Do I ship it?

GamesTacticalTactical + Incremental

Specimen · observed

Should I ship an Incremental Tactical game?

Tactical + Incremental

Of 87 developers who shipped an Incremental Tactical game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 122 more are announced, ×2.1 for every developer who shipped in the last year.

Verdict: dead, for a 6 / 10 build.

The middle developer here made $360 in the last 2 years and $360 over 4, against a market of $630 for a 6 / 10 build. 57 developers shipped in the last year and 122 games are announced.

Deciding numbers: median 0.6 times the market baseline, revenue up 260% on the market, 122 announced, ×2.1 per developer who shipped in the last year.
Nobody has said they are building this yet.
Tactical + Incremental
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 87
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $598 → $210 → $628 → $300 → $150 → $179 → $359 (still earning) → $839 (still earning)
The last cohort is still earning.
Outcomes for Tactical + Incremental: Plate 1 · outcomes, 2 yr, n = 87
Bottom 30% $148 (exactly $148)
Median $359 (exactly $359)
Top 25% $2.1k (exactly $2,096)
Top 5% $19k (exactly $18,712)
Developers, 2 yr 87
Released games 218
Announced 122
Effort 6 / 10
AI-buildability Medium
Typical price $3.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 260% on the market, supply 80% more developers than the period before.

Free games: 14%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Tactical
effort 6 / 10 · medium · effort 6 sits in the medium band
Incremental
effort 1 / 10 · high · formulas and upgrade tables

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Tactical, Incremental; 6 in 10 of the top 25% also carry Strategy, Idler, Management
Price point
$3.99 typical · top 25% priced $7.99 or above
Art
3 in 10 of the top 25% ship with 2D, Relaxing, Colorful
Plate 4 · demand

Why players buy here

The top 25% priced at $7.99 or above; the middle game at $3.99.

The top 10 games average 80% positive over 1,697 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $150, median $360, 1 in 4 over $2.0k, 1 in 20 over $18k.

3 in 10 developers made under $150. Nearly all of the 41 games released 1 to 2 years ago have fewer than 100 reviews. 122 games are announced against 57 developers who shipped in the last year, ×2.1 per shipper.

Plate 6 · same mechanic, other settings

Adjacent niches

Tactical with a different second tag, ranked by verdict then median.

  1. + Football (American)Strong odds12 devs · median $5.8k · 8 announced
  2. + Mystery DungeonStrong odds20 devs · median $2.5k · 15 announced
  3. + Dating SimFair13 devs · median $11k · 9 announced
  4. + 6DOFFair14 devs · median $2.4k · 19 announced
  5. + Word GameFair23 devs · median $1.8k · 12 announced
  6. + TypingFair16 devs · median $1.2k · 9 announced
  7. + DwarvesFair7 devs · median $1.0k · 10 announced
  8. + Traditional RoguelikeFair38 devs · median $987 · 57 announced
  9. + Dynamic NarrationFair13 devs · median $899 · 16 announced
  10. + Farming SimFair12 devs · median $897 · 10 announced
  11. + SolitaireFair25 devs · median $479 · 22 announced
  12. + LGBTQ+Fair20 devs · median $479 · 21 announced

All 226 pairs on the Tactical page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Orc Incremental $7.99 444 75% 13k $106k (exactly $106,427) Nice Ride
Reprisal Universe older $6.99 337 75% 10k $71k (exactly $70,669) electrolyte
Fatal Countdown - immoral List of Desires older $10.99 197 76% 5.9k $65k (exactly $64,951) Secret Garden
All Aboard! The Train Defense Express $4.99 379 84% 11k $57k (exactly $56,736) Likadev
Calculate It · EA older $6.99 264 87% 7.9k $55k (exactly $55,361) SVGames
SYMMETRY older $11.99 147 53% 4.4k $53k (exactly $52,876) Sleepless Clinic
Siegeturtle $4.99 254 86% 7.6k $38k (exactly $38,024) YYZ Studio
Bomb The Monsters! older $4.99 221 77% 6.6k $33k (exactly $33,084) Finalboss game studio
Furry Sex: Pirates 🏴‍☠️ older $6.99 104 67% 3.1k $22k (exactly $21,809) Furry Tails
Destroy! Mosaic! $4.99 135 77% 4.1k $20k (exactly $20,210) 悠悠幽靈工作室
Next Reign: Kingdom $4.99 125 92% 3.8k $19k (exactly $18,712) Tiny Tulip Games
Bauhaus Bonk $7.99 73 100% 2.2k $17k (exactly $17,498) Spoonful Games
Idle Crown $3.99 130 45% 3.9k $16k (exactly $15,561) Idle Crown
Keytamine $7.99 38 81% 1.1k $9.1k (exactly $9,109) Nabokov
BOYKISSER IS COMING $2.99 79 97% 2.4k $7.1k (exactly $7,086) akhsotoen
Watt's the Limit? $4.99 40 80% 1.2k $6.0k (exactly $5,988) Tobo Games

Estimates: copies = reviews × 30, gross = copies × list price.