Games › Economy › Economy + Resource Management
Should I ship a Resource Management Economy game?
Economy + Resource Management
Of 955 developers who shipped a Resource Management Economy game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 1,701 more are announced, ×2.4 for every developer who shipped in the last year.
Verdict: poor odds, for a 5 / 10 build.
The middle developer here made $4.0k, ×6.3 the market's $630 for a 5 / 10 build, and 3 in 10 made under $900; 1 in 20 cleared $790k, ×1266 the market median. Revenue is down 60% on the market; 1,701 games are announced against 702 developers who shipped in the last year.
| Bottom 30% | $898 (exactly $898) |
|---|---|
| Median | $4.0k (exactly $3,984) |
| Top 25% | $38k (exactly $38,128) |
| Top 5% | $795k (exactly $795,335) |
| Developers, 2 yr | 955 |
| Released games | 1,858 |
| Announced | 1,701 |
| Effort | 5 / 10 |
| AI-buildability | Medium |
| Typical price | $7.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 60% on the market, supply 145% more developers than the period before.
Free games: 10%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Economy
- effort 5 / 10 · medium · effort 5 sits in the medium band
- Resource Management
- effort 4 / 10 · medium · effort 4 sits in the medium band
What it takes
- Effort
- 5 / 10 · real systems or entry 3D
- Systems
- Economy, Resource Management; 6 in 10 of the top 25% also carry Simulation, Management, Building
- Price point
- $7.99 typical · top 25% priced $19.99 or above
- Art
- 3 in 10 of the top 25% ship with Relaxing, 3D, First-Person
Why players buy here
The top 25% priced at $19.99 or above; the middle game at $7.99.
The top 10 games average 87% positive over 216,548 reviews.
What kills games here
3 in 10 developers made under $900. 6 in 10 of the 327 games released 1 to 2 years ago have fewer than 100 reviews. 1,701 games are announced against 702 developers who shipped in the last year, ×2.4 per shipper.
Adjacent niches
Economy with a different second tag, ranked by verdict then median.
- + Job SimulatorFair
- + Football (Soccer)Fair
- + ScienceFair
- + MiningFair
- + LootFair
- + CollectathonFair
- + God GameFair
- + Auto BattlerFair
- + IdlerFair
- + IncrementalFair
- + ArcadeFair
- + Strategy RPGFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Cities: Skylines | older | $29.99 | 220,465 92% | 6.6M | $198M (exactly $198,352,360) | Colossal Order |
| | Planet Zoo | older | $44.99 | 81,191 90% | 2.4M | $110M (exactly $109,583,493) | Frontier Developments |
| | Frostpunk | older | $29.99 | 114,376 92% | 3.4M | $103M (exactly $102,904,087) | 11 bit studios |
| | Cities: Skylines II | older | $49.99 | 64,211 57% | 1.9M | $96M (exactly $96,297,237) | Iceflake Studios, Colossal Order |
| | Manor Lords | · EA older | $39.99 | 76,884 84% | 2.3M | $92M (exactly $92,237,735) | Slavic Magic |
| | Jurassic World Evolution 2 | older | $59.99 | 39,644 90% | 1.2M | $71M (exactly $71,347,307) | Frontier Developments |
| | Jurassic World Evolution | older | $44.99 | 48,311 87% | 1.4M | $65M (exactly $65,205,357) | Frontier Developments |
| | Victoria 3 | older | $49.99 | 41,251 71% | 1.2M | $62M (exactly $61,864,125) | Paradox Development Studio |
| | Northgard: Definitive Edition | older | $34.99 | 54,478 85% | 1.6M | $57M (exactly $57,185,557) | Shiro Games |
| | Prison Architect | older | $29.99 | 59,802 89% | 1.8M | $54M (exactly $53,803,859) | Introversion Software, Double Eleven |
| | Supermarket Simulator | $19.99 | 79,236 92% | 2.4M | $48M (exactly $47,517,829) | Nokta Games | |
| | Europa Universalis V | $59.99 | 25,353 66% | 761k | $46M (exactly $45,627,794) | Paradox Tinto | |
| | Farthest Frontier | $34.99 | 24,444 86% | 733k | $26M (exactly $25,658,867) | Crate Entertainment | |
| | Foundation | $34.99 | 23,037 86% | 691k | $24M (exactly $24,181,939) | Polymorph Games | |
| | Anno 117: Pax Romana | $59.99 | 12,150 69% | 365k | $22M (exactly $21,866,355) | Ubisoft Mainz | |
| | Jurassic World Evolution 3 | $59.99 | 11,387 93% | 342k | $20M (exactly $20,493,184) | Frontier Developments | |
| | Big Ambitions | $25.99 | 14,003 92% | 420k | $11M (exactly $10,918,139) | Hovgaard Games | |
| | Stronghold Crusader: Definitive Edition | $19.99 | 10,627 92% | 319k | $6.4M (exactly $6,373,012) | Firefly Studios | |
| | Retro Rewind - Video Store Simulator | $19.90 | 10,118 95% | 304k | $6.0M (exactly $6,040,446) | Blood Pact Studios | |
| | Town to City | $29.99 | 6,193 97% | 186k | $5.6M (exactly $5,571,842) | Galaxy Grove |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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