Games › Action › Action + World War I
Should I ship a WWI Action game?
Action + World War I
Of 23 developers who shipped a WWI Action game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 50 more are announced, ×3.3 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $6.4k, ×10 the market's $630 for a 6 / 10 build, and 3 in 10 made under $1.2k; 1 in 20 cleared $3.8M, ×6110 the market median. Revenue is up 165% on the market; 50 games are announced against 15 developers who shipped in the last year.
| Bottom 30% | $1.2k (exactly $1,199) |
|---|---|
| Median | $6.4k (exactly $6,442) |
| Top 25% | $334k (exactly $334,166) |
| Top 5% | $3.8M (exactly $3,837,379) |
| Developers, 2 yr | 23 |
| Released games | 106 |
| Announced | 50 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 165% on the market, supply 90% more developers than the period before.
Free games: 11%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Action
- effort 5 / 10 · medium · effort 5 sits in the medium band
- World War I
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Action; 8 in 10 of the top 25% also carry Simulation, Shooter, Tactical
- Price point
- $9.99 typical · top 25% priced $29.99 or above
- Art
- 8 in 10 of the top 25% ship with Realistic, 3D, First-Person
Why players buy here
The top 25% priced at $29.99 or above; the middle game at $9.99.
The top 10 games average 89% positive over 31,242 reviews.
What kills games here
3 in 10 developers made under $1.2k. 8 in 10 of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 50 games are announced against 15 developers who shipped in the last year, ×3.3 per shipper.
Adjacent niches
Action with a different setting or mood, ranked by verdict then median.
- + Real-Time with PauseFair
- + Job SimulatorFair
- + PinballFair
- + Escape RoomFair
- + Football (American)Fair
- + BaseballFair
- + BilliardsFair
- + IdlerFair
- + TennisFair
- + Time AttackFair
- + TabletopFair
- + WuxiaPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Battlefield™ 1 | older | $39.99 | 200,661 86% | 6.0M | $241M (exactly $240,733,002) | DICE |
| | Verdun | older | $59.99 | 28,967 87% | 869k | $52M (exactly $52,131,910) | BlackMill Games |
| | Isonzo | older | $39.99 | 14,434 85% | 433k | $17M (exactly $17,316,470) | BlackMill Games |
| | Holdfast: Nations At War | older | $19.99 | 26,624 90% | 799k | $16M (exactly $15,966,413) | Anvil Game Studios |
| | Valiant Hearts: The Great War™ / Soldats Inconnus : Mémoires de la Grande Guerre™ | older | $14.99 | 24,468 95% | 734k | $11M (exactly $11,003,260) | Ubisoft Montpellier |
| | Iron Harvest | older | $29.99 | 11,682 74% | 350k | $11M (exactly $10,510,295) | KING Art |
| | IRON NEST: Heavy Turret Simulator | $19.99 | 13,278 97% | 398k | $8.0M (exactly $7,962,817) | Nick Nieuwoudt, Dominik Latos | |
| | Sprocket | · EA older | $19.99 | 12,336 92% | 370k | $7.4M (exactly $7,397,899) | Hamish Dunn |
| | Tannenberg | older | $19.99 | 7,644 86% | 229k | $4.6M (exactly $4,584,107) | Blackmill Games |
| | Over The Top: WWI | $19.14 | 6,683 84% | 200k | $3.8M (exactly $3,837,379) | Flying Squirrel Entertainment | |
| | Gallipoli | $29.99 | 4,015 78% | 120k | $3.6M (exactly $3,612,296) | BlackMill Games | |
| | Rising Front | $14.99 | 4,057 88% | 122k | $1.8M (exactly $1,824,433) | Sandstorm Studios Inc. | |
| | Aces of Thunder | $29.99 | 1,159 57% | 35k | $1.0M (exactly $1,042,752) | Gaijin Entertainment | |
| | Warfare Legacy Collection | $9.99 | 1,115 92% | 33k | $334k (exactly $334,166) | Con Artist Games | |
| | Trench Face | $2.99 | 717 93% | 22k | $64k (exactly $64,315) | Pulse Blue | |
| | MORSE | $13.99 | 124 93% | 3.7k | $52k (exactly $52,043) | ALJO Games | |
| | Beach Invasion 1915-Gallipoli | $7.99 | 73 71% | 2.2k | $17k (exactly $17,498) | AIx2 Games | |
| | Trenches VR | $14.99 | 21 66% | 630 | $9.4k (exactly $9,444) | Steelkrill Studio |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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