Games › Tactical › Tactical + Mining
Should I ship a Mining Tactical game?
Tactical + Mining
Only 10 developers shipped a Mining Tactical game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Rise of Industry 2, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 32 more are announced, ×6.4 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $2.7k, ×4.3 the market's $630 for a 6 / 10 build, and 3 in 10 made under $2.0k; 1 in 20 cleared $160k, ×257 the market median. Revenue is up 345% on the market; 32 games are announced against 5 developers who shipped in the last year.
| Bottom 30% | $1.9k (exactly $1,948) |
|---|---|
| Median | $2.7k (exactly $2,697) |
| Top 25% | $16k (exactly $15,592) |
| Top 5% | $162k (exactly $161,654) |
| Developers, 2 yr | 10 |
| Released games | 40 |
| Announced | 32 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $10.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 345% on the market, supply as many developers as the period before.
Free games: 28%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Tactical, Mining
- Price point
- $10.99 typical
Why players buy here
The top 9 games average 74% positive over 584 reviews.
What kills games here
3 in 10 developers made under $2.0k. 9 in 10 of the 9 games released 1 to 2 years ago have fewer than 100 reviews. 32 games are announced against 5 developers who shipped in the last year, ×6.4 per shipper.
Adjacent niches
Tactical with a different second tag, ranked by verdict then median.
- + Football (American)Strong odds
- + Mystery DungeonStrong odds
- + Dating SimFair
- + 6DOFFair
- + Word GameFair
- + TypingFair
- + DwarvesFair
- + Traditional RoguelikeFair
- + Dynamic NarrationFair
- + Farming SimFair
- + SolitaireFair
- + LGBTQ+Fair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Rise of Industry 2 | $34.99 | 154 55% | 4.6k | $162k (exactly $161,654) | SomaSim | |
| | Hold The Mine | · EA | $14.99 | 338 83% | 10k | $152k (exactly $151,999) | Hookaria Games |
| | Beneath the Mountain | older | $24.99 | 196 63% | 5.9k | $147k (exactly $146,941) | Omnis Rector Studios |
| | BARRICADEZ | older | $18.99 | 117 78% | 3.5k | $67k (exactly $66,655) | Fly Penguin inc. |
| | Shrot | older | $6.99 | 109 89% | 3.3k | $23k (exactly $22,857) | Spytihněv |
| | Relic Space | older | $17.99 | 38 78% | 1.1k | $21k (exactly $20,509) | Fourfold Games |
| | The Traveller Tale | $19.99 | 26 69% | 780 | $16k (exactly $15,592) | Mystic Dream Studio's | |
| | Tunnel of Doom | older | $13.99 | 32 62% | 960 | $13k (exactly $13,430) | Antti Vaihia |
| | Underland | older | $1.99 | 116 86% | 3.5k | $6.9k (exactly $6,925) | Minicactus Games |
| | IGNISTONE | older | $4.49 | 43 93% | 1.3k | $5.8k (exactly $5,792) | MONO ENTERTAINMENT |
| | Idle Fleet | $3.99 | 41 82% | 1.2k | $4.9k (exactly $4,908) | Idleforge Games | |
| | GCS: Salvage Rat | $9.99 | 9 22% | 270 | $2.7k (exactly $2,697) | Stellar Forge Works | |
| | Flipto | $10.99 | 6 100% | 180 | $2.0k (exactly $1,978) | Wayne Made A Game | |
| | Neon Colony | $12.99 | 5 100% | 150 | $1.9k (exactly $1,948) | ABCA Studios | |
| | Dig Inc. | · EA | $7.49 | 3 66% | 90 | $674 (exactly $674) | Tematus |
| | Dwarven Rails | $9.99 | 2 100% | 60 | $599 (exactly $599) | Kogekisaru | |
| | Traveler: Set Sail | $3.99 | 0 0% | 0 | $0 (exactly $0) | Shyan Wei |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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