Do I ship it?

GamesAutomationAutomation + Turn-Based Strategy

Specimen · observed

Should I ship a Turn-Based Strategy Automation game?

Automation + Turn-Based Strategy

Of 28 developers who shipped a Turn-Based Strategy Automation game in the last 2 years: 3 in 10 made under est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., the middle one made est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 4 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method., 1 in 20 cleared est. revenue: est. copies × today's US list price; gross, before Steam's cut, taxes and refunds. See method.. 31 more are announced.

Verdict: poor odds, for a 6 / 10 build.

The middle developer here made $1.7k, ×2.7 the market's $630 for a 6 / 10 build, and 3 in 10 made under $300; 1 in 20 cleared $62k, ×100 the market median. Revenue is down 60% on the market; 31 games are announced against 20 developers who shipped in the last year.

Deciding numbers: median 2.7 times the market baseline, revenue down 60% on the market, 31 announced, ×1.6 per developer who shipped in the last year.
Nobody has said they are building this yet.
Automation + Turn-Based Strategy
Fig. 1 · this niche among 16,100
Plate 1 · outcomes, 2 yr n = 28
Median est. gross by half-year cohort, 2023 H1 to 2026 H2: $6.5k → $2.7k → $450 (still earning) → $599 (still earning)
The last cohort is still earning.
Outcomes for Automation + Turn-Based Strategy: Plate 1 · outcomes, 2 yr, n = 28
Bottom 30% $300 (exactly $300)
Median $1.7k (exactly $1,676)
Top 25% $9.6k (exactly $9,581)
Top 5% $63k (exactly $62,968)
Developers, 2 yr 28
Released games 51
Announced 31
Effort 6 / 10
AI-buildability Medium
Typical price $6.99

momentum: how a niche's revenue percentiles and developer count moved between two equal, adjacent periods, divided by the market's own move. See method., 12 months: revenue down 60% on the market, supply 150% more developers than the period before.

Free games: 14%, excluded from money figures.

See every window in the explorer →

Plate 2 · systems and tooling

Can AI deliver it?

AI-buildability for this niche is medium: the lowest rating among its tags.

Automation
effort 6 / 10 · medium · effort 6 sits in the medium band
Turn-Based Strategy
effort 5 / 10 · medium · effort 5 sits in the medium band

How the rubric works →

Plate 3 · the cost side

What it takes

Effort
6 / 10 · full 3D single-player, physics sims, content-heavy RPG
Systems
Automation, Turn-Based Strategy; 6 in 10 of the top 25% also carry Strategy, Building, Economy
Price point
$6.99 typical · top 25% priced $14.99 or above
Plate 4 · demand

Why players buy here

The top 25% priced at $14.99 or above; the middle game at $6.99.

The top 10 games average 77% positive over 615 reviews.

Plate 5 · the loss side

What kills games here

Developer outcomes in the last 2 years by share: 3 in 10 under $300, median $1.7k, 1 in 4 over $9.5k, 1 in 20 over $62k.

3 in 10 developers made under $300. 8 in 10 of the 11 games released 1 to 2 years ago have fewer than 100 reviews. 31 games are announced against 20 developers who shipped in the last year.

Plate 6 · same mechanic, other settings

Adjacent niches

Automation with a different second tag, ranked by verdict then median.

  1. + Job SimulatorStrong odds36 devs · median $57k · 31 announced
  2. + Female ProtagonistStrong odds27 devs · median $4.5k · 32 announced
  3. + Open World Survival CraftFair28 devs · median $307k · 37 announced
  4. + HorrorFair19 devs · median $8.0k · 29 announced
  5. + HistoricalFair26 devs · median $7.9k · 24 announced
  6. + UndergroundFair20 devs · median $7.4k · 32 announced
  7. + Class-BasedFair19 devs · median $6.6k · 22 announced
  8. + MiningFair105 devs · median $4.9k · 164 announced
  9. + Auto BattlerFair112 devs · median $4.5k · 153 announced
  10. + ProgrammingFair84 devs · median $3.8k · 102 announced
  11. + FishingFair40 devs · median $3.4k · 46 announced
  12. + Turn-Based TacticsFair28 devs · median $2.9k · 36 announced

All 135 pairs on the Automation page

Plate 7 · comparable specimens, by est. revenue

Comparable games

Capsule Game Released Price Reviews Est. copies Est. revenue Developer
Screeps: World older $19.99 1,934 86% 58k $1.2M (exactly $1,159,820) Screeps, LLC
High Seas, High Profits! $14.99 165 86% 5.0k $74k (exactly $74,200) lexy.zip
Screeps: Arena $19.99 105 82% 3.2k $63k (exactly $62,968) Screeps, LLC
Calculate It · EA older $6.99 264 87% 7.9k $55k (exactly $55,361) SVGames
Cantata older $12.99 125 60% 3.8k $49k (exactly $48,712) Afterschool Studio
Vambrace: Dungeon Monarch $14.99 61 70% 1.8k $27k (exactly $27,432) Dvora Studio Co. Ltd.
Meet me at NooN older $9.99 55 100% 1.7k $16k (exactly $16,484) Pandaroo Interactive
Automatic Kingdom $12.99 28 75% 840 $11k (exactly $10,912) Matthew Pontarolo
Upgradia · EA $9.99 32 65% 960 $9.6k (exactly $9,590) Mytharia
Idle Kitty $4.99 64 82% 1.9k $9.6k (exactly $9,581) 狮子
狩魔之旅:万界仙踪 $4.99 64 73% 1.9k $9.6k (exactly $9,581) 知北游
AFK leveling fight monsters $5.99 38 57% 1.1k $6.8k (exactly $6,829) Sora
Ooze Keeper · EA $6.99 31 87% 930 $6.5k (exactly $6,501) ZlitzGames
Goblins Can Conquer $6.99 27 59% 810 $5.7k (exactly $5,662) starea

Estimates: copies = reviews × 30, gross = copies × list price.