Games › Cooking › Cooking + Card Game
Should I ship a Card Game Cooking game?
Cooking + Card Game
Of 26 developers who shipped a Card Game Cooking game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 43 more are announced, ×2.7 for every developer who shipped in the last year.
Verdict: poor odds, for a 3 / 10 build.
The middle developer here made $960, ×2.0 the market's $480 for a 3 / 10 build, and 3 in 10 made under $150; 1 in 20 cleared $350k, ×755 the market median. Revenue is down 75% on the market; 43 games are announced against 16 developers who shipped in the last year.
| Bottom 30% | $150 (exactly $150) |
|---|---|
| Median | $959 (exactly $959) |
| Top 25% | $79k (exactly $79,121) |
| Top 5% | $359k (exactly $358,621) |
| Developers, 2 yr | 26 |
| Released games | 36 |
| Announced | 43 |
| Effort | 3 / 10 |
| AI-buildability | High |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 75% on the market, supply 60% more developers than the period before.
Free games: 14%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is high: the lowest rating among its tags.
What it takes
- Effort
- 3 / 10 · small 2D action, light systems
- Systems
- Cooking, Card Game; 7 in 10 of the top 25% also carry RPG, Simulation, Strategy
- Price point
- $9.99 typical · top 25% priced $19.99 or above
- Art
- 5 in 10 of the top 25% ship with 2D, Colorful, Funny
Why players buy here
The top 25% priced at $19.99 or above; the middle game at $9.99.
The top 10 games average 81% positive over 3,730 reviews.
What kills games here
3 in 10 developers made under $150. 7 in 10 of the 12 games released 1 to 2 years ago have fewer than 100 reviews. 43 games are announced against 16 developers who shipped in the last year, ×2.7 per shipper.
Adjacent niches
Cooking with a different second tag, ranked by verdict then median.
- + Job SimulatorFair
- + DogsFair
- + Turn-Based CombatFair
- + Point & ClickFair
- + LogicFair
- + Score AttackFair
- + Hidden ObjectFair
- + PuzzleFair
- + Artificial IntelligencePoor odds
- + JRPGPoor odds
- + LGBTQ+Poor odds
- + Open World Survival CraftPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Card Survival: Fantasy Forest | · EA | $21.99 | 1,135 76% | 34k | $749k (exactly $748,760) | WinterSpring Games |
| | Beastro | $19.99 | 598 92% | 18k | $359k (exactly $358,621) | Timberline Studio | |
| | SkyBrew: Entropic Strategist | $17.99 | 522 75% | 16k | $282k (exactly $281,723) | ATRIC Games | |
| | Big Winner | $12.99 | 550 82% | 17k | $214k (exactly $214,335) | iFAction Studio | |
| | Abra-Cooking-Dabra | $12.99 | 250 75% | 7.5k | $97k (exactly $97,425) | Door 407 | |
| | Hungry Horrors | · EA | $14.99 | 209 98% | 6.3k | $94k (exactly $93,987) | Clumsy Bear Studio |
| | Sizzle & Stack | $9.99 | 264 72% | 7.9k | $79k (exactly $79,121) | Arvis Games | |
| | Space Food Truck | older | $9.99 | 216 71% | 6.5k | $65k (exactly $64,735) | One Man Left Studios |
| | The Amazing American Circus | older | $14.99 | 138 61% | 4.1k | $62k (exactly $62,059) | Klabater, Juggler Games |
| | Magic Inn | · EA | $14.99 | 68 82% | 2.0k | $31k (exactly $30,580) | Purpledoor Studios |
| | A la Card | $14.99 | 68 97% | 2.0k | $31k (exactly $30,580) | Shook Loose | |
| | Grime&Gold | $4.99 | 66 95% | 2.0k | $9.9k (exactly $9,880) | Pemdora, Zakku, Spartaqui |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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