Do I ship it?

GamesTime ManagementTime Management + Alternate History

Specimen · observed

Should I ship an Alternate-History Time Management game?

Time Management + Alternate History

Of 32 developers who shipped an Alternate-History Time Management game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 44 more are announced, ×2.4 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $1.5k, ×2.4 the market's $630 for a 5 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $410k, ×662 the market median. Revenue is flat on the market; 44 games are announced against 18 developers who shipped in the last year.

Deciding numbers: median 2.4 times the market baseline, revenue flat on the market, 44 announced, ×2.4 per developer who shipped in the last year.
Nobody has said they are building this yet.
Time Management + Alternate History
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 32
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $14k → $148k → $2.1k → $18k → $899 → $2.4k (still earning) → $599 (still earning)
The last cohort is still earning.
Outcomes for Time Management + Alternate History: Plate 1 · outcomes, 2 yr, n = 32
Bottom 30% $299 (exactly $299)
Median $1.5k (exactly $1,497)
Top 25% $35k (exactly $34,948)
Top 5% $416k (exactly $415,646)
Developers, 2 yr 32
Released games 81
Announced 44
Effort 5 / 10
AI-buildability Medium
Typical price $7.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply 20% more developers than the period before.

Free games: 20%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Time Management
effort 3 / 10 · high · effort 3 sits in the high band
Alternate History
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Time Management; 6 in 10 of the top 25% also carry Simulation, Strategy, RPG
Price point
$7.99 typical · top 25% priced $14.99 or above
Art
4 in 10 of the top 25% ship with 2D, Anime
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $7.99.

The top 10 games average 85% positive over 29,580 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $1.5k, 1 in 4 over $34k, 1 in 20 over $410k.

3 in 10 developers made under $300. 7 in 10 of the 20 games released 1 to 2 years ago have fewer than 100 reviews. 44 games are announced against 18 developers who shipped in the last year, ×2.4 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Time Management with a different setting or mood, ranked by verdict then median.

  1. + Dungeon CrawlerFair35 devs · median $7.0k · 44 announced
  2. + ProgrammingFair15 devs · median $7.0k · 26 announced
  3. + Inventory ManagementFair181 devs · median $2.9k · 228 announced
  4. + AgricultureFair57 devs · median $2.3k · 73 announced
  5. + Time TravelFair17 devs · median $2.2k · 19 announced
  6. + ZombiesFair27 devs · median $2.1k · 29 announced
  7. + LootFair34 devs · median $1.5k · 47 announced
  8. + Turn-Based TacticsFair65 devs · median $1.4k · 69 announced
  9. + AutomationFair162 devs · median $1.2k · 191 announced
  10. + Bullet HellFair11 devs · median $1.2k · 15 announced
  11. + ThrillerFair42 devs · median $1.1k · 65 announced
  12. + Artificial IntelligenceFair53 devs · median $1.0k · 65 announced

All 179 pairs on the Time Management page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Farthest Frontier $34.99 24,444 86% 733k $26M (exactly $25,658,867) Crate Entertainment
Sword and Fairy Inn 2 older $19.99 2,013 49% 60k $1.2M (exactly $1,207,196) SOFTSTAR ENTERTAINMENT
River Town Factory older $14.99 1,277 88% 38k $574k (exactly $574,267) iFAction Studio
xiuzhen idle $5.99 2,313 79% 69k $416k (exactly $415,646) 游戏养家工作室
FACEMINER $7.99 1,517 90% 46k $364k (exactly $363,625) Wristwork
Not Tonight 2 older $19.99 465 76% 14k $279k (exactly $278,860) PanicBarn
懒人修仙传2 · EA older $7.99 873 71% 26k $209k (exactly $209,258) 托更的修罗
Life Eater older $14.99 330 86% 9.9k $148k (exactly $148,401) Strange Scaffold
A Town Uncovered $14.99 324 66% 9.7k $146k (exactly $145,703) GeeSeki
Requiem of Reuinis $11.99 359 91% 11k $129k (exactly $129,132) Zaxiquej, Otogen Studio
TK Punk Gold $11.99 291 87% 8.7k $105k (exactly $104,673) 桑尼游戏(Sunny Game)
DEAD END COLOSSEUM SS $10.99 138 83% 4.1k $45k (exactly $45,499) TLACHTLI
Demon Maiden and Slave Summoning $10.99 106 82% 3.2k $35k (exactly $34,948) Sunspot
These Darker Tides $7.99 76 90% 2.3k $18k (exactly $18,217) Pixel Drip Games
Organic Burger Simulator · EA $14.99 12 58% 360 $5.4k (exactly $5,396) Mehmet Bilici, Hüseyin Doğan

Estimates: copies = reviews × 30, gross = copies × list price.