Do I ship it?

GamesTacticalTactical + Noir

Specimen · observed

Should I ship a Noir Tactical game?

Tactical + Noir

Only 16 developers shipped a Noir Tactical game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Psycho Patrol R, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 28 more are announced, ×2.8 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $4.2k, ×6.7 the market's $630 for a 6 / 10 build, and 3 in 10 made under $480; 1 in 20 cleared $2.5M, ×3993 the market median. Revenue is up 65% on the market; 28 games are announced against 10 developers who shipped in the last year.

Deciding numbers: median 6.7 times the market baseline, revenue up 65% on the market, 28 announced, ×2.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
Tactical + Noir
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 16
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $898 → $270 → $1.8k → $1.8k (still earning) → $14k (still earning)
The last cohort is still earning.
Outcomes for Tactical + Noir: Plate 1 · outcomes, 2 yr, n = 16
Bottom 30% $479 (exactly $479)
Median $4.2k (exactly $4,196)
Top 25% $55k (exactly $54,845)
Top 5% $2.5M (exactly $2,507,373)
Developers, 2 yr 16
Released games 47
Announced 28
Effort 6 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 65% on the market, supply 65% more developers than the period before.

Free games: 17%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Tactical
effort 6 / 10 · medium · effort 6 sits in the medium band
Noir
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Tactical; 5 in 10 of the top 25% also carry Stealth, Action, Action-Adventure
Price point
$9.99 typical · top 25% priced $39.99 or above
Art
5 in 10 of the top 25% ship with 3D, Dark, Top-Down
Plate 4 · demand

Why players buy here

The top 25% priced at $39.99 or above; the middle game at $9.99.

The top 10 games average 85% positive over 4,888 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $480, median $4.2k, 1 in 4 over $54k, 1 in 20 over $2.5M.

3 in 10 developers made under $480. 7 in 10 of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 28 games are announced against 10 developers who shipped in the last year, ×2.8 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Tactical with a different setting or mood, ranked by verdict then median.

  1. + Football (American)Strong odds12 devs · median $5.8k · 8 announced
  2. + Mystery DungeonStrong odds20 devs · median $2.5k · 15 announced
  3. + Dating SimFair13 devs · median $11k · 9 announced
  4. + 6DOFFair14 devs · median $2.4k · 19 announced
  5. + Word GameFair23 devs · median $1.8k · 12 announced
  6. + TypingFair16 devs · median $1.2k · 9 announced
  7. + DwarvesFair7 devs · median $1.0k · 10 announced
  8. + Traditional RoguelikeFair38 devs · median $987 · 57 announced
  9. + Dynamic NarrationFair13 devs · median $899 · 16 announced
  10. + Farming SimFair12 devs · median $897 · 10 announced
  11. + SolitaireFair25 devs · median $479 · 22 announced
  12. + LGBTQ+Fair20 devs · median $479 · 21 announced

All 226 pairs on the Tactical page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Empire of Sin older $39.99 4,544 49% 136k $5.5M (exactly $5,451,437) Romero Games
The Bureau: XCOM Declassified older $19.99 4,857 67% 146k $2.9M (exactly $2,912,743) 2K Marin
Psycho Patrol R · EA $39.99 2,090 88% 63k $2.5M (exactly $2,507,373) Consumer Softproducts
This Is the Police 2 older $14.99 5,330 77% 160k $2.4M (exactly $2,396,901) Weappy Studio
Intravenous older $19.99 2,872 91% 86k $1.7M (exactly $1,722,338) Explosive Squat Games
The Lamplighters League older $49.99 726 71% 22k $1.1M (exactly $1,088,782) Harebrained Schemes
DEATH NOTE Killer Within $9.99 2,324 84% 70k $697k (exactly $696,503) Grounding Inc.
Serial Cleaners older $24.99 357 76% 11k $268k (exactly $267,643) Draw Distance
PROHIBEAST $34.99 121 57% 3.6k $127k (exactly $127,014) SUPER AC
Vigilantes older $14.99 276 80% 8.3k $124k (exactly $124,117) Timeslip Softworks
Cyberpunk SFX $9.99 183 83% 5.5k $55k (exactly $54,845) Whale Rock Games
Ambitious Road $17.99 26 88% 780 $14k (exactly $14,032) 黒木道仁
DEN PAIN $2.04 110 88% 3.3k $6.7k (exactly $6,732) TXC
Downward Spear · EA $14.99 10 100% 300 $4.5k (exactly $4,497) imakegame software
False Alarm $9.99 14 100% 420 $4.2k (exactly $4,196) Scattered Discs
Bomb Squad $14.99 4 100% 120 $1.8k (exactly $1,799) International Headquarters
Sipssassin $9.99 6 100% 180 $1.8k (exactly $1,798) Simmering Studios

Estimates: copies = reviews × 30, gross = copies × list price.