Do I ship it?

GamesAdventureAdventure + Auto Battler

Specimen · observed

Should I ship an Auto Battler Adventure game?

Adventure + Auto Battler

Of 134 developers who shipped an Auto Battler Adventure game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 198 more are announced, ×2.8 for every developer who shipped in the last year.

Verdict: poor odds, for a 4 / 10 build.

The middle developer here made $1.9k, ×4.0 the market's $480 for a 4 / 10 build, and 3 in 10 made under $630; 1 in 20 cleared $420k, ×889 the market median. Revenue is flat on the market; 198 games are announced against 71 developers who shipped in the last year.

Deciding numbers: median 4.0 times the market baseline, revenue flat on the market, 198 announced, ×2.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
Adventure + Auto Battler
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 134
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $40k → $5.2k → $6.9k → $6.0k → $2.5k → $1.9k → $2.4k (still earning) → $899 (still earning)
The last cohort is still earning.
Outcomes for Adventure + Auto Battler: Plate 1 · outcomes, 2 yr, n = 134
Bottom 30% $629 (exactly $629)
Median $1.9k (exactly $1,918)
Top 25% $16k (exactly $16,182)
Top 5% $422k (exactly $422,045)
Developers, 2 yr 134
Released games 291
Announced 198
Effort 4 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue flat on the market, supply 15% more developers than the period before.

Free games: 17%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Adventure
effort 4 / 10 · medium · effort 4 sits in the medium band
Auto Battler
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
4 / 10 · mid 2D, writing-heavy, or simple 3D
Systems
Adventure, Auto Battler; 4 in 10 of the top 25% also carry Strategy, RPG, Idler
Price point
$6.99 typical · top 25% priced $18.99 or above
Art
4 in 10 of the top 25% ship with 2D, Pixel Graphics
Plate 4 · demand

Why players buy here

The top 25% priced at $18.99 or above; the middle game at $6.99.

The top 10 games average 77% positive over 30,850 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $630, median $1.9k, 1 in 4 over $16k, 1 in 20 over $420k.

3 in 10 developers made under $630. 8 in 10 of the 75 games released 1 to 2 years ago have fewer than 100 reviews. 198 games are announced against 71 developers who shipped in the last year, ×2.8 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Adventure with a different second tag, ranked by verdict then median.

  1. + SamuraiFair13 devs · median $261k · 14 announced
  2. + FMVFair144 devs · median $39k · 151 announced
  3. + PinballFair11 devs · median $8.1k · 17 announced
  4. + Job SimulatorFair40 devs · median $6.3k · 50 announced
  5. + Escape RoomFair165 devs · median $2.2k · 151 announced
  6. + Mini GolfFair12 devs · median $2.2k · 11 announced
  7. + SportsFair228 devs · median $1.5k · 224 announced
  8. + GolfFair18 devs · median $1.4k · 16 announced
  9. + IncrementalFair384 devs · median $1.2k · 420 announced
  10. + Time AttackFair33 devs · median $599 · 33 announced
  11. + Traditional RoguelikeFair89 devs · median $449 · 119 announced
  12. + Real-Time with PausePoor odds10 devs · median $561k · 7 announced

All 279 pairs on the Adventure page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
The Bazaar $19.99 14,931 70% 448k $9.0M (exactly $8,954,121) Tempo
Symphony of War: The Nephilim Saga older $19.99 12,880 94% 386k $7.7M (exactly $7,724,136) Dancing Dragon Games
Dragon Cliff older $9.99 7,679 88% 230k $2.3M (exactly $2,301,396) Meta Interaction
Songs of Silence $29.99 2,367 79% 71k $2.1M (exactly $2,129,590) Chimera Entertainment
Despot's Game: Dystopian Battle Simulator older $19.99 2,878 83% 86k $1.7M (exactly $1,725,937) Konfa Games
Yaoling: Mythical Journey $19.99 2,854 90% 86k $1.7M (exactly $1,711,544) RAYKA STUDIO
The Last Flame $19.99 2,744 85% 82k $1.6M (exactly $1,645,577) Hotloop
Dwarves: Glory, Death and Loot $14.99 2,588 82% 78k $1.2M (exactly $1,163,824) Hamma Studios
Tales & Tactics older $17.99 1,737 80% 52k $937k (exactly $937,459) Table 9 Studio
Cauldron $14.99 1,678 92% 50k $755k (exactly $754,597) SleepyDad Games
Skull Horde $12.99 1,083 81% 32k $422k (exactly $422,045) 8BitSkull
Shadowveil: Legend of The Five Rings $24.99 469 74% 14k $352k (exactly $351,609) Palindrome Interactive
Path of Idle: Old Gods Rising $9.99 1,160 77% 35k $348k (exactly $347,652) Small Mill, Small Mill
Legends of Dragaea: Idle Dungeons $9.99 976 86% 29k $293k (exactly $292,507) Blast Programming

Estimates: copies = reviews × 30, gross = copies × list price.