Do I ship it?

GamesRoguelikeRoguelike + Underwater

Specimen · observed

Should I ship an Underwater Roguelike?

Roguelike + Underwater

Of 27 developers who shipped an Underwater Roguelike in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 34 more are announced, ×2.3 for every developer who shipped in the last year.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $1.3k, ×2.1 the market's $630 for a 5 / 10 build, and 3 in 10 made under $420; 1 in 20 cleared $580k, ×930 the market median. Revenue is down 95% on the market; 34 games are announced against 15 developers who shipped in the last year.

Deciding numbers: median 2.1 times the market baseline, revenue down 95% on the market, 34 announced, ×2.3 per developer who shipped in the last year.
Nobody has said they are building this yet.
Roguelike + Underwater
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 27
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $4.0k → $598 → $2.3k → $27k → $4.3k (still earning) → $300 (still earning)
The last cohort is still earning.
Outcomes for Roguelike + Underwater: Plate 1 · outcomes, 2 yr, n = 27
Bottom 30% $419 (exactly $419)
Median $1.3k (exactly $1,317)
Top 25% $17k (exactly $17,072)
Top 5% $584k (exactly $584,108)
Developers, 2 yr 27
Released games 48
Announced 34
Effort 5 / 10
AI-buildability Medium
Typical price $5.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 95% on the market, supply 25% more developers than the period before.

Free games: 6%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Roguelike
effort 3 / 10 · high · effort 3 sits in the high band
Underwater
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Roguelike; 5 in 10 of the top 25% also carry Roguelite, Action Roguelike, Action
Price point
$5.99 typical · top 25% priced $19.99 or above
Art
3 in 10 of the top 25% ship with 2D, 3D, Difficult
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $5.99.

The top 10 games average 85% positive over 6,544 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $420, median $1.3k, 1 in 4 over $17k, 1 in 20 over $580k.

3 in 10 developers made under $420. 8 in 10 of the 12 games released 1 to 2 years ago have fewer than 100 reviews. 34 games are announced against 15 developers who shipped in the last year, ×2.3 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Roguelike with a different setting or mood, ranked by verdict then median.

  1. + JRPGFair85 devs · median $5.2k · 103 announced
  2. + 6DOFFair15 devs · median $4.7k · 7 announced
  3. + Grand StrategyFair18 devs · median $3.3k · 22 announced
  4. + VampiresFair59 devs · median $3.1k · 58 announced
  5. + DogsFair30 devs · median $1.9k · 17 announced
  6. + Artificial IntelligenceFair60 devs · median $1.8k · 85 announced
  7. + SuperheroFair12 devs · median $1.1k · 17 announced
  8. + IdlerFair160 devs · median $1.0k · 206 announced
  9. + ArcadeFair841 devs · median $959 · 1,066 announced
  10. + Walking SimulatorFair29 devs · median $718 · 28 announced
  11. + 2D PlatformerFair264 devs · median $599 · 320 announced
  12. + Traditional RoguelikeFair247 devs · median $599 · 314 announced

All 231 pairs on the Roguelike page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Abyssus $24.99 5,014 84% 150k $3.8M (exactly $3,758,996) DoubleMoose Games
We Need To Go Deeper older $15.99 4,652 86% 140k $2.2M (exactly $2,231,564) Deli Interactive LLC
Primordialis · EA $19.99 974 93% 29k $584k (exactly $584,108) Kyler Natividad, Keith Sammut
Octogeddon older $8.88 1,298 92% 39k $346k (exactly $345,787) All Yes Good
Stirring Abyss older $24.99 334 88% 10k $250k (exactly $250,400) Sleepy Sentry, K-Project
Crab God older $19.99 268 82% 8.0k $161k (exactly $160,720) Chaos Theory Games
Feed the Deep older $6.99 460 88% 14k $96k (exactly $96,462) Luke Muscat
Port of Jumanah $11.99 145 100% 4.4k $52k (exactly $52,156) Red Dunes Games, Agate
Evolve Lab · EA $14.99 69 94% 2.1k $31k (exactly $31,029) SiRen Games
Deep Blue: Devour and Evolve $8.99 100 83% 3.0k $27k (exactly $26,970) ZHOUZEMING
Dive The Depths $9.99 87 72% 2.6k $26k (exactly $26,074) Frizuo, Starpixel Studios
Sea Of Radiation 2 $5.99 95 72% 2.9k $17k (exactly $17,072) NightWalker
A Tale of Silent Depths $9.99 21 80% 630 $6.3k (exactly $6,294) Crit42 Studio
Fishing Mega-Game $4.99 29 89% 870 $4.3k (exactly $4,341) Peep
Pirates: Rogue's Fortune · EA $12.99 10 100% 300 $3.9k (exactly $3,897) NINPO Game Studio

Estimates: copies = reviews × 30, gross = copies × list price.