Do I ship it?

GamesEconomyEconomy + Psychological Horror

Specimen · observed

Should I ship a Psychological-Horror Economy game?

Economy + Psychological Horror

Of 22 developers who shipped a Psychological-Horror Economy game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 28 more are announced.

Verdict: poor odds, for a 5 / 10 build.

The middle developer here made $2.7k, ×4.3 the market's $630 for a 5 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $120k, ×194 the market median. Revenue is down 70% on the market; 28 games are announced against 14 developers who shipped in the last year.

Deciding numbers: median 4.3 times the market baseline, revenue down 70% on the market, 28 announced, ×2.0 per developer who shipped in the last year.
Nobody has said they are building this yet.
Economy + Psychological Horror
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 22
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $21k → $7.0k → $298 → $111k → $179 (still earning) → $2.7k (still earning)
The last cohort is still earning.
Outcomes for Economy + Psychological Horror: Plate 1 · outcomes, 2 yr, n = 22
Bottom 30% $298 (exactly $298)
Median $2.7k (exactly $2,696)
Top 25% $19k (exactly $18,689)
Top 5% $122k (exactly $122,016)
Developers, 2 yr 22
Released games 48
Announced 28
Effort 5 / 10
AI-buildability Medium
Typical price $3.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 70% on the market, supply 75% more developers than the period before.

Free games: 17%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Economy
effort 5 / 10 · medium · effort 5 sits in the medium band
Psychological Horror
effort 3 / 10 · high · effort 3 sits in the high band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
5 / 10 · real systems or entry 3D
Systems
Economy; 8 in 10 of the top 25% also carry Incremental, Management, Simulation
Price point
$3.99 typical · top 25% priced $6.99 or above
Art
4 in 10 of the top 25% ship with Surreal, First-Person, 3D
Plate 4 · demand

Why players buy here

The top 25% priced at $6.99 or above; the middle game at $3.99.

The top 10 games average 89% positive over 3,736 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $2.7k, 1 in 4 over $18k, 1 in 20 over $120k.

3 in 10 developers made under $300. 7 in 10 of the 12 games released 1 to 2 years ago have fewer than 100 reviews. 28 games are announced against 14 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Economy with a different setting or mood, ranked by verdict then median.

  1. + Job SimulatorFair116 devs · median $22k · 125 announced
  2. + Football (Soccer)Fair21 devs · median $6.8k · 29 announced
  3. + ScienceFair39 devs · median $5.9k · 39 announced
  4. + MiningFair116 devs · median $5.0k · 173 announced
  5. + LootFair74 devs · median $4.6k · 114 announced
  6. + CollectathonFair125 devs · median $3.8k · 151 announced
  7. + God GameFair47 devs · median $2.8k · 58 announced
  8. + Auto BattlerFair59 devs · median $2.4k · 79 announced
  9. + IdlerFair441 devs · median $2.3k · 589 announced
  10. + IncrementalFair408 devs · median $2.2k · 612 announced
  11. + ArcadeFair199 devs · median $2.1k · 285 announced
  12. + Strategy RPGFair95 devs · median $2.0k · 128 announced

All 161 pairs on the Economy page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Cities: Skylines II older $49.99 64,211 57% 1.9M $96M (exactly $96,297,237) Iceflake Studios, Colossal Order
Cooking Simulator VR older $19.99 1,589 74% 48k $953k (exactly $952,923) Big Cheese Studio
Rento Fortune: Online Dice Board Game (大富翁) older $4.99 3,063 50% 92k $459k (exactly $458,531) LAN - GAMES LTD
Pizza Connection 3 older $19.99 668 48% 20k $401k (exactly $400,600) Gentlymad Studios
Tingus Goose $6.99 1,224 89% 37k $257k (exactly $256,673) SweatyChair
The Invisible Hand older $12.99 505 81% 15k $197k (exactly $196,798) Power Struggle Games
Airplane Mode older $11.99 355 67% 11k $128k (exactly $127,694) Bacronym
Execute $5.99 679 91% 20k $122k (exactly $122,016) Payne Robinson
The Unholy Priest $9.99 370 72% 11k $111k (exactly $110,889) Grejuva
ROGUE LIGHT DECK BUILDER $3.99 888 94% 27k $106k (exactly $106,294) Gil Lawson
Egg Squeeze $3.99 374 98% 11k $45k (exactly $44,768) MATTER GAMES
Greedy Greedy Gnomes $5.99 104 74% 3.1k $19k (exactly $18,689) Nautlander
Zombie Chef $9.99 40 50% 1.2k $12k (exactly $11,988) Voidy
Planet Scanner $7.99 29 96% 870 $7.0k (exactly $6,951) Ham Goblin
Whistling Waters $9.99 18 83% 540 $5.4k (exactly $5,395) Luna Apps
TradingLife · EA $11.99 10 100% 300 $3.6k (exactly $3,597) Fun(ctor) Studio

Estimates: copies = reviews × 30, gross = copies × list price.