Games › Economy › Economy + Loot
Should I ship a Loot Economy game?
Economy + Loot
Of 74 developers who shipped a Loot Economy game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 114 more are announced.
Verdict: fair, for a 5 / 10 build.
The middle developer here made $4.6k, ×7.3 the market's $630 for a 5 / 10 build, with 3 in 10 under $960. Revenue is up 310% on the market; 114 games are announced against 60 developers who shipped in the last year.
| Bottom 30% | $960 (exactly $960) |
|---|---|
| Median | $4.6k (exactly $4,612) |
| Top 25% | $36k (exactly $36,195) |
| Top 5% | $890k (exactly $889,766) |
| Developers, 2 yr | 74 |
| Released games | 135 |
| Announced | 114 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $6.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 310% on the market, supply 300% more developers than the period before.
Free games: 21%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Economy, Loot; 5 in 10 of the top 25% also carry Simulation, Incremental, Idler
- Price point
- $6.99 typical · top 25% priced $19.99 or above
- Art
- 4 in 10 of the top 25% ship with Relaxing, Colorful, 2D
Why players buy here
The top 25% priced at $19.99 or above; the middle game at $6.99.
The top 10 games average 86% positive over 42,377 reviews.
What kills games here
3 in 10 developers made under $960. 7 in 10 of the 21 games released 1 to 2 years ago have fewer than 100 reviews. 114 games are announced against 60 developers who shipped in the last year.
Adjacent niches
Economy with a different second tag, ranked by verdict then median.
- + Job SimulatorFair
- + Football (Soccer)Fair
- + ScienceFair
- + MiningFair
- + CollectathonFair
- + God GameFair
- + Auto BattlerFair
- + IdlerFair
- + IncrementalFair
- + ArcadeFair
- + Strategy RPGFair
- + Grid-Based MovementFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Storage Hunter Simulator | $24.99 | 3,866 78% | 116k | $2.9M (exactly $2,898,340) | Raccoons Studio | |
| | A Game About Digging A Hole™ | $4.99 | 18,785 89% | 564k | $2.8M (exactly $2,812,114) | DoubleBee | |
| | Keep on Mining! | $4.99 | 8,300 93% | 249k | $1.2M (exactly $1,242,510) | EagleEye Games | |
| | Fortune Mill | $7.99 | 3,712 81% | 111k | $890k (exactly $889,766) | Lavaflame2 | |
| | Survive the Fall | $24.99 | 590 65% | 18k | $442k (exactly $442,323) | Angry Bulls Studio | |
| | Keep on Mining! - Worlds | $6.99 | 1,899 80% | 57k | $398k (exactly $398,220) | EagleEye Games | |
| | My Wife Threw Out My Card Collection (So I Bought a Dump to Find Them All) ⭐ | $7.95 | 1,601 65% | 48k | $382k (exactly $381,838) | Polnoch | |
| | Meltopia | $6.99 | 1,679 85% | 50k | $352k (exactly $352,086) | Garden of Dreams | |
| | Wayblazer Dämmerung | $39.99 | 244 65% | 7.3k | $293k (exactly $292,727) | Eushully | |
| | Loot Loop | $4.99 | 1,701 93% | 51k | $255k (exactly $254,640) | BitBrew |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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