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Should I ship a Time Management Party Game?
Party Game + Time Management
Of 39 developers who shipped a Time Management Party Game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 131 more are announced, ×3.4 for every developer who shipped in the last year.
Verdict: poor odds, for a 4 / 10 build.
The middle developer here made $180, ×0.4 the market's $480 for a 4 / 10 build, and 3 in 10 made under $50. 131 games are announced against 38 developers who shipped in the last year, ×3.4 per shipper, while momentum is unreadable here, too few recent games.
| Bottom 30% | $0 (exactly $0) |
|---|---|
| Median | $179 (exactly $179) |
| Top 25% | $10k (exactly $10,072) |
| Top 5% | $533k (exactly $532,534) |
| Developers, 2 yr | 39 |
| Released games | 49 |
| Announced | 131 |
| Effort | 4 / 10 |
| AI-buildability | Medium |
| Typical price | $7.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 3700% more developers than the period before.
Free games: 6%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Party Game
- effort 4 / 10 · medium · effort 4 sits in the medium band
- Time Management
- effort 3 / 10 · high · effort 3 sits in the high band
What it takes
- Effort
- 4 / 10 · mid 2D, writing-heavy, or simple 3D
- Systems
- Party Game, Time Management; 6 in 10 of the top 25% also carry Online Co-Op, Action, Co-op
- Price point
- $7.99 typical · top 25% priced $12.99 or above
- Art
- 7 in 10 of the top 25% ship with Funny, 3D, Family Friendly
Why players buy here
The top 25% priced at $12.99 or above; the middle game at $7.99.
The top 10 games average 91% positive over 4,582 reviews.
What kills games here
3 in 10 developers made under $50. 131 games are announced against 38 developers who shipped in the last year, ×3.4 per shipper.
Adjacent niches
Party Game with a different second tag, ranked by verdict then median.
- + Board GameFair
- + RhythmFair
- + DeckbuildingFair
- + Card BattlerFair
- + MinigamesPoor odds
- + RoguelitePoor odds
- + RoguelikePoor odds
- + Vehicular CombatPoor odds
- + DestructionPoor odds
- + DrivingPoor odds
- + SurvivalPoor odds
- + HorrorPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | BOMBANANA! | $7.99 | 2,360 96% | 71k | $566k (exactly $565,692) | Lefto Studio | |
| | Walk of Life | $19.99 | 888 94% | 27k | $533k (exactly $532,534) | Porcelain Fortress | |
| | Airport Security Sucks! | $7.99 | 458 85% | 14k | $110k (exactly $109,783) | JakeHub, Metater | |
| | The Matriarch | older | $4.99 | 724 75% | 22k | $108k (exactly $108,383) | Chewa |
| | Abra-Cooking-Dabra | $12.99 | 250 75% | 7.5k | $97k (exactly $97,425) | Door 407 | |
| | Don't Panic! It is Just Turbulence | $7.99 | 385 72% | 12k | $92k (exactly $92,284) | Harmonia Games | |
| | Very Very Valet | older | $14.99 | 94 97% | 2.8k | $42k (exactly $42,272) | Toyful LLC |
| | Sitting Ducks | $7.99 | 75 86% | 2.3k | $18k (exactly $17,978) | The Gang Studio | |
| | OK Boomer | · EA | $7.99 | 70 77% | 2.1k | $17k (exactly $16,779) | Pugsy Studios |
| | Uh Oh Airlines | · EA | $17.99 | 26 69% | 780 | $14k (exactly $14,032) | Bomas Game Studio |
| | Go Ape Ship! | $9.99 | 42 88% | 1.3k | $13k (exactly $12,587) | Sound Games, Lightfox Games | |
| | Ritual Party | · EA | $11.99 | 28 89% | 840 | $10k (exactly $10,072) | Hologram Monster |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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