Do I ship it?

GamesTanksTanks + Historical

Specimen · observed

Should I ship a Historical Tank game?

Tanks + Historical

Of 25 developers who shipped a Historical Tank game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 26 more are announced.

Verdict: fair, for a 5 / 10 build.

The middle developer here made $5.4k, ×8.6 the market's $630 for a 5 / 10 build, with 3 in 10 under $1.5k. Revenue is up 45% on the market; 26 games are announced against 14 developers who shipped in the last year.

Deciding numbers: median 8.6 times the market baseline, revenue up 45% on the market, 26 announced, ×1.9 per developer who shipped in the last year.
Nobody has said they are building this yet.
Tanks + Historical
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 25
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $345k → $12k → $609k → $32k → $1.0k → $7.2k (still earning) → $1.4k (still earning)
The last cohort is still earning.
Outcomes for Tanks + Historical: Plate 1 · outcomes, 2 yr, n = 25
Bottom 30% $1.4k (exactly $1,438)
Median $5.4k (exactly $5,396)
Top 25% $105k (exactly $105,265)
Top 5% $961k (exactly $961,308)
Developers, 2 yr 25
Released games 119
Announced 26
Effort 5 / 10
AI-buildability Medium
Typical price $12.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 45% on the market, supply 15% more developers than the period before.

Free games: 10%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Tanks
effort 5 / 10 · medium · effort 5 sits in the medium band
Historical
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Tanks; 7 in 10 of the top 25% also carry Action, Combat, Wargame
Price point
$12.99 typical · top 25% priced $29.99 or above
Art
5 in 10 of the top 25% ship with First-Person, Realistic
Plate 4 · demand

Why players buy here

The top 25% priced at $29.99 or above; the middle game at $12.99.

The top 10 games average 75% positive over 6,993 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $1.5k, median $5.4k, 1 in 4 over $100k, 1 in 20 over $960k.

3 in 10 developers made under $1.5k. 7 in 10 of the 14 games released 1 to 2 years ago have fewer than 100 reviews. 26 games are announced against 14 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Tanks with a different setting or mood, ranked by verdict then median.

  1. + Turn-Based StrategyFair25 devs · median $3.0k · 24 announced
  2. + Turn-Based TacticsFair24 devs · median $3.0k · 24 announced
  3. + Tower DefenseFair14 devs · median $1.5k · 13 announced
  4. + Open WorldFair9 devs · median $1.3k · 11 announced
  5. + 2D PlatformerFair11 devs · median $599 · 11 announced
  6. + Online Co-OpPoor odds10 devs · median $16k · 26 announced
  7. + RPGPoor odds13 devs · median $14k · 8 announced
  8. + Turn-Based CombatPoor odds18 devs · median $7.2k · 23 announced
  9. + Action RTSPoor odds12 devs · median $4.0k · 19 announced
  10. + Real Time TacticsPoor odds22 devs · median $3.2k · 38 announced
  11. + TacticalPoor odds49 devs · median $2.5k · 85 announced
  12. + SimulationPoor odds35 devs · median $2.3k · 56 announced

All 71 pairs on the Tanks page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Battlefield™ 1 older $39.99 200,661 86% 6.0M $241M (exactly $240,733,002) DICE
Hell Let Loose older $49.99 99,628 83% 3.0M $149M (exactly $149,412,112) Expression Games
Company of Heroes 2 older $19.99 68,909 80% 2.1M $41M (exactly $41,324,727) Relic Entertainment, Feral Interactive… (Relic Entertainment, Feral Interactive (Mac), Feral Interactive (Linux))
Men of War: Assault Squad 2 older $29.99 35,744 91% 1.1M $32M (exactly $32,158,877) Digitalmindsoft
Call of Duty: World at War older $19.99 45,792 92% 1.4M $27M (exactly $27,461,462) Treyarch
WARNO older $39.99 14,502 80% 435k $17M (exactly $17,398,049) Eugen Systems
Red Orchestra 2: Heroes of Stalingrad with Rising Storm older $19.99 24,876 93% 746k $15M (exactly $14,918,137) Tripwire Interactive
IL-2 Sturmovik: Battle of Stalingrad older $49.99 8,749 79% 262k $13M (exactly $13,120,875) FOR-GAMES CR LTD
Men of War II older $44.99 5,614 60% 168k $7.6M (exactly $7,577,216) Best Way
Gunner, HEAT, PC! · EA older $29.99 7,603 91% 228k $6.8M (exactly $6,840,419) Radian Simulations LLC
Call to Arms: Panzer Elite · EA $29.99 1,927 69% 58k $1.7M (exactly $1,733,722) Digitalmindsoft
Sudden Strike 5 $49.99 641 75% 19k $961k (exactly $961,308) Kite Games
KAISERPUNK $29.99 884 71% 27k $795k (exactly $795,335) Overseer Games
Vietnam War · EA $14.99 1,704 84% 51k $766k (exactly $766,289) Thorium Game Lab
Tank Squad $19.99 847 70% 25k $508k (exactly $507,946) DeGenerals S.A.
Trench Lord: Eastern Front $11.99 774 83% 23k $278k (exactly $278,408) Tracer Studio, LING YUN CO.,LTD.
Sherman Commander $29.99 117 64% 3.5k $105k (exactly $105,265) Iron Wolf Studio S.A.
Battlefield Commander WWII · EA $19.99 54 70% 1.6k $32k (exactly $32,384) Sword of Steel
Frontline: Assault Corps WW2 $14.99 33 75% 990 $15k (exactly $14,840) Frontline: Games Series
Cold War Battles $19.99 12 91% 360 $7.2k (exactly $7,196) Kudos Games

Estimates: copies = reviews × 30, gross = copies × list price.