Games › Economy › Economy + Rome
Should I ship a Roman Economy game?
Economy + Rome
Only 11 developers shipped a Roman Economy game in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Anno 117: Pax Romana, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 9 more are announced.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $17k, ×27 the market's $630 for a 5 / 10 build, and 3 in 10 made under $3.6k; 1 in 20 cleared $21M, ×34819 the market median. Revenue is down 55% on the market; 9 games are announced against 7 developers who shipped in the last year.
not enough cohorts to draw
| Bottom 30% | $3.6k (exactly $3,596) |
|---|---|
| Median | $17k (exactly $16,790) |
| Top 25% | $160k (exactly $159,520) |
| Top 5% | $22M (exactly $21,866,355) |
| Developers, 2 yr | 11 |
| Released games | 29 |
| Announced | 9 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $15.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 55% on the market, supply 75% more developers than the period before.
Free games: 10%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Economy
- Price point
- $15.99 typical
Why players buy here
The top 10 games average 70% positive over 13,699 reviews.
What kills games here
3 in 10 developers made under $3.6k. 9 games are announced against 7 developers who shipped in the last year.
Adjacent niches
Economy with a different setting or mood, ranked by verdict then median.
- + Job SimulatorFair
- + Football (Soccer)Fair
- + ScienceFair
- + MiningFair
- + LootFair
- + CollectathonFair
- + God GameFair
- + Auto BattlerFair
- + IdlerFair
- + IncrementalFair
- + ArcadeFair
- + Strategy RPGFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Imperator: Rome | older | $39.99 | 19,492 65% | 585k | $23M (exactly $23,384,552) | Paradox Development Studio |
| | Anno 117: Pax Romana | $59.99 | 12,150 69% | 365k | $22M (exactly $21,866,355) | Ubisoft Mainz | |
| | Citadelum | $24.99 | 1,005 83% | 30k | $753k (exactly $753,448) | Abylight Barcelona | |
| | Ancient Wars: Sparta Definitive Edition | · EA older | $19.99 | 453 74% | 14k | $272k (exactly $271,664) | JOTASOFT STUDIOS |
| | Caesar™ IV | older | $9.99 | 821 71% | 25k | $246k (exactly $246,054) | Tilted Mill Entertainment, Inc. |
| | Ludus | older | $9.99 | 794 71% | 24k | $238k (exactly $237,962) | Cheesecake Dev |
| | Pompeii: The Legacy | $19.99 | 266 80% | 8.0k | $160k (exactly $159,520) | Siscia Games | |
| | Orbi Universo | older | $19.99 | 195 76% | 5.9k | $117k (exactly $116,941) | Orbi Universo Team |
| | Concordia: Digital Edition | older | $19.99 | 167 83% | 5.0k | $100k (exactly $100,150) | Acram Digital |
| | Fall of an Empire | $29.99 | 80 67% | 2.4k | $72k (exactly $71,976) | JG Games | |
| | Orbi Universo II | $24.99 | 85 75% | 2.6k | $64k (exactly $63,724) | Orbi Universo Team | |
| | Explorers of Esmar | · EA | $15.99 | 35 85% | 1.1k | $17k (exactly $16,790) | Tipri Games |
| | Nova Patria | $11.99 | 22 100% | 660 | $7.9k (exactly $7,913) | Sower Interactive | |
| | CRIXUS: Life of free Gladiator | $7.99 | 15 46% | 450 | $3.6k (exactly $3,596) | Waseku | |
| | Grow Empire: Rome | $3.99 | 28 64% | 840 | $3.4k (exactly $3,352) | Games Station | |
| | Restitutor: Empire Restored | · EA | $5.99 | 13 84% | 390 | $2.3k (exactly $2,336) | FishPond |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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