Do I ship it?

GamesTacticalTactical + Inventory Management

Specimen · observed

Should I ship an Inventory Management Tactical game?

Tactical + Inventory Management

Of 95 developers who shipped an Inventory Management Tactical game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 197 more are announced, ×3.4 for every developer who shipped in the last year.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $3.3k, ×5.2 the market's $630 for a 6 / 10 build, and 3 in 10 made under $600; 1 in 20 cleared $510k, ×813 the market median. Revenue is down 45% on the market; 197 games are announced against 58 developers who shipped in the last year.

Deciding numbers: median 5.2 times the market baseline, revenue down 45% on the market, 197 announced, ×3.4 per developer who shipped in the last year.
Nobody has said they are building this yet.
Tactical + Inventory Management
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 95
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $3.4k → $4.2k → $6.8k → $3.3k → $4.8k → $7.9k → $2.2k (still earning) → $1.2k (still earning)
The last cohort is still earning.
Outcomes for Tactical + Inventory Management: Plate 1 · outcomes, 2 yr, n = 95
Bottom 30% $599 (exactly $599)
Median $3.3k (exactly $3,293)
Top 25% $22k (exactly $22,035)
Top 5% $511k (exactly $510,859)
Developers, 2 yr 95
Released games 184
Announced 197
Effort 6 / 10
AI-buildability Medium
Typical price $9.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 45% on the market, supply 55% more developers than the period before.

Free games: 13%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Tactical
effort 6 / 10 · medium · effort 6 sits in the medium band
Inventory Management
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Tactical, Inventory Management; 4 in 10 of the top 25% also carry Strategy, Combat, Roguelike
Price point
$9.99 typical · top 25% priced $19.99 or above
Art
4 in 10 of the top 25% ship with 2D
Plate 4 · demand

Why players buy here

The top 25% priced at $19.99 or above; the middle game at $9.99.

The top 10 games average 87% positive over 29,465 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $600, median $3.3k, 1 in 4 over $22k, 1 in 20 over $510k.

3 in 10 developers made under $600. 7 in 10 of the 40 games released 1 to 2 years ago have fewer than 100 reviews. 197 games are announced against 58 developers who shipped in the last year, ×3.4 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Tactical with a different second tag, ranked by verdict then median.

  1. + Football (American)Strong odds12 devs · median $5.8k · 8 announced
  2. + Mystery DungeonStrong odds20 devs · median $2.5k · 15 announced
  3. + Dating SimFair13 devs · median $11k · 9 announced
  4. + 6DOFFair14 devs · median $2.4k · 19 announced
  5. + Word GameFair23 devs · median $1.8k · 12 announced
  6. + TypingFair16 devs · median $1.2k · 9 announced
  7. + DwarvesFair7 devs · median $1.0k · 10 announced
  8. + Traditional RoguelikeFair38 devs · median $987 · 57 announced
  9. + Dynamic NarrationFair13 devs · median $899 · 16 announced
  10. + Farming SimFair12 devs · median $897 · 10 announced
  11. + SolitaireFair25 devs · median $479 · 22 announced
  12. + LGBTQ+Fair20 devs · median $479 · 21 announced

All 226 pairs on the Tactical page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Backpack Battles $14.99 18,933 91% 568k $8.5M (exactly $8,514,170) PlayWithFurcifer
HighFleet older $29.99 7,024 88% 211k $6.3M (exactly $6,319,493) Konstantin Koshutin
Home Behind 2 older $19.99 6,585 86% 198k $3.9M (exactly $3,949,024) TPP Studio
Gunsmith Simulator $24.99 3,165 84% 95k $2.4M (exactly $2,372,800) GameHunters
The Oregon Trail older $29.99 1,220 79% 37k $1.1M (exactly $1,097,634) Gameloft
Ukrainian Warfare: Gostomel Heroes $14.99 1,921 90% 58k $864k (exactly $863,874) Cats Who Play
Legends of Eisenwald older $19.99 1,394 76% 42k $836k (exactly $835,982) Aterdux Entertainment
Lootbound $14.99 1,248 77% 37k $561k (exactly $561,226) ArtDock
Knightica $14.99 1,136 74% 34k $511k (exactly $510,859) Mad Mango Games
Dagger Directive $19.99 802 83% 24k $481k (exactly $480,959) Arcane Alpacas LLC
Ratten Reich $19.99 616 40% 18k $369k (exactly $369,415) METALLADLERSTUDIO
Down with the Ship · EA $14.99 817 93% 25k $367k (exactly $367,405) Iron Anchor Games
Vivid World $19.99 591 88% 18k $354k (exactly $354,423) Asobism.Co.,Ltd
GT Manager $24.99 236 71% 7.1k $177k (exactly $176,929) THE TINY DIGITAL FACTORY, IMV STUDIO

Estimates: copies = reviews × 30, gross = copies × list price.