Do I ship it?

GamesTime ManagementTime Management + Board Game

Specimen · observed

Should I ship a Board Game Time Management game?

Time Management + Board Game

Of 42 developers who shipped a Board Game Time Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 26 more are announced.

Verdict: dead, for a 3 / 10 build.

The middle developer here made $150 in the last 2 years and $180 over 4, against a market of $480 for a 3 / 10 build. 23 developers shipped in the last year and 26 games are announced.

Deciding numbers: median 0.3 times the market baseline, revenue down 40% on the market, 26 announced, ×1.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Time Management + Board Game
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 42
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $955 → $180 → $119 → $180 → $3.0k → $60 (still earning) → $179 (still earning)
The last cohort is still earning.
Outcomes for Time Management + Board Game: Plate 1 · outcomes, 2 yr, n = 42
Bottom 30% $0 (exactly $0)
Median $150 (exactly $150)
Top 25% $3.0k (exactly $2,994)
Top 5% $231k (exactly $231,482)
Developers, 2 yr 42
Released games 94
Announced 26
Effort 3 / 10
AI-buildability High
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 40% on the market, supply 20% more developers than the period before.

Free games: 10%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is high: the lowest rating among its tags.

Time Management
effort 3 / 10 · high · effort 3 sits in the high band
Board Game
effort 2 / 10 · high · effort 2 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
3 / 10 · small 2D action, light systems
Systems
Time Management, Board Game; 6 in 10 of the top 25% also carry Strategy, Simulation, Resource Management
Price point
$4.99 typical · top 25% priced $15.99 or above
Art
4 in 10 of the top 25% ship with 2D, 3D, Colorful
Plate 4 · demand

Why players buy here

The top 25% priced at $15.99 or above; the middle game at $4.99.

The top 10 games average 91% positive over 2,431 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $50, median $150, 1 in 4 over $2.9k, 1 in 20 over $230k.

3 in 10 developers made under $50. 8 in 10 of the 19 games released 1 to 2 years ago have fewer than 100 reviews. 26 games are announced against 23 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Time Management with a different second tag, ranked by verdict then median.

  1. + Dungeon CrawlerFair35 devs · median $7.0k · 44 announced
  2. + ProgrammingFair15 devs · median $7.0k · 26 announced
  3. + Inventory ManagementFair181 devs · median $2.9k · 228 announced
  4. + AgricultureFair57 devs · median $2.3k · 73 announced
  5. + Time TravelFair17 devs · median $2.2k · 19 announced
  6. + ZombiesFair27 devs · median $2.1k · 29 announced
  7. + LootFair34 devs · median $1.5k · 47 announced
  8. + Turn-Based TacticsFair65 devs · median $1.4k · 69 announced
  9. + AutomationFair162 devs · median $1.2k · 191 announced
  10. + Bullet HellFair11 devs · median $1.2k · 15 announced
  11. + ThrillerFair42 devs · median $1.1k · 65 announced
  12. + Artificial IntelligenceFair53 devs · median $1.0k · 65 announced

All 179 pairs on the Time Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
No Time to Relax older $13.99 2,486 92% 75k $1.0M (exactly $1,043,374) Porcelain Fortress
Hundred Days - Winemaking Simulator older $24.99 1,033 77% 31k $774k (exactly $774,440) Broken Arms Games
Walk of Life $19.99 888 94% 27k $533k (exactly $532,534) Porcelain Fortress
Console Shop Simulator · EA $15.99 516 92% 15k $248k (exactly $247,525) Lance Games
Dungeon Inn · EA $12.99 594 92% 18k $231k (exactly $231,482) Cat Society
7 Grand Steps: What Ancients Begat older $19.99 301 61% 9.0k $181k (exactly $180,510) Mousechief
Master of Chess $19.99 290 83% 8.7k $174k (exactly $173,913) BRANE
Alice's Patchwork older $9.99 214 86% 6.4k $64k (exactly $64,136) Creobit
Trivia Vault: 1980's Trivia 2 older $13.99 98 61% 2.9k $41k (exactly $41,131) Ripknot Systems
Rough Justice: '84 older $19.99 67 64% 2.0k $40k (exactly $40,180) Gamma Minus
Automatic Kingdom $12.99 28 75% 840 $11k (exactly $10,912) Matthew Pontarolo
Legacy of Sin: Ill-Boding $12.99 23 69% 690 $9.0k (exactly $8,963) Absolute Power Game Studio
Rail Estate $7.99 30 93% 900 $7.2k (exactly $7,191) Holonautic
Mayday Protocol $7.99 21 71% 630 $5.0k (exactly $5,034) Wazang Games
AUTARKIS $4.99 29 93% 870 $4.3k (exactly $4,341) rockingprojects
Trailmarks $8.99 12 91% 360 $3.2k (exactly $3,236) Trailmarks HQ

Estimates: copies = reviews × 30, gross = copies × list price.