Games › Hero Shooter › Hero Shooter + Class-Based
Should I ship a Class-Based Hero Shooter?
Hero Shooter + Class-Based
Only 7 developers shipped a paid Class-Based Hero Shooter in the last 2 years, too few for firm odds: the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.; the top game by est. revenue, Marathon, made about est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 4 in 10 of the games here are free to play and sit outside these figures. 34 more are announced, ×8.5 for every developer who shipped in the last year.
Verdict: dead, for a 9 / 10 build.
Only 4 developers shipped this in the last year, under the 5 a verdict needs; over 2 years the middle one made $130k against a market of $1.3k. 34 games are announced.
not enough cohorts to draw
| Bottom 30% | $899 (exactly $899) |
|---|---|
| Median | $132k (exactly $131,568) |
| Top 25% | $595k (exactly $595,403) |
| Top 5% | $54M (exactly $53,889,324) |
| Developers, 2 yr | 7 |
| Released games | 35 |
| Announced | 34 |
| Effort | 9 / 10 |
| AI-buildability | Low |
| Typical price | $9.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 60% on the market, supply 35% more developers than the period before.
Free games: 43%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is low: the lowest rating among its tags.
- Hero Shooter
- effort 9 / 10 · low · competitive netcode plus hero balance and content cadence
- Class-Based
- effort 7 / 10 · low · effort 7 sits in the low band
What it takes
- Effort
- 9 / 10 · studio only
- Systems
- Hero Shooter, Class-Based
- Price point
- $9.99 typical
Why players buy here
Fewer than 10 games in the last 2 years; sentiment and price figures use the all window.
The top 25% priced at $39.99 or above; the middle game at $9.99.
The top 10 games average 82% positive over 69,085 reviews.
What kills games here
3 in 10 developers made under $900. 7 in 10 of the 7 games released 1 to 2 years ago have fewer than 100 reviews. 34 games are announced against 4 developers who shipped in the last year, ×8.5 per shipper.
Adjacent niches
Hero Shooter with a different second tag, ranked by verdict then median.
- + SimulationLong shot
- + Bullet HellLong shot
- + Boomer ShooterLong shot
- + MedievalLong shot
- + Online Co-OpPoor odds
- + SuperheroPoor odds
- + Battle RoyalePoor odds
- + Co-opPoor odds
- + PvPPoor odds
- + PlatformerPoor odds
- + Character CustomizationPoor odds
- + PhysicsPoor odds
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | Marathon | $39.99 | 44,919 81% | 1.3M | $54M (exactly $53,889,324) | Bungie | |
| | Primal Carnage: Extinction | older | $12.99 | 8,283 84% | 248k | $3.2M (exactly $3,227,885) | Circle Five Studios, Pub Games |
| | Perfect Heist 2 | older | $9.99 | 3,711 94% | 111k | $1.1M (exactly $1,112,187) | yeswecamp |
| | Team Fortress Classic | older | $4.99 | 7,053 86% | 212k | $1.1M (exactly $1,055,834) | Valve |
| | TRIBES 3: Rivals | · EA older | $19.99 | 1,324 61% | 40k | $794k (exactly $794,003) | Prophecy Games |
| | Heroes of Valor | · EA | $14.99 | 1,324 90% | 40k | $595k (exactly $595,403) | Fancy Cat Interactive |
| | Neighbors: Suburban Warfare | · EA | $9.99 | 1,906 66% | 57k | $571k (exactly $571,228) | Invisible Walls |
| | Birds of War | $9.99 | 439 87% | 13k | $132k (exactly $131,568) | HexNest Games | |
| | Combots | · EA older | $4.99 | 33 90% | 990 | $4.9k (exactly $4,940) | HardEdge Games |
| | Trianga's Project: Battle Splash 2.0 | older | $0.99 | 93 84% | 2.8k | $2.8k (exactly $2,762) | Dranya Studio |
| | Shadow Survival | · EA | $9.99 | 3 100% | 90 | $899 (exactly $899) | Celestial Knight Studios |
| | Bomberball | $9.99 | 1 100% | 30 | $300 (exactly $300) | Texaur Digital | |
| | Band of Heroes | · EA | $1.99 | 1 100% | 30 | $60 (exactly $60) | VoltNight Studios |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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