Games › Tactical › Tactical + Turn-Based
Should I ship a Turn-Based Tactical game?
Tactical + Turn-Based
Of 127 developers who shipped a Turn-Based Tactical game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 154 more are announced, ×2.1 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $31k, ×49 the market's $630 for a 6 / 10 build, and 3 in 10 made under $5.4k; 1 in 20 cleared $5.8M, ×9271 the market median. Revenue is up 15% on the market; 154 games are announced against 72 developers who shipped in the last year.
| Bottom 30% | $5.4k (exactly $5,396) |
|---|---|
| Median | $31k (exactly $31,029) |
| Top 25% | $231k (exactly $231,215) |
| Top 5% | $5.8M (exactly $5,822,144) |
| Developers, 2 yr | 127 |
| Released games | 693 |
| Announced | 154 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $14.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 15% on the market, supply 30% more developers than the period before.
Free games: 10%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Tactical
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Turn-Based
- effort 5 / 10 · medium · effort 5 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Tactical, Turn-Based; 7 in 10 of the top 25% also carry Strategy, Turn-Based Strategy, RPG
- Price point
- $14.99 typical · top 25% priced $39.99 or above
Why players buy here
The top 25% priced at $39.99 or above; the middle game at $14.99.
The top 10 games average 85% positive over 114,350 reviews.
What kills games here
3 in 10 developers made under $5.4k. 5 in 10 of the 64 games released 1 to 2 years ago have fewer than 100 reviews. 154 games are announced against 72 developers who shipped in the last year, ×2.1 per shipper.
Adjacent niches
Tactical with a different second tag, ranked by verdict then median.
- + Football (American)Strong odds
- + Mystery DungeonStrong odds
- + Dating SimFair
- + 6DOFFair
- + Word GameFair
- + TypingFair
- + DwarvesFair
- + Traditional RoguelikeFair
- + Dynamic NarrationFair
- + Farming SimFair
- + SolitaireFair
- + LGBTQ+Fair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Sid Meier’s Civilization® VI | older | $59.99 | 276,113 86% | 8.3M | $497M (exactly $496,920,566) | Firaxis Games, Aspyr (Mac), Aspyr (Linu… (Firaxis Games, Aspyr (Mac), Aspyr (Linux)) |
| | Total War: WARHAMMER II | older | $59.99 | 85,134 92% | 2.6M | $153M (exactly $153,215,660) | CREATIVE ASSEMBLY, Feral Interactive (M… (CREATIVE ASSEMBLY, Feral Interactive (Mac), Feral Interactive (Linux)) |
| | Sid Meier's Civilization® V | older | $29.99 | 128,186 95% | 3.8M | $115M (exactly $115,328,944) | Firaxis Games, Aspyr (Mac), Aspyr (Linu… (Firaxis Games, Aspyr (Mac), Aspyr (Linux)) |
| | Total War: THREE KINGDOMS | older | $39.99 | 63,110 82% | 1.9M | $76M (exactly $75,713,067) | CREATIVE ASSEMBLY, Feral Interactive (M… (CREATIVE ASSEMBLY, Feral Interactive (Mac), Feral Interactive (Linux)) |
| | Total War: ROME II - Emperor Edition | older | $29.99 | 54,547 87% | 1.6M | $49M (exactly $49,075,936) | CREATIVE ASSEMBLY, Feral Interactive |
| | XCOM® 2 | older | $19.99 | 79,998 84% | 2.4M | $48M (exactly $47,974,801) | Firaxis Games, Feral Interactive (Mac),… (Firaxis Games, Feral Interactive (Mac), Feral Interactive (Linux)) |
| | HUMANKIND™ | older | $49.99 | 22,165 68% | 665k | $33M (exactly $33,240,850) | AMPLITUDE Studios |
| | STAR WARS Zero Company™ | $49.99 | 19,521 82% | 586k | $29M (exactly $29,275,644) | Bit Reactor | |
| | Wandering Sword | older | $24.99 | 37,034 94% | 1.1M | $28M (exactly $27,764,390) | The Swordman Studio |
| | BATTLETECH | older | $39.99 | 23,024 84% | 691k | $28M (exactly $27,621,893) | Harebrained Schemes |
| | Heroes of Might and Magic: Olden Era | · EA | $39.99 | 19,251 86% | 578k | $23M (exactly $23,095,425) | Unfrozen |
| | MENACE | · EA | $39.99 | 12,281 90% | 368k | $15M (exactly $14,733,516) | Overhype Studios |
| | Terra Invicta | $39.99 | 9,057 80% | 272k | $11M (exactly $10,865,683) | Pavonis Interactive | |
| | Backpack Battles | $14.99 | 18,933 91% | 568k | $8.5M (exactly $8,514,170) | PlayWithFurcifer | |
| | Mechabellum | $14.99 | 17,856 84% | 536k | $8.0M (exactly $8,029,843) | Game River | |
| | Xenonauts 2 | $39.99 | 4,853 81% | 146k | $5.8M (exactly $5,822,144) | Goldhawk Interactive | |
| | Quasimorph | $24.99 | 7,196 82% | 216k | $5.4M (exactly $5,394,841) | Magnum Scriptum | |
| | ENDLESS Legend™ 2 | · EA | $49.99 | 2,476 83% | 74k | $3.7M (exactly $3,713,257) | AMPLITUDE Studios |
| | Cyber Knights: Flashpoint | $29.99 | 2,926 93% | 88k | $2.6M (exactly $2,632,522) | Trese Brothers |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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