Games › Party-Based RPG › Party-Based RPG + Incremental
Should I ship an Incremental Party-Based RPG?
Party-Based RPG + Incremental
Only 18 developers shipped an Incremental Party-Based RPG in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Loot of Baal, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 45 more are announced, ×3.2 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $15k, ×23 the market's $630 for a 6 / 10 build, and 3 in 10 made under $1.8k; 1 in 20 cleared $370k, ×589 the market median. Revenue is down 75% on the market; 45 games are announced against 14 developers who shipped in the last year.
| Bottom 30% | $1.8k (exactly $1,796) |
|---|---|
| Median | $15k (exactly $14,521) |
| Top 25% | $153k (exactly $152,929) |
| Top 5% | $370k (exactly $370,028) |
| Developers, 2 yr | 18 |
| Released games | 42 |
| Announced | 45 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $5.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 75% on the market, supply 250% more developers than the period before.
Free games: 29%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Party-Based RPG
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Incremental
- effort 1 / 10 · high · formulas and upgrade tables
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Party-Based RPG, Incremental; all of the top 25% also carry Idler, RPG, Strategy
- Price point
- $5.99 typical · top 25% priced $9.99 or above
- Art
- 8 in 10 of the top 25% ship with 2D, Pixel Graphics
Why players buy here
The top 25% priced at $9.99 or above; the middle game at $5.99.
The top 10 games average 80% positive over 7,817 reviews.
What kills games here
3 in 10 developers made under $1.8k. 7 in 10 of the 6 games released 1 to 2 years ago have fewer than 100 reviews. 45 games are announced against 14 developers who shipped in the last year, ×3.2 per shipper.
Adjacent niches
Party-Based RPG with a different second tag, ranked by verdict then median.
- + Board GameFair
- + Point & ClickFair
- + 2D PlatformerFair
- + Hidden ObjectFair
- + Martial ArtsPoor odds
- + Dating SimPoor odds
- + SandboxPoor odds
- + BuildingPoor odds
- + AutomationPoor odds
- + Turn-BasedPoor odds
- + Base BuildingPoor odds
- + Grid-Based MovementPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Loot of Baal | $8.99 | 1,372 62% | 41k | $370k (exactly $370,028) | Gleamer Studio | |
| | Path of Idle: Old Gods Rising | $9.99 | 1,160 77% | 35k | $348k (exactly $347,652) | Small Mill, Small Mill | |
| | Master Healer Kale with useless party | $4.99 | 1,879 95% | 56k | $281k (exactly $281,286) | Evrac Studio | |
| | Loot Loop | $4.99 | 1,701 93% | 51k | $255k (exactly $254,640) | BitBrew | |
| | Bones and Coins | $7.99 | 638 72% | 19k | $153k (exactly $152,929) | Troyd Games | |
| | Miseria | $7.99 | 350 58% | 11k | $84k (exactly $83,895) | Somnambulist Games | |
| | NecroAttack! | older | $9.99 | 241 72% | 7.2k | $72k (exactly $72,228) | VirusSea |
| | Adventure Land - The Code MMORPG | $14.99 | 144 84% | 4.3k | $65k (exactly $64,757) | Wizard | |
| | Raid Auctus | $4.99 | 423 56% | 13k | $63k (exactly $63,323) | Cosmic Whale Studio | |
| | Bomb Vehicle Idle Clicker | · EA | $4.99 | 97 73% | 2.9k | $15k (exactly $14,521) | RimmindGame |
| | Gridle | $5.99 | 53 66% | 1.6k | $9.5k (exactly $9,524) | Seyloj |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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