Do I ship it?

GamesAutomationAutomation + Underground

Specimen · observed

Should I ship an Underground Automation game?

Automation + Underground

Of 20 developers who shipped an Underground Automation game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 32 more are announced.

Verdict: fair, for a 6 / 10 build.

The middle developer here made $7.4k, ×12 the market's $630 for a 6 / 10 build, with 3 in 10 under $680. Momentum is unreadable here, too few recent games; 32 games are announced against 18 developers who shipped in the last year.

Deciding numbers: median 11.8 times the market baseline, revenue too few recent games to read momentum, 32 announced, ×1.8 per developer who shipped in the last year.
Nobody has said they are building this yet.
Automation + Underground
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 20
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $4.9k → $57k (still earning) → $4.8k (still earning)
The last cohort is still earning.
Outcomes for Automation + Underground: Plate 1 · outcomes, 2 yr, n = 20
Bottom 30% $674 (exactly $674)
Median $7.4k (exactly $7,431)
Top 25% $133k (exactly $133,160)
Top 5% $1.9M (exactly $1,947,201)
Developers, 2 yr 20
Released games 31
Announced 32
Effort 6 / 10
AI-buildability Medium
Typical price $7.49

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue too few recent games to read momentum, supply 800% more developers than the period before.

Free games: 13%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Automation
effort 6 / 10 · medium · effort 6 sits in the medium band
Underground
effort 4 / 10 · medium · effort 4 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Automation; 8 in 10 of the top 25% also carry Simulation, Action, Building
Price point
$7.49 typical · top 25% priced $16.99 or above
Art
5 in 10 of the top 25% ship with First-Person, 3D, Realistic
Plate 4 · demand

Why players buy here

The top 25% priced at $16.99 or above; the middle game at $7.49.

The top 10 games average 87% positive over 8,866 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $680, median $7.4k, 1 in 4 over $130k, 1 in 20 over $1.9M.

3 in 10 developers made under $680. 32 games are announced against 18 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Automation with a different setting or mood, ranked by verdict then median.

  1. + Job SimulatorStrong odds36 devs · median $57k · 31 announced
  2. + Female ProtagonistStrong odds27 devs · median $4.5k · 32 announced
  3. + Open World Survival CraftFair28 devs · median $307k · 37 announced
  4. + HorrorFair19 devs · median $8.0k · 29 announced
  5. + HistoricalFair26 devs · median $7.9k · 24 announced
  6. + Class-BasedFair19 devs · median $6.6k · 22 announced
  7. + MiningFair105 devs · median $4.9k · 164 announced
  8. + Auto BattlerFair112 devs · median $4.5k · 153 announced
  9. + ProgrammingFair84 devs · median $3.8k · 102 announced
  10. + FishingFair40 devs · median $3.4k · 46 announced
  11. + Turn-Based TacticsFair28 devs · median $2.9k · 36 announced
  12. + DeckbuildingFair44 devs · median $2.8k · 51 announced

All 135 pairs on the Automation page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
MineMogul · EA $14.99 4,330 96% 130k $1.9M (exactly $1,947,201) NoodleForge (Gvarados & Diomonder)
Alaska Gold Fever $16.99 959 79% 29k $489k (exactly $488,802) Baked Games
Dirty Business · EA $14.99 906 75% 27k $407k (exactly $407,428) Plan Dirty Games
Project P.I.T.T. $9.99 961 78% 29k $288k (exactly $288,012) Froke
Diggin $6.99 635 80% 19k $133k (exactly $133,160) Longshot Studio
Tunnet older $5.99 699 94% 21k $126k (exactly $125,610) puzzled_squid
Kin and Quarry $9.99 400 75% 12k $120k (exactly $119,880) The Fox Knocks
Idle Deepcore $6.99 365 85% 11k $77k (exactly $76,540) Bluehood Games
Aground Zero $19.99 121 81% 3.6k $73k (exactly $72,564) Fancy Fish Games
Chipmatic $11.99 158 65% 4.7k $57k (exactly $56,833) Molter
Rift Miner $7.99 31 93% 930 $7.4k (exactly $7,431) TIDERAFT

Estimates: copies = reviews × 30, gross = copies × list price.