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Should I ship an Idler Roguelike?
Roguelike + Idler
Of 160 developers who shipped an Idler Roguelike in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 206 more are announced.
Verdict: fair, for a 3 / 10 build.
The middle developer here made $1.0k, ×2.1 the market's $480 for a 3 / 10 build, with 3 in 10 under $270. Revenue is up 20% on the market; 206 games are announced against 118 developers who shipped in the last year.
| Bottom 30% | $269 (exactly $269) |
|---|---|
| Median | $1.0k (exactly $1,015) |
| Top 25% | $9.6k (exactly $9,581) |
| Top 5% | $223k (exactly $223,053) |
| Developers, 2 yr | 160 |
| Released games | 244 |
| Announced | 206 |
| Effort | 3 / 10 |
| AI-buildability | High |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 20% on the market, supply 170% more developers than the period before.
Free games: 7%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is high: the lowest rating among its tags.
What it takes
- Effort
- 3 / 10 · small 2D action, light systems
- Systems
- Roguelike, Idler; 7 in 10 of the top 25% also carry Roguelite, Strategy, Incremental
- Price point
- $4.99 typical · top 25% priced $9.99 or above
- Art
- 4 in 10 of the top 25% ship with 2D, Relaxing, Pixel Graphics
Why players buy here
The top 25% priced at $9.99 or above; the middle game at $4.99.
The top 10 games average 92% positive over 52,437 reviews.
What kills games here
3 in 10 developers made under $270. 7 in 10 of the 50 games released 1 to 2 years ago have fewer than 100 reviews. 206 games are announced against 118 developers who shipped in the last year.
Adjacent niches
Roguelike with a different second tag, ranked by verdict then median.
- + JRPGFair
- + 6DOFFair
- + Grand StrategyFair
- + VampiresFair
- + DogsFair
- + Artificial IntelligenceFair
- + SuperheroFair
- + ArcadeFair
- + Walking SimulatorFair
- + 2D PlatformerFair
- + Traditional RoguelikeFair
- + LogicFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | BALL x PIT | $14.99 | 24,714 95% | 741k | $11M (exactly $11,113,886) | Kenny Sun and Friends | |
| | Scritchy Scratchy | $6.99 | 15,245 94% | 457k | $3.2M (exactly $3,196,876) | Lunch Money Games | |
| | (the) Gnorp Apologue | older | $6.99 | 9,613 94% | 288k | $2.0M (exactly $2,015,846) | Myco |
| | Sir, We Have an Orc Problem | $9.99 | 4,123 86% | 124k | $1.2M (exactly $1,235,663) | Mumpitz Games | |
| | Swag and Sorcery | older | $12.99 | 2,318 54% | 70k | $903k (exactly $903,325) | Lazy Bear Games, Uroboros Games |
| | Wretch: Divine Ascent | $14.99 | 975 75% | 29k | $438k (exactly $438,458) | Ogopogo | |
| | Outhold | $6.99 | 1,818 86% | 55k | $381k (exactly $381,235) | Tellus Games | |
| | Galactic Mining Corp | older | $12.99 | 868 84% | 26k | $338k (exactly $338,260) | Windybeard |
| | Dark Hunting Ground | $12.99 | 771 92% | 23k | $300k (exactly $300,459) | BingX | |
| | 👑 Idle Calibur 👑(选王之剑) | older | $7.99 | 1,242 85% | 37k | $298k (exactly $297,707) | 绝汪 |
| | Desktop Defender | $4.99 | 1,757 92% | 53k | $263k (exactly $263,023) | Conradical Games | |
| | Nomad Idle | $9.99 | 852 64% | 26k | $255k (exactly $255,344) | The Fox Knocks | |
| | Timber Rush | $4.99 | 1,490 84% | 45k | $223k (exactly $223,053) | Allerton Apps | |
| | Military Incremental Complex | $9.99 | 692 82% | 21k | $207k (exactly $207,392) | Space Kraken Studios |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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