Games › Tactical › Tactical + Perma Death
Should I ship a Perma Death Tactical game?
Tactical + Perma Death
Of 99 developers who shipped a Perma Death Tactical game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 214 more are announced, ×3.9 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $2.5k, ×4.1 the market's $630 for a 6 / 10 build, and 3 in 10 made under $420; 1 in 20 cleared $800k, ×1289 the market median. Revenue is down 10% on the market; 214 games are announced against 55 developers who shipped in the last year.
| Bottom 30% | $419 (exactly $419) |
|---|---|
| Median | $2.5k (exactly $2,545) |
| Top 25% | $33k (exactly $32,984) |
| Top 5% | $810k (exactly $809,676) |
| Developers, 2 yr | 99 |
| Released games | 282 |
| Announced | 214 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 10% on the market, supply 25% more developers than the period before.
Free games: 7%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Tactical
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Perma Death
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Tactical, Perma Death; 6 in 10 of the top 25% also carry Strategy, Turn-Based Tactics, Turn-Based Combat
- Price point
- $9.99 typical · top 25% priced $19.99 or above
- Art
- 4 in 10 of the top 25% ship with 2D, Pixel Graphics
Why players buy here
The top 25% priced at $19.99 or above; the middle game at $9.99.
The top 10 games average 90% positive over 14,351 reviews.
What kills games here
3 in 10 developers made under $420. 8 in 10 of the 49 games released 1 to 2 years ago have fewer than 100 reviews. 214 games are announced against 55 developers who shipped in the last year, ×3.9 per shipper.
Adjacent niches
Tactical with a different second tag, ranked by verdict then median.
- + Football (American)Strong odds
- + Mystery DungeonStrong odds
- + Dating SimFair
- + 6DOFFair
- + Word GameFair
- + TypingFair
- + DwarvesFair
- + Traditional RoguelikeFair
- + Dynamic NarrationFair
- + Farming SimFair
- + SolitaireFair
- + LGBTQ+Fair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Hunt: Showdown 1896 | older | $29.99 | 213,023 74% | 6.4M | $192M (exactly $191,656,793) | Crytek |
| | XCOM® 2 | older | $19.99 | 79,998 84% | 2.4M | $48M (exactly $47,974,801) | Firaxis Games, Feral Interactive (Mac),… (Firaxis Games, Feral Interactive (Mac), Feral Interactive (Linux)) |
| | FTL: Faster Than Light | older | $9.99 | 62,763 94% | 1.9M | $19M (exactly $18,810,071) | Subset Games |
| | XCOM: Enemy Unknown | older | $14.99 | 40,345 93% | 1.2M | $18M (exactly $18,143,146) | Firaxis Games, Feral Interactive (Linux) |
| | Marauders | · EA older | $29.99 | 13,505 68% | 405k | $12M (exactly $12,150,448) | Small Impact Games |
| | The Last Spell | older | $24.99 | 13,260 91% | 398k | $9.9M (exactly $9,941,022) | Ishtar Games |
| | Age of Wonders: Planetfall | older | $29.99 | 4,758 80% | 143k | $4.3M (exactly $4,280,773) | Triumph Studios |
| | Mordheim: City of the Damned | older | $19.99 | 7,056 72% | 212k | $4.2M (exactly $4,231,483) | Rogue Factor |
| | Othercide | older | $29.99 | 4,516 82% | 135k | $4.1M (exactly $4,063,045) | Lightbulb Crew |
| | Phoenix Point | older | $24.99 | 5,375 73% | 161k | $4.0M (exactly $4,029,637) | Snapshot Games Inc. |
| | Cyber Knights: Flashpoint | $29.99 | 2,926 93% | 88k | $2.6M (exactly $2,632,522) | Trese Brothers | |
| | Void War | $19.99 | 3,653 94% | 110k | $2.2M (exactly $2,190,704) | Tundra | |
| | LONESTAR | $12.99 | 2,183 90% | 65k | $851k (exactly $850,715) | Math Tide | |
| | Dungeon Settlers | · EA | $24.99 | 1,117 79% | 34k | $837k (exactly $837,415) | CanOpener |
| | Dice Gambit | $24.99 | 1,080 87% | 32k | $810k (exactly $809,676) | Chromatic Ink | |
| | Those Who Rule | $17.99 | 1,116 89% | 33k | $602k (exactly $602,305) | Eldin Turulja | |
| | Approaching Infinity | $17.99 | 723 95% | 22k | $390k (exactly $390,203) | IBOL | |
| | Bloodgrounds | $19.99 | 561 77% | 17k | $336k (exactly $336,432) | Exordium Games | |
| | The Monster Breeder | $29.99 | 272 91% | 8.2k | $245k (exactly $244,718) | Fantasy Creations | |
| | Gods of Sand | $9.99 | 720 86% | 22k | $216k (exactly $215,784) | Achenar Studios |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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