + Incremental
Of 146 developers who shipped a Character Customization Incremental game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 190 more are announced.
Verdict: fair, for a 6 / 10 build.
The middle developer here made $1.2k, ×1.9 the market's $630 for a 6 / 10 build, with 3 in 10 under $270. Revenue is up 180% on the market; 190 games are announced against 97 developers who shipped in the last year.
| Bottom 30% | $270 (exactly $270) |
|---|---|
| Median | $1.2k (exactly $1,197) |
| Top 25% | $6.5k (exactly $6,475) |
| Top 5% | $247k (exactly $246,817) |
| Developers, 2 yr | 146 |
| Released games | 319 |
| Announced | 190 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 180% on the market, supply 100% more developers than the period before.
Free games: 29%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Character Customization
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Incremental
- effort 1 / 10 · high · formulas and upgrade tables
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Character Customization, Incremental; 5 in 10 of the top 25% also carry Idler, Simulation, RPG
- Price point
- $4.99 typical · top 25% priced $9.99 or above
- Art
- 4 in 10 of the top 25% ship with 2D, Cute, Relaxing
Why players buy here
The top 25% priced at $9.99 or above; the middle game at $4.99.
The top 10 games average 80% positive over 19,905 reviews.
What kills games here
3 in 10 developers made under $270. 8 in 10 of the 69 games released 1 to 2 years ago have fewer than 100 reviews. 190 games are announced against 97 developers who shipped in the last year.
Adjacent niches
Character Customization with a different second tag, ranked by verdict then median.
- + Football (American)Strong odds
- + Real-TimeStrong odds
- + Music-Based Procedural GenerationFair
- + TransportationFair
- + MinigamesFair
- + DwarvesFair
- + BikesFair
- + IdlerFair
- + GamblingFair
- + Precision PlatformerFair
- + TypingFair
- + Open World Survival CraftPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | BitCraft Online | · EA | $15.99 | 3,334 72% | 100k | $1.6M (exactly $1,599,320) | Clockwork Laboratories, Inc. |
| | Gamblers Table | $6.99 | 2,955 74% | 89k | $620k (exactly $619,664) | greenpixels, Bossforge | |
| | Crusaders Quest : Hero Town | $6.99 | 2,564 76% | 77k | $538k (exactly $537,671) | CQ LABS | |
| | WindStop Strategy | $9.99 | 1,494 78% | 45k | $448k (exactly $447,752) | Xia Start | |
| | That's not my Neighbor | $2.99 | 4,498 88% | 135k | $403k (exactly $403,471) | Nachosama Games | |
| | Talented | $5.99 | 1,475 91% | 44k | $265k (exactly $265,058) | TurtleFox Games | |
| | Nomad Idle | $9.99 | 852 64% | 26k | $255k (exactly $255,344) | The Fox Knocks | |
| | Goblin Nest | $6.99 | 1,177 93% | 35k | $247k (exactly $246,817) | BadColor | |
| | Hole Is Mine | $7.99 | 741 90% | 22k | $178k (exactly $177,618) | Incrementalist | |
| | Tap Tap Loot | $6.99 | 815 76% | 24k | $171k (exactly $170,906) | Turtle Knight Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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