Games › Loot › Loot + Gambling
Should I ship a Loot Gambling game?
Loot + Gambling
Of 20 developers who shipped a Loot Gambling game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 41 more are announced, ×2.4 for every developer who shipped in the last year.
Verdict: dead, for a 5 / 10 build.
The middle developer here made $450 in the last 2 years and $450 over 4, against a market of $630 for a 5 / 10 build. 17 developers shipped in the last year and 41 games are announced.
| Bottom 30% | $60 (exactly $60) |
|---|---|
| Median | $449 (exactly $449) |
| Top 25% | $11k (exactly $11,228) |
| Top 5% | $890k (exactly $889,766) |
| Developers, 2 yr | 20 |
| Released games | 43 |
| Announced | 41 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $4.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 435% on the market, supply 465% more developers than the period before.
Free games: 26%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Loot, Gambling; 5 in 10 of the top 25% also carry Resource Management, Arcade, Deckbuilding
- Price point
- $4.99 typical · top 25% priced $13.99 or above
- Art
- 8 in 10 of the top 25% ship with 2D, Pixel Graphics, Relaxing
Why players buy here
The top 25% priced at $13.99 or above; the middle game at $4.99.
The top 10 games average 82% positive over 6,142 reviews.
What kills games here
3 in 10 developers made under $60. 8 in 10 of the 5 games released 1 to 2 years ago have fewer than 100 reviews. 41 games are announced against 17 developers who shipped in the last year, ×2.4 per shipper.
Adjacent niches
Loot with a different second tag, ranked by verdict then median.
- + Artificial IntelligenceStrong odds
- + Local Co-OpStrong odds
- + SteampunkStrong odds
- + CapitalismFair
- + Turn-Based StrategyFair
- + JRPGFair
- + EconomyFair
- + IdlerFair
- + CatsFair
- + IncrementalFair
- + Creature CollectorFair
- + CollectathonFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Fortune Mill | $7.99 | 3,712 81% | 111k | $890k (exactly $889,766) | Lavaflame2 | |
| | This Ain’t Even Poker, Ya Joker | $5.99 | 1,781 86% | 53k | $320k (exactly $320,046) | Mash | |
| | 硬币与仙人掌 (Coins & Wishpalm) | $13.99 | 343 77% | 10k | $144k (exactly $143,957) | Moshow Games | |
| | I Can't Believe It's Not Gambling | older | $0.99 | 1,542 91% | 46k | $46k (exactly $45,797) | Mutant Entertainment Studios |
| | Cupiclaw | $9.99 | 115 87% | 3.5k | $34k (exactly $34,466) | Typin | |
| | CUBE ROYALE | · EA older | $9.99 | 47 93% | 1.4k | $14k (exactly $14,086) | Creature Factory |
| | Gamble Tower | older | $14.99 | 26 96% | 780 | $12k (exactly $11,692) | Indiebuild |
| | Card Corner | $4.99 | 75 76% | 2.3k | $11k (exactly $11,228) | Conradical Games | |
| | Knock on Fate:The Guardian Pusher | $5.99 | 58 87% | 1.7k | $10k (exactly $10,423) | 刚正面的红领巾 | |
| | Isekai Mage Girl Gacha Pull Simulator: Elemental Card Collection | $6.99 | 27 74% | 810 | $5.7k (exactly $5,662) | Violet Soft | |
| | Side Hustle | $3.99 | 10 70% | 300 | $1.2k (exactly $1,197) | theJameskrik | |
| | The Lion Gambles Everything He Owns | $0.99 | 18 83% | 540 | $535 (exactly $535) | Simba | |
| | A Game About Flipping Cards | $4.99 | 3 33% | 90 | $449 (exactly $449) | Zandbox Studio Games |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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