Do I ship it?

GamesTacticalTactical + Logic

Specimen · observed

Should I ship a Logic Tactical game?

Tactical + Logic

Of 249 developers who shipped a Logic Tactical game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 291 more are announced.

Verdict: dead, for a 6 / 10 build.

The middle developer here made $240 in the last 2 years and $300 over 4, against a market of $630 for a 6 / 10 build. 154 developers shipped in the last year and 291 games are announced.

Deciding numbers: median 0.4 times the market baseline, revenue down 35% on the market, 291 announced, ×1.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Tactical + Logic
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 249
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $891 → $599 → $449 → $598 → $479 → $359 → $150 (still earning) → $0 (still earning)
The last cohort is still earning.
Outcomes for Tactical + Logic: Plate 1 · outcomes, 2 yr, n = 249
Bottom 30% $0 (exactly $0)
Median $239 (exactly $239)
Top 25% $1.3k (exactly $1,349)
Top 5% $19k (exactly $19,190)
Developers, 2 yr 249
Released games 700
Announced 291
Effort 6 / 10
AI-buildability Medium
Typical price $4.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 35% on the market, supply 50% more developers than the period before.

Free games: 12%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Tactical
effort 6 / 10 · medium · effort 6 sits in the medium band
Logic
effort 2 / 10 · high · deductive rules and grids

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Tactical, Logic; 4 in 10 of the top 25% also carry Strategy, Puzzle, Turn-Based Tactics
Price point
$4.99 typical · top 25% priced $14.99 or above
Art
3 in 10 of the top 25% ship with 2D, 3D, Colorful
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $4.99.

The top 10 games average 94% positive over 15,893 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $50, median $240, 1 in 4 over $1.3k, 1 in 20 over $19k.

3 in 10 developers made under $50. Nearly all of the 124 games released 1 to 2 years ago have fewer than 100 reviews. 291 games are announced against 154 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Tactical with a different second tag, ranked by verdict then median.

  1. + Football (American)Strong odds12 devs · median $5.8k · 8 announced
  2. + Mystery DungeonStrong odds20 devs · median $2.5k · 15 announced
  3. + Dating SimFair13 devs · median $11k · 9 announced
  4. + 6DOFFair14 devs · median $2.4k · 19 announced
  5. + Word GameFair23 devs · median $1.8k · 12 announced
  6. + TypingFair16 devs · median $1.2k · 9 announced
  7. + DwarvesFair7 devs · median $1.0k · 10 announced
  8. + Traditional RoguelikeFair38 devs · median $987 · 57 announced
  9. + Dynamic NarrationFair13 devs · median $899 · 16 announced
  10. + Farming SimFair12 devs · median $897 · 10 announced
  11. + SolitaireFair25 devs · median $479 · 22 announced
  12. + LGBTQ+Fair20 devs · median $479 · 21 announced

All 226 pairs on the Tactical page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
XCOM® 2 older $19.99 79,998 84% 2.4M $48M (exactly $47,974,801) Firaxis Games, Feral Interactive (Mac),… (Firaxis Games, Feral Interactive (Mac), Feral Interactive (Linux))
IRON NEST: Heavy Turret Simulator $19.99 13,278 97% 398k $8.0M (exactly $7,962,817) Nick Nieuwoudt, Dominik Latos
Cobalt Core older $19.99 4,067 95% 122k $2.4M (exactly $2,438,980) Rocket Rat Games
Tower! Simulator 3 older $59.99 1,047 67% 31k $1.9M (exactly $1,884,286) FeelThere
GLADIABOTS - AI Combat Arena older $14.99 846 87% 25k $380k (exactly $380,446) GFX47
Worldwide Rush $19.99 559 77% 17k $335k (exactly $335,232) Memel Games
Microcosmum: survival of cells older $7.99 1,117 80% 34k $268k (exactly $267,745) Satur Entertainment
Spaceland: Sci-Fi Indie Tactics older $19.99 358 75% 11k $215k (exactly $214,693) Tortuga Team
Rise of Industry 2 $34.99 154 55% 4.6k $162k (exactly $161,654) SomaSim
Delivery INC older $14.99 257 71% 7.7k $116k (exactly $115,573) DIGIFOX
BroomSweeper $17.99 193 75% 5.8k $104k (exactly $104,162) BandsWithLegends
小小侠客模拟器 $2.99 1,103 86% 33k $99k (exactly $98,939) 小小游戏
868-BACK $19.99 122 98% 3.7k $73k (exactly $73,163) Michael Brough
SkyShard: City Battler · EA $14.99 106 97% 3.2k $48k (exactly $47,668) ItsBen321
Loophole $9.99 154 99% 4.6k $46k (exactly $46,154) Levi Pinkert
Future War Tactics: SOF vs Alien Invasion – Turn-Based Strategy $9.99 138 60% 4.1k $41k (exactly $41,359) QuadCom Interactive
Emergency Call 112 - The Attack Squad $14.99 86 48% 2.6k $39k (exactly $38,674) Crenetic

Estimates: copies = reviews × 30, gross = copies × list price.