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Should I ship a Resource Management God Game?
God Game + Resource Management
Of 75 developers who shipped a Resource Management God Game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 126 more are announced, ×2.5 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $4.3k, ×6.9 the market's $630 for a 5 / 10 build, and 3 in 10 made under $600; 1 in 20 cleared $450k, ×725 the market median. Revenue is down 80% on the market; 126 games are announced against 50 developers who shipped in the last year.
| Bottom 30% | $598 (exactly $598) |
|---|---|
| Median | $4.3k (exactly $4,315) |
| Top 25% | $28k (exactly $28,331) |
| Top 5% | $455k (exactly $455,068) |
| Developers, 2 yr | 75 |
| Released games | 199 |
| Announced | 126 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $6.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 80% on the market, supply 90% more developers than the period before.
Free games: 8%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- God Game
- effort 5 / 10 · medium · effort 5 sits in the medium band
- Resource Management
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- God Game, Resource Management; 8 in 10 of the top 25% also carry Management, Simulation, Strategy
- Price point
- $6.99 typical · top 25% priced $24.99 or above
- Art
- 3 in 10 of the top 25% ship with 3D
Why players buy here
The top 25% priced at $24.99 or above; the middle game at $6.99.
The top 10 games average 80% positive over 6,620 reviews.
What kills games here
3 in 10 developers made under $600. 7 in 10 of the 29 games released 1 to 2 years ago have fewer than 100 reviews. 126 games are announced against 50 developers who shipped in the last year, ×2.5 per shipper.
Adjacent niches
God Game with a different second tag, ranked by verdict then median.
- + HistoricalFair
- + EconomyFair
- + PuzzleFair
- + Inventory ManagementFair
- + DestructionFair
- + DystopianFair
- + IdlerFair
- + IncrementalFair
- + ArcadeLong shot
- + Farming SimLong shot
- + AgricultureLong shot
- + Base BuildingPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | SPORE™ | older | $19.99 | 66,871 92% | 2.0M | $40M (exactly $40,102,539) | Maxis™ |
| | Craft The World | older | $18.99 | 15,074 88% | 452k | $8.6M (exactly $8,587,658) | Dekovir Entertainment, Sibear Games |
| | The Universim | older | $29.99 | 8,465 79% | 254k | $7.6M (exactly $7,615,960) | Crytivo |
| | Tropico 4 | older | $14.99 | 8,211 91% | 246k | $3.7M (exactly $3,692,487) | Haemimont Games |
| | Rise to Ruins | older | $14.99 | 7,234 87% | 217k | $3.3M (exactly $3,253,130) | Raymond Doerr |
| | Reus 2 | older | $24.99 | 2,133 94% | 64k | $1.6M (exactly $1,599,110) | Abbey Games |
| | Reus | older | $9.99 | 4,891 77% | 147k | $1.5M (exactly $1,465,833) | Abbey Games |
| | Stardeus | · EA older | $29.99 | 1,430 87% | 43k | $1.3M (exactly $1,286,571) | Kodo Linija |
| | Honey, I Joined a Cult | older | $25.99 | 1,380 73% | 41k | $1.1M (exactly $1,075,986) | Sole Survivor Games |
| | Sintopia | $34.99 | 951 80% | 29k | $998k (exactly $998,265) | Piraknights Games | |
| | Microcivilization | $17.99 | 1,437 78% | 43k | $776k (exactly $775,549) | Ondrej Homola | |
| | Roman Triumph: Survival City Builder | $24.99 | 742 83% | 22k | $556k (exactly $556,277) | Coreffect Interactive | |
| | Masters of Albion | · EA | $24.99 | 607 64% | 18k | $455k (exactly $455,068) | 22cans |
| | Fata Deum - The God Sim | · EA | $29.99 | 410 59% | 12k | $369k (exactly $368,877) | 42 Bits Entertainment |
| | Ecosystem | $19.99 | 601 76% | 18k | $360k (exactly $360,420) | Tom Johnson | |
| | Planetary Life | · EA | $11.99 | 912 94% | 27k | $328k (exactly $328,046) | Sotenbox |
| | Sinner Maker | · EA | $9.66 | 545 91% | 16k | $158k (exactly $157,941) | Pantokrator |
| | Mars Attracts | · EA | $24.99 | 209 91% | 6.3k | $157k (exactly $156,687) | Outlier |
| | Extinction Day | $19.99 | 206 74% | 6.2k | $124k (exactly $123,538) | DryGin Studios |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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