Do I ship it?

GamesTacticalTactical + Interactive Fiction

Specimen · observed

Should I ship an Interactive Fiction Tactical game?

Tactical + Interactive Fiction

Of 25 developers who shipped an Interactive Fiction Tactical game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 29 more are announced.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $450, ×0.7 the market's $630 for a 6 / 10 build, and 3 in 10 made under $60; 1 in 20 cleared $23k, ×38 the market median. Revenue is down 60% on the market; 29 games are announced against 16 developers who shipped in the last year.

Deciding numbers: median 0.7 times the market baseline, revenue down 60% on the market, 29 announced, ×1.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
Tactical + Interactive Fiction
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 25
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $6.2k → $1.9k → $299 → $898 (still earning) → $4.8k (still earning)
The last cohort is still earning.
Outcomes for Tactical + Interactive Fiction: Plate 1 · outcomes, 2 yr, n = 25
Bottom 30% $60 (exactly $60)
Median $450 (exactly $450)
Top 25% $6.2k (exactly $6,224)
Top 5% $24k (exactly $23,676)
Developers, 2 yr 25
Released games 42
Announced 29
Effort 6 / 10
AI-buildability Medium
Typical price $8.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 60% on the market, supply 80% more developers than the period before.

Free games: 5%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Tactical
effort 6 / 10 · medium · effort 6 sits in the medium band
Interactive Fiction
effort 1 / 10 · high · prose plus a state machine

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Tactical, Interactive Fiction; 6 in 10 of the top 25% also carry Immersive Sim, Management, Simulation
Price point
$8.99 typical · top 25% priced $34.95 or above
Art
4 in 10 of the top 25% ship with Story Rich, 2D, Colorful
Plate 4 · demand

Why players buy here

The top 25% priced at $34.95 or above; the middle game at $8.99.

The top 10 games average 80% positive over 4,492 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $60, median $450, 1 in 4 over $6.2k, 1 in 20 over $23k.

3 in 10 developers made under $60. All of the 12 games released 1 to 2 years ago have fewer than 100 reviews. 29 games are announced against 16 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Tactical with a different second tag, ranked by verdict then median.

  1. + Football (American)Strong odds12 devs · median $5.8k · 8 announced
  2. + Mystery DungeonStrong odds20 devs · median $2.5k · 15 announced
  3. + Dating SimFair13 devs · median $11k · 9 announced
  4. + 6DOFFair14 devs · median $2.4k · 19 announced
  5. + Word GameFair23 devs · median $1.8k · 12 announced
  6. + TypingFair16 devs · median $1.2k · 9 announced
  7. + DwarvesFair7 devs · median $1.0k · 10 announced
  8. + Traditional RoguelikeFair38 devs · median $987 · 57 announced
  9. + Dynamic NarrationFair13 devs · median $899 · 16 announced
  10. + Farming SimFair12 devs · median $897 · 10 announced
  11. + SolitaireFair25 devs · median $479 · 22 announced
  12. + LGBTQ+Fair20 devs · median $479 · 21 announced

All 226 pairs on the Tactical page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Star Trek: Voyager - Across the Unknown $34.99 4,162 79% 125k $4.4M (exactly $4,368,851) Gamexcite
Interstellaria older $9.99 353 53% 11k $106k (exactly $105,794) Coldrice Games LLC
Agarta older $2.99 498 71% 15k $45k (exactly $44,671) FF Digital
Sex Vault: The Lust-Tec Project $9.99 79 83% 2.4k $24k (exactly $23,676) Kinky Business Group
Obscure Chronicle of Dynasty · EA older $6.66 68 94% 2.0k $14k (exactly $13,586) IsaacZhang
Simp: Leveling Up on a Dating App $9.99 38 65% 1.1k $11k (exactly $11,389) MONSTIVE
Under the Disco Lights - 80's Bar Simulator $9.99 34 85% 1.0k $10k (exactly $10,190) Efsus Games
Yamizome Liberator $34.95 9 66% 270 $9.4k (exactly $9,436) Escu:de
Boeckham's Football Manager $4.99 60 91% 1.8k $9.0k (exactly $8,982) Bitbeast Games
Rewrite - DYH older $9.99 27 100% 810 $8.1k (exactly $8,092) DYH
がんばれ!受付嬢2 ~Stardust Liberate~ $3.99 52 100% 1.6k $6.2k (exactly $6,224) OBTcompany
The Siege of Jeomdo $8.99 22 100% 660 $5.9k (exactly $5,933) Studio Hip Sword
The Three Kingdoms of Shadows: Xuzhou $6.99 23 82% 690 $4.8k (exactly $4,823) 鹏砚
Fortune Paradox $4.99 13 84% 390 $1.9k (exactly $1,946) StoneBreaker Studios

Estimates: copies = reviews × 30, gross = copies × list price.