Games › Automation › Automation + Deckbuilding
Should I ship a Deckbuilding Automation game?
Automation + Deckbuilding
Of 44 developers who shipped a Deckbuilding Automation game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 51 more are announced.
Verdict: fair, for a 6 / 10 build.
The middle developer here made $2.8k, ×4.4 the market's $630 for a 6 / 10 build, with 3 in 10 under $450. Revenue is up 85% on the market; 51 games are announced against 29 developers who shipped in the last year.
| Bottom 30% | $450 (exactly $450) |
|---|---|
| Median | $2.8k (exactly $2,753) |
| Top 25% | $34k (exactly $34,183) |
| Top 5% | $284k (exactly $284,462) |
| Developers, 2 yr | 44 |
| Released games | 63 |
| Announced | 51 |
| Effort | 6 / 10 |
| AI-buildability | Medium |
| Typical price | $6.99 |
momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue up 85% on the market, supply 95% more developers than the period before.
Free games: 10%, excluded from money figures.
Can AI deliver it?
AI-buildability for this niche is medium: the lowest rating among its tags.
- Automation
- effort 6 / 10 · medium · effort 6 sits in the medium band
- Deckbuilding
- effort 3 / 10 · high · card pools and run logic
What it takes
- Effort
- 6 / 10 · full 3D single-player, physics sims, content-heavy RPG
- Systems
- Automation, Deckbuilding; 9 in 10 of the top 25% also carry Auto Battler, Roguelike, Roguelite
- Price point
- $6.99 typical · top 25% priced $14.99 or above
- Art
- 3 in 10 of the top 25% ship with Pixel Graphics, 2D, Cartoon
Why players buy here
The top 25% priced at $14.99 or above; the middle game at $6.99.
The top 10 games average 88% positive over 13,486 reviews.
What kills games here
3 in 10 developers made under $450. 7 in 10 of the 15 games released 1 to 2 years ago have fewer than 100 reviews. 51 games are announced against 29 developers who shipped in the last year.
Adjacent niches
Automation with a different second tag, ranked by verdict then median.
- + Job SimulatorStrong odds
- + Female ProtagonistStrong odds
- + Open World Survival CraftFair
- + HorrorFair
- + HistoricalFair
- + UndergroundFair
- + Class-BasedFair
- + MiningFair
- + Auto BattlerFair
- + ProgrammingFair
- + FishingFair
- + Turn-Based TacticsFair
Comparable games
| Capsule | Game | Released | Price | Reviews | Est. copies | Est. revenue | Developer |
|---|---|---|---|---|---|---|---|
| | The King is Watching | $14.99 | 9,006 88% | 270k | $4.0M (exactly $4,049,998) | Hypnohead | |
| | ShapeHero Factory | $23.99 | 991 88% | 30k | $713k (exactly $713,223) | Asobism.Co.,Ltd | |
| | Rogue Voltage | $15.99 | 593 92% | 18k | $284k (exactly $284,462) | Horizont Computergrafik | |
| | Batomon Showdown | $14.99 | 327 87% | 9.8k | $147k (exactly $147,052) | berrymint | |
| | Bioweaver | $6.99 | 668 77% | 20k | $140k (exactly $140,080) | Emprom Game, Wild Kid Games | |
| | Kitchen Crisis | older | $14.99 | 311 74% | 9.3k | $140k (exactly $139,857) | Team Samoyed |
| | Wireworks | $6.99 | 614 89% | 18k | $129k (exactly $128,756) | JJJ | |
| | Fhtagn Simulator | older | $7.99 | 535 89% | 16k | $128k (exactly $128,240) | 锁眼工作室 |
| | Grail | $9.99 | 345 89% | 10k | $103k (exactly $103,396) | Sokpop Collective | |
| | Arcane Trigger | $8.99 | 363 85% | 11k | $98k (exactly $97,901) | MiniWhale | |
| | Lucky Hunter | $5.99 | 413 89% | 12k | $74k (exactly $74,216) | 159 Studio | |
| | SuperTaxCity | $9.99 | 166 89% | 5.0k | $50k (exactly $49,750) | soramame-koubou |
Estimates: copies = reviews × 30, gross = copies × list price.
Five niches a week, one death, one deep dive.
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