Games › Tactical › Tactical + Local Co-Op
Should I ship a Local Co-Op Tactical game?
Tactical + Local Co-Op
Of 39 developers who shipped a Local Co-Op Tactical game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 63 more are announced, ×2.5 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $540, ×0.9 the market's $630 for a 6 / 10 build, and 3 in 10 made under $50; 1 in 20 cleared $480k, ×771 the market median. Revenue is down 70% on the market; 63 games are announced against 25 developers who shipped in the last year.
| Bottom 30% | $0 (exactly $0) |
|---|---|
| Median | $539 (exactly $539) |
| Top 25% | $5.0k (exactly $5,034) |
| Top 5% | $484k (exactly $484,327) |
| Developers, 2 yr | 39 |
| Released games | 136 |
| Announced | 63 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 70% on the market, supply 65% more developers than the period before.
Free games: 10%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Tactical
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Local Co-Op
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Tactical, Local Co-Op; 4 in 10 of the top 25% also carry Co-op, Local Multiplayer, 4 Player Local
- Price point
- $5.99 typical · top 25% priced $19.99 or above
- Art
- 3 in 10 of the top 25% ship with 3D, Funny
Why players buy here
The top 25% priced at $19.99 or above; the middle game at $5.99.
The top 10 games average 81% positive over 2,764 reviews.
What kills games here
3 in 10 developers made under $50. 9 in 10 of the 18 games released 1 to 2 years ago have fewer than 100 reviews. 63 games are announced against 25 developers who shipped in the last year, ×2.5 per shipper.
Adjacent niches
Tactical with a different second tag, ranked by verdict then median.
- + Football (American)Strong odds
- + Mystery DungeonStrong odds
- + Dating SimFair
- + 6DOFFair
- + Word GameFair
- + TypingFair
- + DwarvesFair
- + Traditional RoguelikeFair
- + Dynamic NarrationFair
- + Farming SimFair
- + SolitaireFair
- + LGBTQ+Fair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Left 4 Dead 2 | older | $9.99 | 816,316 97% | 24M | $245M (exactly $244,649,905) | Valve |
| | Plants vs. Zombies: Battle for Neighborville™ | older | $29.99 | 15,372 71% | 461k | $14M (exactly $13,830,188) | PopCap |
| | Door Kickers: Action Squad | older | $13.99 | 8,778 95% | 263k | $3.7M (exactly $3,684,127) | PixelShard, KillHouse Games |
| | Football, Tactics & Glory | older | $24.99 | 3,998 87% | 120k | $3.0M (exactly $2,997,301) | Creoteam |
| | Worms Revolution | older | $14.99 | 5,664 86% | 170k | $2.5M (exactly $2,547,101) | Team17 Digital Ltd |
| | Hero's Hour | older | $17.99 | 4,643 79% | 139k | $2.5M (exactly $2,505,827) | Benjamin "ThingOnItsOwn" Hauer |
| | Wargroove | older | $19.99 | 4,015 83% | 120k | $2.4M (exactly $2,407,796) | Chucklefish |
| | Stolen Realm | older | $19.99 | 3,470 84% | 104k | $2.1M (exactly $2,080,959) | Burst2Flame Games |
| | Worms Reloaded | older | $19.99 | 3,378 86% | 101k | $2.0M (exactly $2,025,787) | Team17 Digital Ltd |
| | Tom Clancy's Splinter Cell Chaos Theory® | older | $9.99 | 5,391 93% | 162k | $1.6M (exactly $1,615,683) | Ubisoft Montreal |
| | Rogue Point | $19.99 | 940 63% | 28k | $564k (exactly $563,718) | Crowbar Collective | |
| | Eslabong | · EA | $14.99 | 1,077 95% | 32k | $484k (exactly $484,327) | shirowita |
| | Pure Badminton | $19.99 | 323 81% | 9.7k | $194k (exactly $193,703) | DS SOFT | |
| | DSS 2: War Industry | $17.99 | 183 83% | 5.5k | $99k (exactly $98,765) | vikingfabian | |
| | Tipston Salvage | $16.99 | 80 97% | 2.4k | $41k (exactly $40,776) | Pontus Karlsson | |
| | Jonah Lomu Rugby Challenge 4 | $39.99 | 30 70% | 900 | $36k (exactly $35,991) | Glinda Games | |
| | Super World War | $19.99 | 19 100% | 570 | $11k (exactly $11,394) | Zero Games Studios | |
| | ChanceBall | $4.99 | 46 100% | 1.4k | $6.9k (exactly $6,886) | Second Tempo Games | |
| | Threads of War | $4.99 | 45 97% | 1.4k | $6.7k (exactly $6,736) | KoS | |
| | Mayday Protocol | $7.99 | 21 71% | 630 | $5.0k (exactly $5,034) | Wazang Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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