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Should I ship an Automation Party-Based RPG?
Automation + Party-Based RPG
Only 14 developers shipped an Automation Party-Based RPG in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Loot of Baal, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 28 more are announced, ×2.3 for every developer who shipped in the last year.
Verdict: poor odds, for a 6 / 10 build.
The middle developer here made $21k, ×33 the market's $630 for a 6 / 10 build, and 3 in 10 made under $1.4k; 1 in 20 cleared $370k, ×589 the market median. Revenue is down 65% on the market; 28 games are announced against 12 developers who shipped in the last year.
| Bottom 30% | $1.3k (exactly $1,347) |
|---|---|
| Median | $21k (exactly $20,771) |
| Top 25% | $84k (exactly $83,895) |
| Top 5% | $370k (exactly $370,028) |
| Developers, 2 yr | 14 |
| Released games | 25 |
| Announced | 28 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $7.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 65% on the market, supply 300% more developers than the period before.
Free games: 16%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Automation
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Party-Based RPG
- effort 6 / 10 · medium · effort 6 sits in the medium band
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Automation, Party-Based RPG; 8 in 10 of the top 25% also carry Idler, RPG, Adventure
- Price point
- $7.99 typical · top 25% priced $9.99 or above
- Art
- 5 in 10 of the top 25% ship with 2D
Why players buy here
The top 25% priced at $9.99 or above; the middle game at $7.99.
The top 10 games average 73% positive over 4,205 reviews.
What kills games here
3 in 10 developers made under $1.4k. 28 games are announced against 12 developers who shipped in the last year, ×2.3 per shipper.
Adjacent niches
Automation with a different second tag, ranked by verdict then median.
- + Job SimulatorStrong odds
- + Female ProtagonistStrong odds
- + Open World Survival CraftFair
- + HorrorFair
- + HistoricalFair
- + UndergroundFair
- + Class-BasedFair
- + MiningFair
- + Auto BattlerFair
- + ProgrammingFair
- + FishingFair
- + Turn-Based TacticsFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Loot of Baal | $8.99 | 1,372 62% | 41k | $370k (exactly $370,028) | Gleamer Studio | |
| | Path of Idle: Old Gods Rising | $9.99 | 1,160 77% | 35k | $348k (exactly $347,652) | Small Mill, Small Mill | |
| | Legends of Dragaea: Idle Dungeons | $9.99 | 976 86% | 29k | $293k (exactly $292,507) | Blast Programming | |
| | Miseria | $7.99 | 350 58% | 11k | $84k (exactly $83,895) | Somnambulist Games | |
| | Adventure Land - The Code MMORPG | $14.99 | 144 84% | 4.3k | $65k (exactly $64,757) | Wizard | |
| | Chronomon | · EA | $9.99 | 79 83% | 2.4k | $24k (exactly $23,676) | Stone Golem Studios |
| | DarkStone Restoration | · EA | $10.99 | 63 96% | 1.9k | $21k (exactly $20,771) | Paul Cuisset |
| | Beastrun | older | $4.99 | 38 60% | 1.1k | $5.7k (exactly $5,689) | Sokpop Collective |
| | Everfall: Idle Dungeon RPG | $4.99 | 30 33% | 900 | $4.5k (exactly $4,491) | GameDevJoey | |
| | Infinite Dungeon: Idle Adventure | $4.99 | 23 60% | 690 | $3.4k (exactly $3,443) | Arctic Goblins | |
| | Power heros saga | $7.99 | 8 62% | 240 | $1.9k (exactly $1,918) | 超巨大战喵 |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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