Do I ship it?

GamesTurn-Based TacticsTurn-Based Tactics + Auto Battler

Specimen · observed

Should I ship an Auto Battler Turn-Based Tactics?

Turn-Based Tactics + Auto Battler

Of 139 developers who shipped an Auto Battler Turn-Based Tactics in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 239 more are announced, ×2.9 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $5.0k, ×8.0 the market's $630 for a 5 / 10 build, and 3 in 10 made under $480; 1 in 20 cleared $490k, ×783 the market median. Revenue is down 50% on the market; 239 games are announced against 83 developers who shipped in the last year.

Deciding numbers: median 8.0 times the market baseline, revenue down 50% on the market, 239 announced, ×2.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Turn-Based Tactics + Auto Battler
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 139
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $4.7k → $537 → $13k → $1.9k → $6.1k → $4.2k → $8.0k (still earning) → $899 (still earning)
The last cohort is still earning.
Outcomes for Turn-Based Tactics + Auto Battler: Plate 1 · outcomes, 2 yr, n = 139
Bottom 30% $479 (exactly $479)
Median $5.0k (exactly $5,027)
Top 25% $37k (exactly $36,582)
Top 5% $492k (exactly $491,972)
Developers, 2 yr 139
Released games 313
Announced 239
Effort 5 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 50% on the market, supply 45% more developers than the period before.

Free games: 24%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Turn-Based Tactics
effort 5 / 10 · medium · effort 5 sits in the medium band
Auto Battler
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Turn-Based Tactics, Auto Battler; 5 in 10 of the top 25% also carry Strategy, Turn-Based Strategy, Roguelike
Price point
$9.99 typical · top 25% priced $14.99 or above
Art
5 in 10 of the top 25% ship with 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $9.99.

The top 10 games average 82% positive over 31,486 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $480, median $5.0k, 1 in 4 over $36k, 1 in 20 over $490k.

3 in 10 developers made under $480. 7 in 10 of the 72 games released 1 to 2 years ago have fewer than 100 reviews. 239 games are announced against 83 developers who shipped in the last year, ×2.9 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Turn-Based Tactics with a different second tag, ranked by verdict then median.

  1. + TanksFair24 devs · median $3.0k · 24 announced
  2. + AutomationFair28 devs · median $2.9k · 36 announced
  3. + ProgrammingFair14 devs · median $2.4k · 16 announced
  4. + DiceFair47 devs · median $1.6k · 53 announced
  5. + MiningFair10 devs · median $1.5k · 8 announced
  6. + Time ManagementFair65 devs · median $1.4k · 69 announced
  7. + IdlerFair47 devs · median $1.3k · 48 announced
  8. + Psychological HorrorFair55 devs · median $1.0k · 56 announced
  9. + Traditional RoguelikeFair78 devs · median $629 · 95 announced
  10. + PsychologicalFair34 devs · median $629 · 40 announced
  11. + PuzzleFair263 devs · median $598 · 308 announced
  12. + PlatformerLong shot15 devs · median $360 · 18 announced

All 189 pairs on the Turn-Based Tactics page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Mechabellum $14.99 17,856 84% 536k $8.0M (exactly $8,029,843) Game River
Symphony of War: The Nephilim Saga older $19.99 12,880 94% 386k $7.7M (exactly $7,724,136) Dancing Dragon Games
Esports Godfather older $19.99 4,319 90% 130k $2.6M (exactly $2,590,104) Asteroid Game Studio
Hero's Hour older $17.99 4,643 79% 139k $2.5M (exactly $2,505,827) Benjamin "ThingOnItsOwn" Hauer
Dominions 6 - Rise of the Pantokrator older $44.99 1,686 90% 51k $2.3M (exactly $2,275,594) Illwinter Game Design
Songs of Silence $29.99 2,367 79% 71k $2.1M (exactly $2,129,590) Chimera Entertainment
Despot's Game: Dystopian Battle Simulator older $19.99 2,878 83% 86k $1.7M (exactly $1,725,937) Konfa Games
Gladiator Guild Manager older $14.99 3,808 80% 114k $1.7M (exactly $1,712,458) Entertainment Forge
Teamfight Manager older $9.99 5,663 86% 170k $1.7M (exactly $1,697,201) Team Samoyed
The Last Flame $19.99 2,744 85% 82k $1.6M (exactly $1,645,577) Hotloop
The Great Villainess: Strategy of Lily $29.99 1,529 85% 46k $1.4M (exactly $1,375,641) Alliance Arts, One or Eight, WSS Playgr… (Alliance Arts, One or Eight, WSS Playground)
Teamfight Manager 2 · EA $19.99 2,251 60% 68k $1.3M (exactly $1,349,925) Team Samoyed
Knightica $14.99 1,136 74% 34k $511k (exactly $510,859) Mad Mango Games
Titanium Court $14.99 1,094 94% 33k $492k (exactly $491,972) AP Thomson
Wretch: Divine Ascent $14.99 975 75% 29k $438k (exactly $438,458) Ogopogo
Cubic Cosmos $12.99 941 92% 28k $367k (exactly $366,708) Inkstone Atelier
Rogue Voltage $15.99 593 92% 18k $284k (exactly $284,462) Horizont Computergrafik

Estimates: copies = reviews × 30, gross = copies × list price.